Player Matchup

Merlin
Merlin
EGaddini
Merlin
Level 18
God Stats
2W - 3L
1,551 SR
Queue Stats
16W - 24L
1,466 Elo+
Solo
Freya
Freya
PrincipeJujuba
Freya
Level 29
God Stats
10W - 3L
1,891 SR
Queue Stats
144W - 134L
1,534 Elo+
Solo
Izanami
Izanami
SaibaaMaru
Izanami
Level 7
God Stats
13W - 17L
1,440 SR
Queue Stats
14W - 22L
1,289 Elo+
Solo
Zeus
Zeus
ShiroYashaGTM
Zeus
Level 29
God Stats
1W - 1L
1,330 SR
Queue Stats
13W - 10L
1,499 Elo+
Solo
Nemesis
Nemesis
livedobronz
Nemesis
Level 18
God Stats
1W - 5L
1,091 SR
Queue Stats
18W - 30L
1,380 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,433 Elo+

VS

Team Averages
Level 16
1,467 SR
1,466 Elo+
Neith
Neith
Fabricio96
Neith
Level 13
God Stats
3W - 6L
1,407 SR
Queue Stats
7W - 10L
1,378 Elo+
Solo
Apollo
Apollo
ZAGWENGRAFFT
Apollo
Level 18
God Stats
21W - 14L
1,532 SR
Queue Stats
41W - 42L
1,483 Elo+
Solo
Freya
Freya
apralf
Freya
Level 15
God Stats
22W - 19L
1,594 SR
Queue Stats
57W - 46L
1,578 Elo+
Solo
Olorun
Olorun
jvresende
Olorun
Level 16
God Stats
1W - 3L
1,268 SR
Queue Stats
6W - 6L
1,530 Elo+
Solo
Yemoja
Yemoja
luucasestevao
Yemoja
Level 20
God Stats
2W - 4L
1,536 SR
Queue Stats
36W - 53L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EGaddini
Merlin
20
9 / 2 / 25
14,768
1,343
26,163
11,718
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 8 / 25
13,837
1,258
19,941
20,155
9,554
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SaibaaMaru
Izanami
20
12 / 3 / 16
13,501
1,227
23,344
12,420
5,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 3 / 18
12,693
1,154
14,488
9,453
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
livedobronz
Nemesis
18
6 / 6 / 14
12,114
1,101
11,450
12,581
6,475
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 6 / 9
12,432
1,130
11,951
18,083
7,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
18
7 / 9 / 7
12,419
1,129
14,507
20,896
8,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
apralf
Freya
20
7 / 11 / 11
14,084
1,280
24,389
28,410
10,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
jvresende
Olorun
16
1 / 10 / 8
10,413
947
6,869
15,415
5,378
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 8 / 8
11,370
1,034
5,664
18,898
12,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
65
44
Kills
22
22
Deaths
44
98
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
EGaddini
Merlin
9
2
25
10.75
L
Neith
4
6
9
1.42
W
9
8
25
2.69
W
Izanami
SaibaaMaru
Izanami
12
3
16
6.67
W
8
3
18
5.67
L
Apollo
7
9
7
1.17
L
Freya
apralf
Freya
7
11
11
1.14
L
Olorun
jvresende
Olorun
1
10
8
0.5
W
Nemesis
livedobronz
Nemesis
6
6
14
2.17
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,386
Damage
63,380
66,327
Taken
101,702
30,635
Mitigated
44,084
5,770
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EGaddini
Merlin
26,163
614
0
0
11,718
5,127
0
5,774
5,944
74,320
0
L
Neith
11,951
5,910
0
1,705
18,083
7,398
0
9,629
8,454
0
52,230
W
19,941
7,291
0
3,810
20,155
9,554
0
12,411
7,744
29,861
0
W
Izanami
SaibaaMaru
Izanami
23,344
19,159
0
954
12,420
5,345
0
7,697
4,723
0
42,344
W
14,488
852
0
0
9,453
4,134
0
4,459
4,994
28,133
0
L
Apollo
14,507
9,779
139
1,442
20,896
8,038
0
15,544
5,352
0
24,778
L
Freya
apralf
Freya
24,389
7,927
0
7,102
28,410
10,997
0
16,871
11,539
49,799
0
L
Olorun
jvresende
Olorun
6,869
4,341
56
1,792
15,415
5,378
0
6,643
8,772
16,366
0
W
Nemesis
livedobronz
Nemesis
11,450
4,969
0
1,006
12,581
6,475
0
6,581
6,000
0
19,026
L
5,664
1,503
2,995
560
18,898
12,273
0
11,905
6,993
19,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,913
Gold Earned
60,718
226
Minions Killed
194
9
Camps Cleared
5
936,265
Distance Traveled
874,148
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,768
1,343
128
12
1
214,595
0
L
Neith
12,432
1,130
84
8
0
202,478
1
W
Freya
13,837
1,258
21
2
1
181,901
0
W
Izanami
13,501
1,227
33
3
1
193,847
0
W
Zeus
12,693
1,154
32
3
2
187,385
0
L
Apollo
12,419
1,129
24
2
1
172,935
1
L
Freya
14,084
1,280
40
4
3
199,978
0
L
Olorun
10,413
947
25
2
0
116,253
0
W
Nemesis
12,114
1,101
12
1
4
158,537
3
L
Yemoja
11,370
1,034
21
2
1
182,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role