Player Matchup

Sobek
Sobek
Platinum II
RubeenAnton
Sobek
Platinum II
Level 107
God Stats
4W - 1L
1,220 SR
Queue Stats
124W - 115L
1,895 MMR
Solo
He Bo
He Bo
Platinum III
Serracus1
He Bo
Platinum III
Level 149
God Stats
3W - 1L
1,944 SR
Queue Stats
43W - 38L
1,948 MMR
Solo
Merlin
Merlin
Platinum I
Styx
Merlin
Platinum I
Level 158
God Stats
31W - 20L
1,661 SR
Queue Stats
264W - 240L
1,936 MMR
Solo
Chernobog
Chernobog
Gold I
Zîgzagoon
Chernobog
Gold I
Level 121
God Stats
5W - 1L
1,790 SR
Queue Stats
80W - 42L
1,907 MMR
Solo
Guan Yu
Guan Yu
Diamond V
skiinyz
Guan Yu
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,623 SR
1,837 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,552 SR
1,770 MMR
Cu Chulainn
Cu Chulainn
Platinum I
Daniiloo
Cu Chulainn
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
MarcMc
Tsukuyomi
Platinum III
Level 146
God Stats
18W - 17L
1,679 SR
Queue Stats
112W - 95L
2,021 MMR
Party 1
Ymir
Ymir
Platinum II
PolBor
Ymir
Platinum II
Level 146
God Stats
4W - 5L
1,378 SR
Queue Stats
136W - 113L
1,883 MMR
Party 1
Ra
Ra
Platinum III
TheGoodManners
Ra
Platinum III
Level 123
God Stats
26W - 21L
1,705 SR
Queue Stats
84W - 75L
1,948 MMR
Solo
Rama
Rama
Platinum III
TheMVGod
Rama
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,688
608
3,806
7,345
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Serracus1
He Bo
12
1 / 1 / 2
6,372
579
4,568
5,111
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Styx
Merlin
12
3 / 1 / 0
6,698
609
4,755
4,368
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Zîgzagoon
Chernobog
12
2 / 1 / 4
7,209
655
9,099
9,510
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
skiinyz
Guan Yu
12
0 / 0 / 1
6,409
583
4,665
8,106
5,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ApolloSetPersephoneChang'eDanzaburou

VS

Bans
ScyllaThe MorriganAthenaTiamatJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daniiloo
Cu Chulainn
11
0 / 1 / 0
5,979
544
5,124
7,694
4,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
MarcMc
Tsukuyomi
10
1 / 3 / 2
5,738
522
4,701
8,418
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
PolBor
Ymir
7
0 / 3 / 2
4,691
426
1,266
8,986
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
6,439
585
1,695
3,503
1,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
10
1 / 2 / 0
5,607
510
4,820
7,659
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
3
3
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Daniiloo
Cu Chulainn
0
1
0
0
L
Tsukuyomi
MarcMc
Tsukuyomi
1
3
2
0.67
L
Ymir
PolBor
Ymir
0
3
2
0.33
W
4
0
3
5.5
W
He Bo
Serracus1
He Bo
1
1
2
2
W
Merlin
Styx
Merlin
3
1
0
3
L
1
1
1
1.5
L
Rama
1
2
0
0.5
W
Chernobog
Zîgzagoon
Chernobog
2
1
4
4
W
Guan Yu
skiinyz
Guan Yu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,893
Damage
17,606
34,440
Taken
36,260
15,900
Mitigated
15,082
16,694
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Daniiloo
Cu Chulainn
5,124
861
0
2,525
7,694
4,832
0
562
7,132
1,878
38,426
L
Tsukuyomi
MarcMc
Tsukuyomi
4,701
1,190
0
2,352
8,418
2,961
0
5,737
2,681
0
34,107
L
Ymir
PolBor
Ymir
1,266
265
0
1,459
8,986
4,253
0
3,935
5,051
6,440
0
W
3,806
562
0
3,335
7,345
4,378
0
934
6,411
10,654
0
W
He Bo
Serracus1
He Bo
4,568
330
0
2,796
5,111
1,378
99
855
4,256
45,672
0
W
Merlin
Styx
Merlin
4,755
50
0
549
4,368
1,409
0
971
3,397
47,106
0
L
1,695
97
232
1,108
3,503
1,181
0
2,604
899
45,516
0
L
Rama
4,820
3,610
0
1,690
7,659
1,855
0
291
7,368
0
28,482
W
Chernobog
Zîgzagoon
Chernobog
9,099
4,987
0
6,170
9,510
3,351
339
201
9,309
0
52,306
W
Guan Yu
skiinyz
Guan Yu
4,665
573
135
3,709
8,106
5,384
0
526
7,580
0
40,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
28,454
383
Minions Killed
338
0
Camps Cleared
0
1,127,533
Distance Traveled
1,158,668
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,979
544
80
7
0
223,772
3
L
Tsukuyomi
5,738
522
68
6
0
245,598
1
L
Ymir
4,691
426
11
1
0
241,076
1
W
Sobek
6,688
608
16
1
0
243,731
4
W
He Bo
6,372
579
84
8
0
225,877
3
W
Merlin
6,698
609
93
8
0
208,027
5
L
Ra
6,439
585
118
11
0
251,755
8
L
Rama
5,607
510
61
6
0
196,467
1
W
Chernobog
7,209
655
103
9
0
204,955
4
W
Guan Yu
6,409
583
87
8
0
244,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role