Player Matchup

Tiamat
Tiamat
InheritedToe561
Tiamat
Level 146
God Stats
4W - 2L
1,591 SR
Queue Stats
25W - 27L
1,556 Elo+
Solo
Horus
Horus
Lylmike9
Horus
Level 135
God Stats
19W - 12L
1,666 SR
Queue Stats
315W - 324L
1,466 Elo+
Solo
Hercules
Hercules
ZhongKuisSack
Hercules
Level 85
God Stats
5W - 3L
1,569 SR
Queue Stats
25W - 23L
1,804 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
siggecitron
Ah Muzen Cab
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,439 Elo+
Solo
Eset
Eset
Багр
Eset
Level 59
God Stats
1W - 0L
1,682 SR
Queue Stats
5W - 3L
1,528 Elo+
Solo
Team Averages
Level 110
1,601 SR
1,559 Elo+

VS

Team Averages
Level 100
1,521 SR
1,492 Elo+
Sun Wukong
Sun Wukong
Belsen
Sun Wukong
Level 86
God Stats
0W - 1L
1,240 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
CampyMcNevaMove
Apollo
Level 66
God Stats
12W - 6L
1,558 SR
Queue Stats
65W - 72L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Mannlicher89
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SirOniram
Sylvanus
Level 139
God Stats
2W - 5L
1,612 SR
Queue Stats
105W - 103L
1,499 Elo+
Solo
Tiamat
Tiamat
TPTheMessiah
Tiamat
Level 62
God Stats
0W - 1L
1,693 SR
Queue Stats
7W - 9L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 7
12,972
865
16,509
12,120
11,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Lylmike9
Horus
18
2 / 1 / 17
12,457
830
6,802
16,720
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
ZhongKuisSack
Hercules
15
3 / 2 / 9
10,402
693
9,900
20,025
22,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
siggecitron
Ah Muzen Cab
20
13 / 3 / 8
14,624
975
39,276
14,660
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
17
3 / 2 / 14
11,165
744
16,122
10,621
4,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Belsen
Sun Wukong
18
5 / 5 / 1
11,239
749
14,072
21,356
20,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 4 / 2
9,771
651
6,917
11,216
4,637
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Mannlicher89
Kuzenbo
15
2 / 5 / 1
9,417
628
12,932
25,270
27,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
SirOniram
Sylvanus
16
1 / 9 / 5
9,972
665
13,863
28,445
18,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
16
0 / 4 / 4
9,385
626
9,355
12,960
8,020
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
27
Kills
9
9
Deaths
27
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Belsen
Sun Wukong
5
5
1
1.1
L
1
4
2
0.5
W
6
1
7
9.5
W
Horus
Lylmike9
Horus
2
1
17
10.5
L
Kuzenbo
Mannlicher89
Kuzenbo
2
5
1
0.5
L
Sylvanus
SirOniram
Sylvanus
1
9
5
0.39
L
Tiamat
0
4
4
0.5
W
Hercules
ZhongKuisSack
Hercules
3
2
9
3.75
W
Ah Muzen Cab
siggecitron
Ah Muzen Cab
13
3
8
5.67
W
Eset
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,609
Damage
57,139
74,146
Taken
99,247
63,912
Mitigated
78,714
33,624
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Belsen
Sun Wukong
14,072
3,325
0
1,708
21,356
20,114
0
5,644
15,592
0
33,556
L
6,917
4,182
0
1,052
11,216
4,637
1,024
6,147
4,921
0
37,352
W
16,509
2,360
0
3,494
12,120
11,824
2,751
5,766
6,354
68,068
0
W
Horus
Lylmike9
Horus
6,802
3,274
3,767
8,477
16,720
18,299
448
7,817
8,903
0
15,551
L
Kuzenbo
Mannlicher89
Kuzenbo
12,932
2,864
0
210
25,270
27,296
2
10,276
14,735
29,562
0
L
Sylvanus
SirOniram
Sylvanus
13,863
2,561
1,533
6,646
28,445
18,647
0
7,514
20,743
27,877
1,845
L
Tiamat
9,355
1,082
0
2,645
12,960
8,020
67
2,876
10,025
31,411
0
W
Hercules
ZhongKuisSack
Hercules
9,900
3,334
0
9,176
20,025
22,424
401
9,817
10,208
0
15,781
W
Ah Muzen Cab
siggecitron
Ah Muzen Cab
39,276
21,002
0
6,462
14,660
6,648
2,026
9,216
5,444
0
99,975
W
Eset
16,122
2,123
320
1,928
10,621
4,717
709
3,743
6,878
41,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,620
Gold Earned
49,784
425
Minions Killed
319
11
Camps Cleared
5
1,466,024
Distance Traveled
1,244,942
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,239
749
56
4
0
276,959
0
L
Apollo
9,771
651
107
7
3
255,884
4
W
Tiamat
12,972
865
147
10
6
298,011
3
W
Horus
12,457
830
21
1
2
304,928
5
L
Kuzenbo
9,417
628
50
3
1
254,452
4
L
Sylvanus
9,972
665
40
3
1
199,856
1
L
Tiamat
9,385
626
66
4
0
257,791
1
W
Hercules
10,402
693
20
1
0
306,219
6
W
Ah Muzen Cab
14,624
975
164
11
3
266,672
1
W
Eset
11,165
744
73
5
0
290,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role