Player Matchup

Bellona
Bellona
Atliepausis
Bellona
Level 11
God Stats
4W - 5L
1,569 SR
Queue Stats
50W - 32L
1,660 Elo+
Solo
Da Ji
Da Ji
GoDieNoob
Da Ji
Level 16
God Stats
3W - 3L
1,673 SR
Queue Stats
105W - 115L
1,570 Elo+
Solo
Olorun
Olorun
Wetcrazy
Olorun
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,460 Elo+
Party 1
Medusa
Medusa
YuzePie
Medusa
Level 23
God Stats
21W - 34L
1,206 SR
Queue Stats
325W - 411L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
ZeckAY
Nu Wa
Level 26
God Stats
7W - 12L
1,680 SR
Queue Stats
69W - 104L
1,391 Elo+
Party 1
Team Averages
Level 18
1,525 SR
1,482 Elo+

VS

Team Averages
Level 21
1,426 SR
1,497 Elo+
Kuzenbo
Kuzenbo
Kiridanxelo
Kuzenbo
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 63L
1,547 Elo+
Solo
Scylla
Scylla
Mrbimy
Scylla
Level 25
God Stats
19W - 13L
1,472 SR
Queue Stats
53W - 49L
1,433 Elo+
Party 2
Erlang Shen
Erlang Shen
Nerfie
Erlang Shen
Level 29
God Stats
1W - 2L
1,385 SR
Queue Stats
82W - 64L
1,626 Elo+
Solo
Mercury
Mercury
UrUnclesFart
Mercury
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,606 Elo+
Solo
Zeus
Zeus
el69pepito
Zeus
Level 17
God Stats
1W - 1L
1,270 SR
Queue Stats
29W - 39L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atliepausis
Bellona
17
15 / 7 / 0
12,080
575
24,839
21,609
22,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
GoDieNoob
Da Ji
15
1 / 6 / 1
9,395
447
4,475
19,577
8,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Wetcrazy
Olorun
13
0 / 9 / 1
8,270
394
5,830
15,920
5,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
YuzePie
Medusa
13
0 / 7 / 4
8,309
396
4,608
13,364
5,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ZeckAY
Nu Wa
13
1 / 6 / 3
8,136
387
12,243
13,154
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kiridanxelo
Kuzenbo
17
4 / 1 / 11
11,463
546
8,861
15,846
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Mrbimy
Scylla
17
5 / 5 / 7
11,524
549
8,472
12,438
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Nerfie
Erlang Shen
20
7 / 5 / 2
12,580
599
10,850
19,318
13,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
UrUnclesFart
Mercury
20
17 / 3 / 8
13,464
641
24,759
20,772
9,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 3
9,658
460
7,708
9,511
3,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
17
Kills
34
35
Deaths
17
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
Atliepausis
Bellona
15
7
0
2.14
L
Da Ji
GoDieNoob
Da Ji
1
6
1
0.25
W
Kuzenbo
Kiridanxelo
Kuzenbo
4
1
11
9.5
W
Scylla
Mrbimy
Scylla
5
5
7
1.7
W
Erlang Shen
Nerfie
Erlang Shen
7
5
2
1.6
W
Mercury
UrUnclesFart
Mercury
17
3
8
7
L
Olorun
Wetcrazy
Olorun
0
9
1
0.06
L
Medusa
YuzePie
Medusa
0
7
4
0.29
L
Nu Wa
ZeckAY
Nu Wa
1
6
3
0.42
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,995
Damage
60,650
83,624
Taken
77,885
44,883
Mitigated
50,964
18,288
Healing
19,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Atliepausis
Bellona
24,839
11,336
0
3,591
21,609
22,123
252
5,217
16,330
0
79,167
L
Da Ji
GoDieNoob
Da Ji
4,475
1,152
0
5,745
19,577
8,079
0
1,484
17,949
0
68,772
W
Kuzenbo
Kiridanxelo
Kuzenbo
8,861
3,692
0
2,010
15,846
20,090
348
6,769
9,077
32,482
0
W
Scylla
Mrbimy
Scylla
8,472
509
0
2,846
12,438
5,008
1,936
1,736
10,702
56,510
0
W
Erlang Shen
Nerfie
Erlang Shen
10,850
6,438
0
8,070
19,318
13,538
3,301
2,955
16,363
60
90,179
W
Mercury
UrUnclesFart
Mercury
24,759
12,495
0
5,313
20,772
9,248
0
3,663
17,109
0
109,683
L
Olorun
Wetcrazy
Olorun
5,830
3,376
374
4,141
15,920
5,467
0
5,289
10,387
47,123
0
L
Medusa
YuzePie
Medusa
4,608
1,234
0
1,425
13,364
5,065
0
5,590
7,742
0
39,713
L
Nu Wa
ZeckAY
Nu Wa
12,243
2,927
0
3,012
13,154
4,149
73
6,999
6,115
40,641
0
W
7,708
315
0
1,043
9,511
3,080
1,443
2,950
6,561
65,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,190
Gold Earned
58,689
496
Minions Killed
614
0
Camps Cleared
0
1,691,897
Distance Traveled
2,037,735
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,080
575
137
7
0
363,639
2
L
Da Ji
9,395
447
114
5
0
331,330
5
W
Kuzenbo
11,463
546
41
2
0
337,419
5
W
Scylla
11,524
549
145
7
0
388,952
5
W
Erlang Shen
12,580
599
181
9
0
447,781
0
W
Mercury
13,464
641
129
6
0
496,455
0
L
Olorun
8,270
394
88
4
0
342,042
0
L
Medusa
8,309
396
91
4
0
329,456
0
L
Nu Wa
8,136
387
66
3
0
325,430
0
W
Zeus
9,658
460
118
6
0
367,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role