Player Matchup

Zhong Kui
Zhong Kui
Kubx_on_60fps
Zhong Kui
Level 25
God Stats
8W - 7L
1,505 SR
Queue Stats
56W - 47L
1,538 Elo+
Party 2
Neith
Neith
QuentinBroo
Neith
Level 5
God Stats
3W - 4L
1,783 SR
Queue Stats
7W - 4L
1,802 Elo+
Solo
Ymir
Ymir
Trafalgar_D_Aris
Ymir
Level 21
God Stats
9W - 10L
1,426 SR
Queue Stats
92W - 88L
1,384 Elo+
Solo
Guan Yu
Guan Yu
Tuk Venom
Guan Yu
Level 26
God Stats
31W - 29L
1,568 SR
Queue Stats
111W - 118L
1,558 Elo+
Solo
Serqet
Serqet
WP ME Grzyzu
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,535 Elo+
Party 2
Team Averages
Level 21
1,556 SR
1,563 Elo+

VS

Team Averages
Level 19
1,595 SR
1,515 Elo+
Ymir
Ymir
A2tein
Ymir
Level 23
God Stats
20W - 12L
1,651 SR
Queue Stats
689W - 599L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
BerryBlue11
Nu Wa
Level 23
God Stats
27W - 22L
1,693 SR
Queue Stats
622W - 536L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
Captain_Smoke_02
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,369 Elo+
Solo
Nike
Nike
Dr_Kingbaum
Nike
Level 24
God Stats
6W - 4L
1,564 SR
Queue Stats
108W - 68L
1,573 Elo+
Party 1
Nemesis
Nemesis
PassyHunter48
Nemesis
Level 18
God Stats
8W - 2L
1,568 SR
Queue Stats
313W - 305L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kubx_on_60fps
Zhong Kui
15
5 / 3 / 1
9,234
486
14,846
15,757
10,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 5 / 0
8,193
431
8,697
11,403
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 2
7,614
401
7,757
12,468
8,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Tuk Venom
Guan Yu
16
0 / 2 / 1
9,458
498
7,208
15,744
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
11
1 / 7 / 0
7,869
414
2,956
12,637
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A2tein
Ymir
13
4 / 3 / 10
9,333
491
7,481
19,196
9,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 10
10,183
536
13,342
7,947
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Captain_Smoke_02
Danzaburou
14
4 / 3 / 7
9,365
493
11,679
11,465
4,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 0 / 1
8,552
450
5,544
10,798
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
16
10 / 2 / 6
9,945
523
10,649
11,886
5,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
10
Kills
22
22
Deaths
10
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
A2tein
Ymir
4
3
10
3
W
3
2
10
4
W
Danzaburou
Captain_Smoke_02
Danzaburou
4
3
7
2.5
W
1
0
1
1.5
L
Zhong Kui
Kubx_on_60fps
Zhong Kui
5
3
1
1.83
W
Nemesis
10
2
6
6.5
L
3
5
0
0.6
L
1
5
2
0.4
L
Guan Yu
Tuk Venom
Guan Yu
0
2
1
0.25
L
Serqet
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,464
Damage
48,695
68,009
Taken
61,292
43,023
Mitigated
30,609
19,558
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
A2tein
Ymir
7,481
1,715
0
4,226
19,196
9,915
0
8,562
10,443
24,954
0
W
13,342
3,582
432
2,355
7,947
3,159
519
4,105
3,842
61,045
0
W
Danzaburou
Captain_Smoke_02
Danzaburou
11,679
6,365
0
4,193
11,465
4,097
1,520
4,790
6,629
0
47,462
W
5,544
841
0
1,500
10,798
8,013
604
1,657
8,816
0
48,835
L
Zhong Kui
Kubx_on_60fps
Zhong Kui
14,846
1,142
243
7,667
15,757
10,650
943
6,684
8,608
76,175
0
W
Nemesis
10,649
4,949
0
1,628
11,886
5,425
1,035
3,489
8,131
0
44,374
L
8,697
4,520
0
3,477
11,403
3,821
851
3,800
7,458
0
50,695
L
7,757
490
0
1,500
12,468
8,801
320
3,725
8,598
33,297
0
L
Guan Yu
Tuk Venom
Guan Yu
7,208
478
0
5,485
15,744
15,228
458
2,701
12,238
0
51,513
L
Serqet
2,956
913
207
979
12,637
4,523
15
2,770
9,659
0
27,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,368
Gold Earned
47,378
428
Minions Killed
371
0
Camps Cleared
0
1,636,988
Distance Traveled
1,708,598
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,333
491
20
1
0
333,049
4
W
Nu Wa
10,183
536
117
6
0
340,400
2
W
Danzaburou
9,365
493
79
4
0
334,220
4
W
Nike
8,552
450
95
5
0
317,504
0
L
Zhong Kui
9,234
486
125
7
0
323,210
0
W
Nemesis
9,945
523
60
3
0
383,425
5
L
Neith
8,193
431
86
5
0
297,891
2
L
Ymir
7,614
401
43
2
0
325,836
3
L
Guan Yu
9,458
498
127
7
0
364,130
0
L
Serqet
7,869
414
47
2
0
325,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role