Player Matchup

Neith
Neith
Gold V
GonzaSmiteRM
Neith
Gold V
Level 107
God Stats
2W - 6L
1,488 SR
Queue Stats
214W - 211L
1,327 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
ItzDawrash
Kumbhakarna
Gold V
Level 116
God Stats
3W - 1L
1,807 SR
Queue Stats
367W - 378L
1,369 MMR
Solo
Fenrir
Fenrir
Gold IV
SportVision
Fenrir
Gold IV
Level 159
God Stats
2W - 2L
1,554 SR
Queue Stats
92W - 87L
1,376 MMR
Solo
Janus
Janus
Gold V
xXCoso
Janus
Gold V
Level 146
God Stats
0W - 1L
1,470 SR
Queue Stats
113W - 106L
1,396 MMR
Solo
Tiamat
Tiamat
Silver V
织席贩履暗夜拔剑º
Tiamat
Silver V
Level 66
God Stats
0W - 2L
1,150 SR
Queue Stats
1W - 9L
1,321 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,494 SR
1,358 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,465 SR
1,384 MMR
Mercury
Mercury
Gold IV
Brutalhere
Mercury
Gold IV
Level 105
God Stats
25W - 17L
1,454 SR
Queue Stats
324W - 316L
1,369 MMR
Solo
Bacchus
Bacchus
Silver II
CharlyMagne
Bacchus
Silver II
Level 116
God Stats
3W - 1L
1,227 SR
Queue Stats
32W - 46L
1,317 MMR
Solo
Poseidon
Poseidon
Gold IV
CptFloppyFace
Poseidon
Gold IV
Level 158
God Stats
4W - 1L
1,765 SR
Queue Stats
122W - 112L
1,382 MMR
Solo
Guan Yu
Guan Yu
Gold V
WKeyAndPeele
Guan Yu
Gold V
Level 122
God Stats
2W - 1L
1,381 SR
Queue Stats
149W - 151L
1,351 MMR
Solo
Skadi
Skadi
Gold IV
НочнойДемон
Skadi
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
4,829
537
3,146
5,050
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
ItzDawrash
Kumbhakarna
7
0 / 4 / 3
4,445
494
1,300
6,950
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
9
2 / 4 / 1
5,253
584
3,580
7,667
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
xXCoso
Janus
9
1 / 2 / 1
4,977
553
3,176
3,542
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
5,094
566
3,103
3,967
3,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TsukuyomiDanzaburouApolloSetNemesis

VS

Bans
ScyllaIzanamiArachneAnhurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brutalhere
Mercury
11
6 / 0 / 1
6,546
727
3,918
5,719
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
CharlyMagne
Bacchus
7
2 / 2 / 7
5,523
614
1,946
5,407
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
CptFloppyFace
Poseidon
10
0 / 1 / 5
5,859
651
3,478
3,003
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
WKeyAndPeele
Guan Yu
10
0 / 0 / 1
5,548
616
1,928
5,218
2,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
5 / 2 / 1
6,687
743
4,895
5,977
1,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
13
15
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Brutalhere
Mercury
6
0
1
6.5
W
Bacchus
CharlyMagne
Bacchus
2
2
7
2.75
W
Poseidon
CptFloppyFace
Poseidon
0
1
5
2.5
L
2
4
1
0.63
L
Kumbhakarna
ItzDawrash
Kumbhakarna
0
4
3
0.38
L
Fenrir
2
4
1
0.63
W
Guan Yu
WKeyAndPeele
Guan Yu
0
0
1
0.5
L
Janus
xXCoso
Janus
1
2
1
0.75
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,305
Damage
16,165
27,176
Taken
25,324
10,371
Mitigated
9,630
7,798
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Brutalhere
Mercury
3,918
2,583
0
1,975
5,719
1,721
0
1,560
4,047
0
32,144
W
Bacchus
CharlyMagne
Bacchus
1,946
268
99
1,188
5,407
2,702
0
1,476
3,850
8,274
0
W
Poseidon
CptFloppyFace
Poseidon
3,478
602
0
465
3,003
726
0
614
2,333
31,528
0
L
3,146
1,505
0
1,273
5,050
1,095
0
780
4,270
0
15,173
L
Kumbhakarna
ItzDawrash
Kumbhakarna
1,300
135
0
938
6,950
2,696
0
1,540
5,258
5,554
0
L
Fenrir
3,580
1,040
0
2,828
7,667
2,468
0
1,348
6,086
0
24,020
W
Guan Yu
WKeyAndPeele
Guan Yu
1,928
173
0
3,163
5,218
2,902
0
2,812
2,406
0
24,590
L
Janus
xXCoso
Janus
3,176
441
0
631
3,542
895
0
987
2,401
27,299
0
W
4,895
2,598
0
2,220
5,977
1,579
2,028
826
5,109
0
37,133
L
3,103
763
0
2,128
3,967
3,217
0
255
3,458
25,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
30,163
204
Minions Killed
280
0
Camps Cleared
0
837,605
Distance Traveled
952,024
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,546
727
65
7
0
238,852
2
W
Bacchus
5,523
614
10
1
0
181,390
2
W
Poseidon
5,859
651
69
8
0
180,163
4
L
Neith
4,829
537
24
3
0
125,544
3
L
Kumbhakarna
4,445
494
3
0
0
203,214
5
L
Fenrir
5,253
584
58
6
0
186,344
1
W
Guan Yu
5,548
616
64
7
0
196,412
1
L
Janus
4,977
553
64
7
0
162,747
3
W
Skadi
6,687
743
72
8
0
155,207
0
L
Tiamat
5,094
566
55
6
0
159,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role