Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MildlyQuirkyFox
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
OurBuddy
Kukulkan
Level 117
God Stats
4W - 0L
1,771 SR
Queue Stats
106W - 99L
1,486 Elo+
Party 2
Rama
Rama
Ryzariel
Rama
Level 146
God Stats
2W - 4L
1,561 SR
Queue Stats
505W - 504L
1,493 Elo+
Solo
Chronos
Chronos
Zabija
Chronos
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 38L
1,634 Elo+
Solo
Team Averages
Level 98
1,566 SR
1,526 Elo+

VS

Team Averages
Level 129
1,537 SR
1,509 Elo+
Xing Tian
Xing Tian
Aredhele
Xing Tian
Level 107
God Stats
1W - 2L
1,485 SR
Queue Stats
150W - 152L
1,575 Elo+
Solo
Anubis
Anubis
Buhbut
Anubis
Level 126
God Stats
6W - 7L
1,457 SR
Queue Stats
103W - 128L
1,468 Elo+
Party 1
Nox
Nox
Dimasik2506
Nox
Level 129
God Stats
3W - 3L
1,760 SR
Queue Stats
586W - 601L
1,497 Elo+
Solo
Arachne
Arachne
elSheune
Arachne
Level 146
God Stats
13W - 21L
1,689 SR
Queue Stats
1,095W - 1,115L
1,524 Elo+
Solo
Terra
Terra
tuvs
Terra
Level 139
God Stats
1W - 3L
1,297 SR
Queue Stats
190W - 212L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 4 / 9
10,546
620
13,175
21,702
28,845
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
MildlyQuirkyFox
Aphrodite
20
6 / 2 / 9
12,109
712
16,598
20,942
21,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
OurBuddy
Kukulkan
20
6 / 3 / 11
12,498
735
22,635
16,833
8,950
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
19
2 / 4 / 7
11,445
673
20,433
14,460
7,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Zabija
Chronos
18
1 / 6 / 10
11,050
650
18,336
17,664
10,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aredhele
Xing Tian
17
2 / 4 / 14
11,067
651
9,468
33,228
49,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
Buhbut
Anubis
19
6 / 4 / 10
11,588
682
18,411
15,583
10,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 12
11,125
654
18,281
16,469
10,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
elSheune
Arachne
18
6 / 3 / 11
11,254
662
20,092
19,030
11,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
tuvs
Terra
17
1 / 3 / 15
10,309
606
10,124
23,288
26,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
17
Kills
19
19
Deaths
17
46
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
4
9
1.63
L
Xing Tian
Aredhele
Xing Tian
2
4
14
2.25
L
Anubis
Buhbut
Anubis
6
4
10
2.75
L
4
3
12
3.33
W
Aphrodite
MildlyQuirkyFox
Aphrodite
6
2
9
5.25
W
Kukulkan
OurBuddy
Kukulkan
6
3
11
3.83
W
Rama
2
4
7
1.38
W
Chronos
Zabija
Chronos
1
6
10
1
L
Arachne
elSheune
Arachne
6
3
11
3.83
L
Terra
tuvs
Terra
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,177
Damage
76,376
91,601
Taken
107,598
77,364
Mitigated
109,479
49,796
Healing
60,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,175
950
2,869
4,306
21,702
28,845
0
11,710
9,992
24,410
0
L
Xing Tian
Aredhele
Xing Tian
9,468
915
1,686
7,660
33,228
49,673
31
16,665
16,563
18,039
0
L
Anubis
Buhbut
Anubis
18,411
3,093
2,844
1,907
15,583
10,922
648
13,379
2,204
38,059
0
L
18,281
957
3,620
2,952
16,469
10,778
552
12,278
4,191
43,592
0
W
Aphrodite
MildlyQuirkyFox
Aphrodite
16,598
2,040
13,985
13,093
20,942
21,993
378
13,270
7,672
38,616
0
W
Kukulkan
OurBuddy
Kukulkan
22,635
2,059
3,035
3,107
16,833
8,950
1,306
9,978
6,855
45,272
0
W
Rama
20,433
12,708
1,491
4,065
14,460
7,010
2,897
11,840
2,620
0
59,002
W
Chronos
Zabija
Chronos
18,336
3,331
1,491
2,354
17,664
10,566
1,389
9,486
8,178
39,433
0
L
Arachne
elSheune
Arachne
20,092
13,964
5,652
5,910
19,030
11,666
1,467
15,034
3,996
0
28,379
L
Terra
tuvs
Terra
10,124
698
19,083
8,999
23,288
26,440
117
13,388
9,900
16,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,648
Gold Earned
55,343
243
Minions Killed
153
0
Camps Cleared
0
1,441,444
Distance Traveled
1,539,257
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,546
620
19
1
0
285,641
1
L
Xing Tian
11,067
651
5
0
0
283,176
0
L
Anubis
11,588
682
49
3
0
281,150
0
L
Nox
11,125
654
63
4
0
327,759
3
W
Aphrodite
12,109
712
50
3
0
318,418
0
W
Kukulkan
12,498
735
38
2
0
298,357
1
W
Rama
11,445
673
101
6
0
246,949
1
W
Chronos
11,050
650
35
2
0
292,079
0
L
Arachne
11,254
662
23
1
0
332,317
1
L
Terra
10,309
606
13
1
0
314,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role