Player Matchup

Tiamat
Tiamat
LiLBloodHawk16
Tiamat
Level 18
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
MonsterFriZbee
Fenrir
Level 39
God Stats
15W - 25L
1,399 SR
Queue Stats
181W - 214L
1,329 Elo+
Party 2
Bellona
Bellona
ShadyPablo035
Bellona
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 23L
1,490 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SmoglessEagle1
Ah Muzen Cab
Level 30
God Stats
0W - 1L
1,303 SR
Queue Stats
24W - 45L
1,428 Elo+
Party 2
Raijin
Raijin
XxDaredvlxX
Raijin
Level 107
God Stats
2W - 3L
1,896 SR
Queue Stats
44W - 34L
1,534 Elo+
Solo
Team Averages
Level 56
1,459 SR
1,456 Elo+

VS

Team Averages
Level 86
1,613 SR
1,625 Elo+
Cernunnos
Cernunnos
BigJakeeey
Cernunnos
Level 43
God Stats
15W - 10L
1,731 SR
Queue Stats
210W - 179L
1,563 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dalex2589
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,529 SR
Queue Stats
226W - 186L
1,606 Elo+
Party 1
Janus
Janus
TheDirtCrab
Janus
Level 62
God Stats
4W - 6L
1,426 SR
Queue Stats
185W - 175L
1,577 Elo+
Party 1
Sol
Sol
Velvet_Rooms
Sol
Level 97
God Stats
14W - 5L
1,881 SR
Queue Stats
85W - 80L
1,498 Elo+
Solo
Ymir
Ymir
iCodyyx
Ymir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,881 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,373
375
0
13
2
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 5 / 3
4,677
520
3,342
7,197
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
9
3 / 4 / 1
5,878
653
5,257
7,924
5,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
SmoglessEagle1
Ah Muzen Cab
7
0 / 3 / 0
4,148
461
872
4,394
1,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
10
1 / 4 / 1
5,427
603
1,824
5,476
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigJakeeey
Cernunnos
10
3 / 0 / 2
6,068
674
3,255
2,361
1,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Dalex2589
Ah Muzen Cab
11
2 / 1 / 5
6,395
711
4,547
5,772
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
4 / 1 / 3
6,238
693
3,247
4,169
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
7 / 3 / 2
6,640
738
4,433
5,833
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
iCodyyx
Ymir
9
0 / 0 / 3
4,898
544
1,301
2,940
1,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
16
16
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigJakeeey
Cernunnos
3
0
2
4
W
Ah Muzen Cab
Dalex2589
Ah Muzen Cab
2
1
5
4.5
L
0
0
0
0
L
0
5
3
0.3
L
Bellona
3
4
1
0.88
L
Ah Muzen Cab
SmoglessEagle1
Ah Muzen Cab
0
3
0
0
W
4
1
3
5.5
W
7
3
2
2.67
L
Raijin
1
4
1
0.38
W
Ymir
iCodyyx
Ymir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,295
Damage
16,783
25,004
Taken
21,075
10,474
Mitigated
7,148
4,344
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigJakeeey
Cernunnos
3,255
1,687
0
1,143
2,361
1,019
960
0
2,361
0
27,112
W
Ah Muzen Cab
Dalex2589
Ah Muzen Cab
4,547
2,151
0
3,030
5,772
1,853
1,791
0
5,772
0
33,900
L
0
0
0
4
13
2
0
0
13
1,066
0
L
3,342
630
0
741
7,197
2,239
0
3,010
4,093
0
16,223
L
Bellona
5,257
1,706
0
1,660
7,924
5,465
0
2,402
5,500
0
24,246
L
Ah Muzen Cab
SmoglessEagle1
Ah Muzen Cab
872
160
0
561
4,394
1,031
0
788
3,606
0
12,371
W
3,247
126
0
500
4,169
1,166
36
1,552
2,419
26,190
0
W
4,433
1,200
0
2,120
5,833
1,563
2,127
44
5,759
28,078
0
L
Raijin
1,824
217
0
1,378
5,476
1,737
0
2,497
2,811
26,373
0
W
Ymir
iCodyyx
Ymir
1,301
74
0
0
2,940
1,547
370
0
2,940
15,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,503
Gold Earned
30,239
174
Minions Killed
288
0
Camps Cleared
0
678,868
Distance Traveled
824,241
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,068
674
72
8
0
142,035
3
W
Ah Muzen Cab
6,395
711
74
8
0
141,236
1
L
Tiamat
3,373
375
3
0
0
36,827
0
L
Fenrir
4,677
520
32
4
0
181,408
3
L
Bellona
5,878
653
57
6
0
158,465
0
L
Ah Muzen Cab
4,148
461
21
2
0
150,893
0
W
Janus
6,238
693
52
6
0
175,758
0
W
Sol
6,640
738
62
7
0
184,752
1
L
Raijin
5,427
603
61
7
0
151,275
3
W
Ymir
4,898
544
28
3
0
180,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role