Player Matchup

Ra
Ra
FigiCZE
Ra
Level 15
God Stats
3W - 1L
1,551 SR
Queue Stats
22W - 14L
1,574 Elo+
Solo
Bellona
Bellona
HovecDaBeast
Bellona
Level 22
God Stats
52W - 41L
1,589 SR
Queue Stats
165W - 173L
1,569 Elo+
Solo
Thanatos
Thanatos
SilenceDeaths
Thanatos
Level 25
God Stats
15W - 12L
1,732 SR
Queue Stats
54W - 38L
1,756 Elo+
Solo
Scylla
Scylla
f4uc0n
Scylla
Level 8
God Stats
4W - 1L
1,839 SR
Queue Stats
50W - 20L
1,579 Elo+
Party 1
Medusa
Medusa
vkingsmurfjng
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,642 SR
1,596 Elo+

VS

Team Averages
Level 22
1,660 SR
1,572 Elo+
Ymir
Ymir
Bozlak
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MasterKK
Thanatos
Level 6
God Stats
7W - 9L
1,731 SR
Queue Stats
104W - 82L
1,780 Elo+
Solo
Chang'e
Chang'e
SUNGJINMORI
Chang'e
Level 24
God Stats
6W - 5L
1,772 SR
Queue Stats
282W - 260L
1,521 Elo+
Party 2
Janus
Janus
SUNJINW00
Janus
Level 24
God Stats
9W - 7L
1,751 SR
Queue Stats
416W - 345L
1,521 Elo+
Party 2
Chiron
Chiron
galeonpirata
Chiron
Level 28
God Stats
1W - 3L
1,549 SR
Queue Stats
221W - 226L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 19
9,385
552
9,845
7,159
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
HovecDaBeast
Bellona
16
6 / 3 / 7
10,230
602
9,623
12,340
8,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
SilenceDeaths
Thanatos
17
14 / 3 / 14
11,335
667
15,952
14,423
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
f4uc0n
Scylla
19
8 / 2 / 4
11,867
698
10,576
7,703
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 1 / 8
10,848
638
13,493
8,407
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bozlak
Ymir
10
0 / 5 / 2
6,395
376
2,736
14,427
8,210
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
MasterKK
Thanatos
14
4 / 11 / 0
9,413
554
4,001
16,783
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
SUNGJINMORI
Chang'e
13
3 / 9 / 2
8,387
493
8,771
15,085
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
SUNJINW00
Janus
11
1 / 10 / 2
7,764
457
5,013
12,754
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
14
2 / 6 / 2
8,707
512
5,901
12,402
3,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
41
Kills
10
10
Deaths
41
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bozlak
Ymir
0
5
2
0.2
W
4
1
19
13.5
W
Bellona
HovecDaBeast
Bellona
6
3
7
3.17
L
Thanatos
MasterKK
Thanatos
4
11
0
0.36
L
Chang'e
SUNGJINMORI
Chang'e
3
9
2
0.44
L
Janus
SUNJINW00
Janus
1
10
2
0.2
W
Thanatos
SilenceDeaths
Thanatos
14
3
14
7
W
Scylla
f4uc0n
Scylla
8
2
4
5
L
Chiron
2
6
2
0.5
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,489
Damage
26,422
50,032
Taken
71,451
22,765
Mitigated
25,942
27,188
Healing
18,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bozlak
Ymir
2,736
400
270
870
14,427
8,210
0
6,632
7,379
20,103
0
W
9,845
892
3,202
3,343
7,159
2,665
512
1,593
5,476
41,788
0
W
Bellona
HovecDaBeast
Bellona
9,623
2,942
0
2,921
12,340
8,041
1,849
6,016
5,920
0
54,790
L
Thanatos
MasterKK
Thanatos
4,001
661
0
7,632
16,783
5,818
0
2,975
13,541
0
36,191
L
Chang'e
SUNGJINMORI
Chang'e
8,771
960
165
2,988
15,085
4,607
804
1,882
13,101
38,502
0
L
Janus
SUNJINW00
Janus
5,013
305
0
1,656
12,754
3,615
0
4,300
8,280
29,874
0
W
Thanatos
SilenceDeaths
Thanatos
15,952
4,547
0
13,469
14,423
5,991
0
3,107
11,114
0
59,718
W
Scylla
f4uc0n
Scylla
10,576
302
0
785
7,703
2,841
352
3,203
4,226
85,696
0
L
Chiron
5,901
2,665
598
4,197
12,402
3,692
0
3,414
8,729
0
45,643
W
13,493
6,153
0
3,468
8,407
3,227
3,885
1,609
6,776
0
80,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,665
Gold Earned
40,666
547
Minions Killed
338
0
Camps Cleared
0
1,641,135
Distance Traveled
1,532,013
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,395
376
30
2
0
336,370
6
W
Ra
9,385
552
62
4
0
332,257
2
W
Bellona
10,230
602
101
6
0
299,046
4
L
Thanatos
9,413
554
67
4
0
301,970
3
L
Chang'e
8,387
493
90
5
0
268,895
0
L
Janus
7,764
457
64
4
0
293,051
5
W
Thanatos
11,335
667
97
6
0
369,120
6
W
Scylla
11,867
698
164
10
0
329,032
9
L
Chiron
8,707
512
87
5
0
331,727
3
W
Medusa
10,848
638
123
7
0
311,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role