Player Matchup

Medusa
Medusa
Nemises29
Medusa
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 289L
1,286 Elo+
Party 1
Chang'e
Chang'e
f0xfam13
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 134L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
night_kill_1991
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,028 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,283 Elo+

VS

Team Averages
Level 13
1,548 SR
1,353 Elo+
Ah Muzen Cab
Ah Muzen Cab
Nasmaj
Ah Muzen Cab
Level 29
God Stats
44W - 48L
1,698 SR
Queue Stats
539W - 767L
1,325 Elo+
Solo
Ymir
Ymir
iraqi_beast_
Ymir
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Nemesis
Nemesis
kikiyo124
Nemesis
Level 5
God Stats
0W - 2L
1,447 SR
Queue Stats
0W - 3L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nemises29
Medusa
19
7 / 9 / 7
17,160
636
30,310
34,771
11,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
f0xfam13
Chang'e
20
8 / 8 / 7
17,145
635
31,105
26,972
19,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 5 / 11
14,370
532
10,756
37,635
50,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Nasmaj
Ah Muzen Cab
20
9 / 1 / 7
17,630
653
34,502
20,756
8,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 9 / 13
16,756
621
26,661
33,761
27,591
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
kikiyo124
Nemesis
18
6 / 6 / 13
16,472
610
21,260
30,291
17,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
15
Kills
22
22
Deaths
16
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Nasmaj
Ah Muzen Cab
9
1
7
12.5
W
Medusa
Nemises29
Medusa
7
9
7
1.17
W
Chang'e
f0xfam13
Chang'e
8
8
7
1.44
L
7
9
13
1.5
L
Nemesis
kikiyo124
Nemesis
6
6
13
2.08
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,171
Damage
82,423
99,378
Taken
84,808
81,216
Mitigated
54,497
22,685
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Nasmaj
Ah Muzen Cab
34,502
15,624
114
6,944
20,756
8,946
2,119
9,541
11,215
0
164,685
W
Medusa
Nemises29
Medusa
30,310
15,206
0
8,051
34,771
11,377
320
10,754
24,017
0
117,887
W
Chang'e
f0xfam13
Chang'e
31,105
2,412
6,127
8,507
26,972
19,276
1,815
10,228
16,744
96,141
0
L
26,661
4,710
0
1,005
33,761
27,591
349
14,556
19,205
43,011
0
L
Nemesis
kikiyo124
Nemesis
21,260
7,001
0
2,204
30,291
17,960
79
17,854
12,437
0
39,008
W
10,756
2,670
0
0
37,635
50,563
296
5,725
31,910
30,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
50,858
275
Minions Killed
237
0
Camps Cleared
0
1,339,150
Distance Traveled
1,425,164
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
17,630
653
185
7
0
497,744
0
W
Medusa
17,160
636
141
5
0
394,040
0
W
Chang'e
17,145
635
105
4
0
417,257
0
L
Ymir
16,756
621
15
1
0
388,432
0
L
Nemesis
16,472
610
37
1
0
538,988
0
W
Kuzenbo
14,370
532
29
1
0
527,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role