Player Matchup

Serqet
Serqet
Double0Slump
Serqet
Level 17
God Stats
5W - 9L
1,500 SR
Queue Stats
320W - 423L
1,396 Elo+
Party 4
Rama
Rama
MTNdew ghost
Rama
Level 59
God Stats
6W - 10L
1,500 SR
Queue Stats
369W - 482L
1,396 Elo+
Party 4
Kumbhakarna
Kumbhakarna
SkOrPiOn031105
Kumbhakarna
Level 76
God Stats
4W - 13L
1,182 SR
Queue Stats
294W - 520L
1,269 Elo+
Party 3
Fafnir
Fafnir
ZeusLounge
Fafnir
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
225W - 429L
1,285 Elo+
Party 3
Scylla
Scylla
krabi___222
Scylla
Level 29
God Stats
5W - 13L
1,139 SR
Queue Stats
253W - 481L
1,268 Elo+
Party 3
Team Averages
Level 53
1,364 SR
1,323 Elo+

VS

Team Averages
Level 49
1,530 SR
1,351 Elo+
Khepri
Khepri
DopeSloth420
Khepri
Level 27
God Stats
24W - 19L
1,629 SR
Queue Stats
78W - 100L
1,331 Elo+
Party 1
Fenrir
Fenrir
DragonKing76390
Fenrir
Level 46
God Stats
18W - 31L
1,415 SR
Queue Stats
440W - 432L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
SadMrNarwhal
Baron Samedi
Level 91
God Stats
8W - 6L
1,352 SR
Queue Stats
83W - 93L
1,380 Elo+
Party 1
Chaac
Chaac
med128
Chaac
Level 53
God Stats
2W - 3L
1,797 SR
Queue Stats
30W - 37L
1,423 Elo+
Solo
Danzaburou
Danzaburou
o0_DURA_CELL_0o
Danzaburou
Level 29
God Stats
35W - 39L
1,456 SR
Queue Stats
349W - 400L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 8 / 0
7,421
391
2,888
12,778
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 10 / 3
7,415
390
8,067
17,600
5,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SkOrPiOn031105
Kumbhakarna
11
2 / 12 / 4
7,953
419
5,263
23,302
17,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
ZeusLounge
Fafnir
15
2 / 6 / 2
8,872
467
8,890
17,973
16,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
13
1 / 13 / 2
8,172
430
5,408
16,946
6,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
7 / 4 / 18
10,618
559
7,533
18,138
17,863
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
9 / 0 / 2
11,212
590
10,096
13,353
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SadMrNarwhal
Baron Samedi
18
21 / 1 / 7
12,452
655
25,500
9,538
5,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
med128
Chaac
16
0 / 2 / 5
10,314
543
7,378
12,058
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
o0_DURA_CELL_0o
Danzaburou
15
12 / 2 / 7
11,488
605
15,747
10,246
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
7
Kills
49
49
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Khepri
7
4
18
4
L
Serqet
1
8
0
0.13
W
9
0
2
10
L
1
10
3
0.25
W
Baron Samedi
SadMrNarwhal
Baron Samedi
21
1
7
24.5
L
Kumbhakarna
SkOrPiOn031105
Kumbhakarna
2
12
4
0.33
L
Fafnir
ZeusLounge
Fafnir
2
6
2
0.5
L
Scylla
1
13
2
0.15
W
Chaac
med128
Chaac
0
2
5
1.25
W
Danzaburou
o0_DURA_CELL_0o
Danzaburou
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,516
Damage
66,254
88,599
Taken
63,333
50,232
Mitigated
40,085
11,237
Healing
19,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,533
1,536
0
4,492
18,138
17,863
401
3,863
13,552
15,901
0
L
Serqet
2,888
1,153
0
686
12,778
3,856
0
3,503
9,275
0
40,894
W
10,096
3,412
546
2,450
13,353
5,837
3,610
3,505
9,698
0
66,775
L
8,067
7,060
0
2,506
17,600
5,839
0
7,702
9,898
0
37,809
W
Baron Samedi
SadMrNarwhal
Baron Samedi
25,500
748
1,571
4,811
9,538
5,350
3,208
3,185
6,075
76,609
0
L
Kumbhakarna
SkOrPiOn031105
Kumbhakarna
5,263
880
0
1,216
23,302
17,938
0
9,713
13,589
21,240
0
L
Fafnir
ZeusLounge
Fafnir
8,890
1,531
0
5,689
17,973
16,219
424
0
17,973
42,631
0
L
Scylla
5,408
739
0
1,140
16,946
6,380
1,045
12,115
4,831
33,271
0
W
Chaac
med128
Chaac
7,378
1,336
0
4,118
12,058
6,860
561
5,467
6,270
0
59,922
W
Danzaburou
o0_DURA_CELL_0o
Danzaburou
15,747
9,341
0
1,462
10,246
4,175
6,147
2,669
7,530
0
52,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
56,084
298
Minions Killed
444
0
Camps Cleared
0
1,418,504
Distance Traveled
1,692,897
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,618
559
13
1
0
343,739
1
L
Serqet
7,421
391
71
4
0
293,541
0
W
Fenrir
11,212
590
115
6
0
379,566
0
L
Rama
7,415
390
57
3
0
290,104
1
W
Baron Samedi
12,452
655
115
6
0
316,552
1
L
Kumbhakarna
7,953
419
19
1
0
286,269
0
L
Fafnir
8,872
467
70
4
0
310,356
2
L
Scylla
8,172
430
81
4
0
238,234
0
W
Chaac
10,314
543
120
6
0
326,053
0
W
Danzaburou
11,488
605
81
4
0
326,987
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role