Player Matchup

Tiamat
Tiamat
Aweli
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 2
Nike
Nike
DoctorWiggles33
Nike
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
EdgeLordX9
Bakasura
Level 18
God Stats
5W - 2L
1,698 SR
Queue Stats
42W - 33L
1,440 Elo+
Party 1
Ares
Ares
EndTheAgony
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Mulan
Mulan
MoneyWizard12
Mulan
Level 17
God Stats
21W - 16L
1,457 SR
Queue Stats
41W - 28L
1,480 Elo+
Party 1
Team Averages
Level 11
1,531 SR
1,470 Elo+

VS

Team Averages
Level 12
1,511 SR
1,461 Elo+
Izanami
Izanami
JMSANITY
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,536 Elo+
Party 3
Kukulkan
Kukulkan
Peanath
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,264 Elo+
Party 3
Bellona
Bellona
SupremeAlah2200
Bellona
Level 19
God Stats
9W - 7L
1,428 SR
Queue Stats
45W - 46L
1,332 Elo+
Solo
Yemoja
Yemoja
jersanity
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,718 Elo+
Party 3
Cu Chulainn
Cu Chulainn
keepiteven
Cu Chulainn
Level 28
God Stats
37W - 44L
1,629 SR
Queue Stats
372W - 417L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aweli
Tiamat
10
3 / 8 / 2
6,784
424
7,031
9,759
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 5 / 0
4,664
292
658
4,070
1,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
EdgeLordX9
Bakasura
13
7 / 4 / 4
8,875
555
11,049
13,182
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 2
7,326
458
4,202
9,593
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 3 / 7
7,416
464
10,284
11,828
6,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JMSANITY
Izanami
13
4 / 3 / 5
8,374
523
8,188
7,588
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Peanath
Kukulkan
12
5 / 5 / 3
8,484
530
6,345
8,199
2,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 2 / 7
8,838
552
7,831
12,660
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
jersanity
Yemoja
10
0 / 5 / 7
7,336
459
3,200
9,952
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
keepiteven
Cu Chulainn
15
11 / 2 / 4
9,372
586
10,938
11,097
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
17
Kills
23
24
Deaths
17
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aweli
Tiamat
3
8
2
0.5
L
0
5
0
0
L
Bakasura
EdgeLordX9
Bakasura
7
4
4
2.25
L
2
4
2
0.75
W
Izanami
JMSANITY
Izanami
4
3
5
2.17
L
5
3
7
2.83
W
Kukulkan
Peanath
Kukulkan
5
5
3
1.3
W
3
2
7
3.25
W
Yemoja
jersanity
Yemoja
0
5
7
0.7
W
Cu Chulainn
keepiteven
Cu Chulainn
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,224
Damage
36,502
48,432
Taken
49,496
29,538
Mitigated
28,528
11,856
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aweli
Tiamat
7,031
1,696
0
742
9,759
6,602
52
4,114
5,424
19,480
0
L
658
370
0
100
4,070
1,608
0
247
3,773
0
2,040
L
Bakasura
EdgeLordX9
Bakasura
11,049
6,820
0
4,708
13,182
6,568
0
1,173
11,916
0
37,941
L
4,202
440
0
512
9,593
7,856
0
616
8,641
13,955
0
W
Izanami
JMSANITY
Izanami
8,188
5,457
0
958
7,588
2,942
2,169
820
6,083
0
56,496
L
10,284
1,897
171
5,623
11,828
6,904
159
3,004
8,638
0
31,246
W
Kukulkan
Peanath
Kukulkan
6,345
1,387
0
1,440
8,199
2,893
0
3,294
4,517
26,623
0
W
7,831
2,842
0
352
12,660
8,057
803
1,397
9,993
0
57,745
W
Yemoja
jersanity
Yemoja
3,200
1,217
889
1,055
9,952
5,931
210
3,182
5,900
6,778
0
W
Cu Chulainn
keepiteven
Cu Chulainn
10,938
2,542
0
4,256
11,097
8,705
836
2,540
8,157
28
55,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
42,404
171
Minions Killed
368
0
Camps Cleared
0
1,254,967
Distance Traveled
1,390,090
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,784
424
36
2
0
244,633
0
L
Nike
4,664
292
3
0
0
109,038
2
L
Bakasura
8,875
555
74
5
0
310,775
2
L
Ares
7,326
458
16
1
0
289,069
2
W
Izanami
8,374
523
109
7
0
239,812
3
L
Mulan
7,416
464
42
3
0
301,452
1
W
Kukulkan
8,484
530
56
4
0
250,347
2
W
Bellona
8,838
552
105
7
0
337,439
0
W
Yemoja
7,336
459
8
1
0
257,936
3
W
Cu Chulainn
9,372
586
90
6
0
304,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role