Player Matchup

Jormungandr
Jormungandr
Bika31
Jormungandr
Level 27
God Stats
15W - 16L
1,222 SR
Queue Stats
565W - 554L
1,310 Elo+
Solo
Anubis
Anubis
KlGast3r
Anubis
Level 41
God Stats
10W - 22L
1,299 SR
Queue Stats
139W - 222L
1,351 Elo+
Party 2
Kali
Kali
Xiakyrie
Kali
Level 22
God Stats
10W - 4L
1,445 SR
Queue Stats
61W - 54L
1,339 Elo+
Solo
Nike
Nike
YigitCetinV2
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,418 Elo+
Solo
Izanami
Izanami
Yomamabro9810
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,348 Elo+
Party 2
Team Averages
Level 24
1,393 SR
1,353 Elo+

VS

Team Averages
Level 11
1,545 SR
1,405 Elo+
Baba Yaga
Baba Yaga
Addiger
Baba Yaga
Level 17
God Stats
20W - 31L
1,513 SR
Queue Stats
68W - 103L
1,317 Elo+
Party 1
Sylvanus
Sylvanus
Gbor
Sylvanus
Level 14
God Stats
0W - 1L
1,714 SR
Queue Stats
8W - 15L
1,264 Elo+
Solo
Skadi
Skadi
cr33py1youtube
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
demonz777
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Solo
Set
Set
xomrk2006
Set
Level 17
God Stats
3W - 10L
1,500 SR
Queue Stats
69W - 117L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bika31
Jormungandr
8
3 / 0 / 2
4,959
551
2,395
4,365
1,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
KlGast3r
Anubis
10
8 / 0 / 2
6,229
692
6,147
4,387
1,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
8
3 / 1 / 4
5,317
591
1,620
4,245
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 1 / 0
5,595
622
1,787
2,744
1,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
9
3 / 1 / 3
5,408
601
3,657
5,181
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Addiger
Baba Yaga
7
2 / 4 / 0
4,647
516
3,004
6,043
1,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Gbor
Sylvanus
7
0 / 4 / 0
4,008
445
3,967
6,776
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

3
0 / 3 / 0
3,470
386
673
2,844
367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
demonz777
Bellona
6
0 / 0 / 0
3,754
417
875
2,271
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
1 / 7 / 0
3,935
437
1,137
5,419
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
18
Kills
3
3
Deaths
18
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Addiger
Baba Yaga
2
4
0
0.5
W
Jormungandr
Bika31
Jormungandr
3
0
2
4
L
Sylvanus
Gbor
Sylvanus
0
4
0
0
W
Anubis
KlGast3r
Anubis
8
0
2
9
W
Kali
3
1
4
5
W
1
1
0
1
W
Izanami
3
1
3
4.5
L
0
3
0
0
L
Bellona
demonz777
Bellona
0
0
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,606
Damage
9,656
20,922
Taken
23,353
8,243
Mitigated
6,160
5,834
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Addiger
Baba Yaga
3,004
779
0
2,071
6,043
1,173
98
2,674
3,133
15,541
0
W
Jormungandr
Bika31
Jormungandr
2,395
962
234
852
4,365
1,765
240
1,256
3,109
21,093
0
L
Sylvanus
Gbor
Sylvanus
3,967
1,803
71
1,175
6,776
2,615
0
2,037
4,735
15,091
2,780
W
Anubis
KlGast3r
Anubis
6,147
322
0
1,250
4,387
1,785
560
1,398
2,989
24,069
0
W
Kali
1,620
1,129
0
1,724
4,245
1,638
0
632
3,613
0
20,049
W
1,787
659
0
151
2,744
1,392
1,639
1,198
1,546
0
28,251
W
Izanami
3,657
2,681
0
1,623
5,181
1,663
749
1,992
3,189
0
28,926
L
673
269
0
0
2,844
367
0
1,517
1,069
0
3,250
L
Bellona
demonz777
Bellona
875
326
0
52
2,271
855
0
217
2,054
0
5,442
L
1,137
524
0
286
5,419
1,150
0
1,558
3,745
0
4,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
19,814
257
Minions Killed
90
0
Camps Cleared
0
809,466
Distance Traveled
693,798
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,647
516
29
3
0
126,428
2
W
Jormungandr
4,959
551
39
4
0
148,175
1
L
Sylvanus
4,008
445
29
3
0
146,208
4
W
Anubis
6,229
692
41
5
0
156,217
0
W
Kali
5,317
591
47
5
0
169,309
0
W
Nike
5,595
622
69
8
0
180,722
2
W
Izanami
5,408
601
61
7
0
155,043
1
L
Skadi
3,470
386
4
0
0
99,334
1
L
Bellona
3,754
417
15
2
0
145,927
1
L
Set
3,935
437
13
1
0
175,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role