Player Matchup

Bakasura
Bakasura
ClausbergTheBig
Bakasura
Level 28
God Stats
0W - 2L
1,202 SR
Queue Stats
75W - 66L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Felhos Husi
Danzaburou
Level 18
God Stats
12W - 16L
1,283 SR
Queue Stats
24W - 34L
1,289 Elo+
Solo
Achilles
Achilles
MarcFQ
Achilles
Level 18
God Stats
1W - 2L
1,484 SR
Queue Stats
4W - 5L
1,368 Elo+
Solo
Jormungandr
Jormungandr
darkgomer
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,446 Elo+
Party 1
Anubis
Anubis
topgameri
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,446 Elo+
Party 1
Team Averages
Level 16
1,394 SR
1,412 Elo+

VS

Team Averages
Level 21
1,493 SR
1,409 Elo+
Fenrir
Fenrir
Speggington
Fenrir
Level 24
God Stats
45W - 39L
1,475 SR
Queue Stats
153W - 166L
1,451 Elo+
Solo
Agni
Agni
Wetcrazy
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,430 Elo+
Party 2
Medusa
Medusa
YuzePie
Medusa
Level 23
God Stats
21W - 34L
1,106 SR
Queue Stats
325W - 411L
1,303 Elo+
Party 2
Nu Wa
Nu Wa
ZeckAY
Nu Wa
Level 25
God Stats
7W - 12L
1,500 SR
Queue Stats
69W - 104L
1,369 Elo+
Party 2
Chaac
Chaac
Титан3000
Chaac
Level 17
God Stats
12W - 4L
1,886 SR
Queue Stats
65W - 58L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 3 / 1
3,944
563
1,464
6,752
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Felhos Husi
Danzaburou
7
1 / 1 / 0
3,897
557
2,536
5,411
1,485
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
MarcFQ
Achilles
3
0 / 1 / 0
3,225
461
538
2,131
1,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jormungandr
darkgomer
Jormungandr
6
0 / 1 / 0
3,681
526
1,081
4,197
1,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
topgameri
Anubis
7
3 / 3 / 0
4,505
644
2,101
3,523
1,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
4 / 1 / 0
5,248
750
2,496
3,068
736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
7
1 / 1 / 2
4,435
634
1,683
2,677
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
YuzePie
Medusa
6
0 / 1 / 0
3,854
551
1,403
2,719
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
ZeckAY
Nu Wa
7
1 / 1 / 3
4,317
617
3,341
2,979
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
3 / 0 / 2
5,083
726
5,294
3,898
2,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
9
9
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
3
1
0.17
L
Danzaburou
Felhos Husi
Danzaburou
1
1
0
1
L
Achilles
MarcFQ
Achilles
0
1
0
0
W
Fenrir
4
1
0
4
W
Agni
1
1
2
2
W
Medusa
YuzePie
Medusa
0
1
0
0
W
Nu Wa
ZeckAY
Nu Wa
1
1
3
2.5
L
Jormungandr
darkgomer
Jormungandr
0
1
0
0
L
Anubis
topgameri
Anubis
3
3
0
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,720
Damage
14,217
22,014
Taken
15,341
6,602
Mitigated
4,593
7,169
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,464
949
0
3,151
6,752
1,529
0
692
5,918
0
11,782
L
Danzaburou
Felhos Husi
Danzaburou
2,536
448
0
2,754
5,411
1,485
0
2,390
3,021
0
15,239
L
Achilles
MarcFQ
Achilles
538
0
0
200
2,131
1,000
0
162
1,894
0
3,934
W
Fenrir
2,496
597
0
222
3,068
736
0
632
2,415
0
21,266
W
Agni
1,683
224
281
871
2,677
482
0
983
1,604
11,893
0
W
Medusa
YuzePie
Medusa
1,403
662
0
750
2,719
683
270
0
2,719
0
11,610
W
Nu Wa
ZeckAY
Nu Wa
3,341
898
0
1,023
2,979
661
257
118
2,861
10,927
0
L
Jormungandr
darkgomer
Jormungandr
1,081
470
102
535
4,197
1,395
24
424
3,481
7,887
0
L
Anubis
topgameri
Anubis
2,101
211
0
427
3,523
1,193
0
982
2,276
13,147
0
W
5,294
482
0
2,348
3,898
2,031
0
1,449
2,183
0
19,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,252
Gold Earned
22,937
110
Minions Killed
157
0
Camps Cleared
0
584,556
Distance Traveled
672,377
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,944
563
37
5
0
129,625
1
L
Danzaburou
3,897
557
19
3
0
129,353
0
L
Achilles
3,225
461
10
1
0
62,711
0
W
Fenrir
5,248
750
51
7
0
138,670
0
W
Agni
4,435
634
30
4
0
150,570
0
W
Medusa
3,854
551
28
4
0
117,552
0
W
Nu Wa
4,317
617
17
2
0
114,753
0
L
Jormungandr
3,681
526
15
2
0
134,955
0
L
Anubis
4,505
644
29
4
0
127,912
0
W
Chaac
5,083
726
31
4
0
150,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role