Player Matchup

Ares
Ares
Bronze III
Adso96
Ares
Bronze III
Level 69
God Stats
1W - 5L
1,400 SR
Queue Stats
2W - 8L
1,436 MMR
Party 2
Guan Yu
Guan Yu
Gold III
Crüxy
Guan Yu
Gold III
Level 119
God Stats
14W - 14L
1,655 SR
Queue Stats
457W - 456L
1,382 MMR
Solo
Fenrir
Fenrir
Bronze III
ElPolirraptor2
Fenrir
Bronze III
Level 120
God Stats
0W - 1L
1,321 SR
Queue Stats
2W - 9L
1,378 MMR
Party 2
Medusa
Medusa
Gold III
Killer69X
Medusa
Gold III
Level 156
God Stats
1W - 6L
1,316 SR
Queue Stats
382W - 373L
1,409 MMR
Solo
Ra
Ra
Gold V
infinitycnz99
Ra
Gold V
Level 155
God Stats
1W - 2L
1,628 SR
Queue Stats
138W - 146L
1,411 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,464 SR
1,403 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,706 SR
1,404 MMR
Poseidon
Poseidon
Gold IV
CptFloppyFace
Poseidon
Gold IV
Level 158
God Stats
4W - 1L
1,846 SR
Queue Stats
122W - 112L
1,382 MMR
Solo
Tiamat
Tiamat
Gold III
GaryTheSnowman
Tiamat
Gold III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 123L
1,380 MMR
Solo
Artemis
Artemis
Gold IV
RobenzZz
Artemis
Gold IV
Level 49
God Stats
9W - 5L
1,694 SR
Queue Stats
40W - 38L
1,440 MMR
Party 1
Nemesis
Nemesis
Gold IV
SportVision
Nemesis
Gold IV
Level 159
God Stats
7W - 2L
1,772 SR
Queue Stats
92W - 87L
1,376 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Umendra
Xing Tian
Gold IV
Level 44
God Stats
11W - 4L
1,718 SR
Queue Stats
40W - 38L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Adso96
Ares
19
2 / 6 / 15
14,662
396
13,900
36,238
51,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Crüxy
Guan Yu
20
7 / 5 / 13
17,057
461
26,206
51,974
79,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 11 / 11
15,318
414
12,842
37,652
15,729
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Killer69X
Medusa
20
8 / 8 / 7
21,087
570
30,622
43,896
18,324
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
8 / 7 / 9
18,124
490
29,617
31,988
23,432
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CthulhuSetAnubisScyllaDanzaburou

VS

Bans
ApolloAnhurTsukuyomiKing ArthurAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CptFloppyFace
Poseidon
20
8 / 6 / 15
20,651
558
39,298
26,071
12,176
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 6 / 13
22,336
604
34,974
27,675
55,679
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
RobenzZz
Artemis
20
9 / 3 / 10
21,703
587
39,268
35,583
24,034
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
SportVision
Nemesis
20
10 / 9 / 12
20,648
558
37,043
42,134
20,349
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Umendra
Xing Tian
20
3 / 6 / 18
16,820
455
12,364
37,495
49,659
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
105
30
Kills
37
37
Deaths
30
55
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ares
Adso96
Ares
2
6
15
1.58
W
Poseidon
CptFloppyFace
Poseidon
8
6
15
2.58
L
Guan Yu
Crüxy
Guan Yu
7
5
13
2.7
L
5
11
11
0.95
W
7
6
13
2.25
L
Medusa
Killer69X
Medusa
8
8
7
1.44
W
Artemis
RobenzZz
Artemis
9
3
10
4.67
W
Nemesis
SportVision
Nemesis
10
9
12
1.78
W
Xing Tian
Umendra
Xing Tian
3
6
18
2
L
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,187
Damage
162,947
201,748
Taken
168,958
188,474
Mitigated
161,897
86,312
Healing
67,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Adso96
Ares
13,900
1,459
1,961
6,321
36,238
51,914
28
15,613
18,633
47,667
0
W
Poseidon
CptFloppyFace
Poseidon
39,298
3,813
1,789
9,269
26,071
12,176
3,239
8,583
17,076
202,946
0
L
Guan Yu
Crüxy
Guan Yu
26,206
1,706
11,106
25,621
51,974
79,075
0
22,788
26,293
0
98,415
L
12,842
4,348
253
6,733
37,652
15,729
0
12,640
23,624
0
76,493
W
34,974
6,656
0
9,283
27,675
55,679
2,568
6,636
20,811
147,808
0
L
Medusa
Killer69X
Medusa
30,622
18,940
0
19,857
43,896
18,324
1,014
14,849
28,667
0
223,128
W
Artemis
RobenzZz
Artemis
39,268
16,678
0
26,085
35,583
24,034
5,883
9,188
26,255
0
243,259
W
Nemesis
SportVision
Nemesis
37,043
21,601
0
15,427
42,134
20,349
3,019
9,733
32,025
0
207,488
W
Xing Tian
Umendra
Xing Tian
12,364
906
0
5,346
37,495
49,659
135
13,618
23,389
39,936
0
L
29,617
2,029
5,416
9,044
31,988
23,432
105
16,133
15,232
144,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,248
Gold Earned
102,158
865
Minions Killed
1,024
0
Camps Cleared
0
3,244,780
Distance Traveled
3,422,876
46
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,662
396
63
2
0
549,796
15
W
Poseidon
20,651
558
239
6
0
704,575
15
L
Guan Yu
17,057
461
173
5
0
758,892
10
L
Fenrir
15,318
414
96
3
0
665,355
10
W
Tiamat
22,336
604
236
6
0
611,462
2
L
Medusa
21,087
570
306
8
0
602,600
6
W
Artemis
21,703
587
274
7
0
610,914
1
W
Nemesis
20,648
558
246
7
0
748,375
1
W
Xing Tian
16,820
455
29
1
0
747,550
20
L
Ra
18,124
490
227
6
0
668,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role