Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Aftab190
Skadi
Level 25
God Stats
83W - 81L
1,514 SR
Queue Stats
224W - 295L
1,366 Elo+
Party 1
Anubis
Anubis
MauMelvinHdez
Anubis
Level 27
God Stats
6W - 4L
1,807 SR
Queue Stats
36W - 40L
1,403 Elo+
Party 2
Kali
Kali
Mojo24_
Kali
Level 28
God Stats
48W - 28L
1,640 SR
Queue Stats
261W - 297L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
abelman520
Danzaburou
Level 21
God Stats
4W - 8L
1,578 SR
Queue Stats
6W - 8L
1,548 Elo+
Party 2
Team Averages
Level 22
1,608 SR
1,439 Elo+

VS

Team Averages
Level 16
1,480 SR
1,506 Elo+
Apollo
Apollo
IAmFiZiX
Apollo
Level 26
God Stats
26W - 17L
1,645 SR
Queue Stats
126W - 100L
1,537 Elo+
Solo
The Morrigan
The Morrigan
Icecoldbolts
The Morrigan
Level 28
God Stats
3W - 4L
1,254 SR
Queue Stats
60W - 73L
1,375 Elo+
Solo
Sobek
Sobek
PurPlePrestige
Sobek
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,238 Elo+
Solo
Tsukuyomi
Tsukuyomi
Richarlison
Tsukuyomi
Level 8
God Stats
8W - 2L
1,500 SR
Queue Stats
151W - 98L
1,784 Elo+
Solo
Janus
Janus
carnage420911
Janus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 9 / 4
9,625
418
10,094
26,607
28,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Aftab190
Skadi
15
2 / 9 / 8
9,115
396
10,198
15,744
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 15 / 1
10,099
439
12,172
24,777
12,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Mojo24_
Kali
17
4 / 5 / 4
9,710
422
6,379
14,816
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
abelman520
Danzaburou
17
5 / 12 / 0
11,708
509
9,004
22,386
8,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IAmFiZiX
Apollo
20
14 / 3 / 7
13,858
603
23,307
16,432
8,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Icecoldbolts
The Morrigan
18
3 / 5 / 11
12,548
546
9,995
11,832
3,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 4 / 6
11,380
495
3,985
15,172
17,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Richarlison
Tsukuyomi
20
33 / 0 / 0
18,171
790
39,784
21,557
12,864
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 10 / 3
9,728
423
5,120
10,842
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
21
Kills
50
50
Deaths
22
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
9
4
0.78
L
Skadi
Aftab190
Skadi
2
9
8
0.67
W
Apollo
IAmFiZiX
Apollo
14
3
7
5.83
W
The Morrigan
Icecoldbolts
The Morrigan
3
5
11
1.7
L
5
15
1
0.37
L
Kali
Mojo24_
Kali
4
5
4
1.2
W
0
4
6
0.75
W
Tsukuyomi
Richarlison
Tsukuyomi
33
0
0
33
L
Danzaburou
abelman520
Danzaburou
5
12
0
0.42
W
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,847
Damage
82,191
104,330
Taken
75,835
60,711
Mitigated
44,740
17,038
Healing
20,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,094
907
327
2,058
26,607
28,015
0
3,293
23,228
42,791
0
L
Skadi
Aftab190
Skadi
10,198
5,499
0
1,219
15,744
4,966
568
2,844
12,722
0
51,608
W
Apollo
IAmFiZiX
Apollo
23,307
16,653
0
4,156
16,432
8,336
4,272
4,767
11,665
0
97,277
W
The Morrigan
Icecoldbolts
The Morrigan
9,995
2,744
0
835
11,832
3,584
2,268
4,970
6,604
62,031
1,578
L
12,172
293
171
6,022
24,777
12,449
688
3,466
21,257
60,164
0
L
Kali
Mojo24_
Kali
6,379
2,318
0
1,981
14,816
6,937
510
2,281
12,475
0
57,233
W
3,985
652
0
3,219
15,172
17,028
718
3,431
11,741
28,846
0
W
Tsukuyomi
Richarlison
Tsukuyomi
39,784
11,444
0
12,746
21,557
12,864
8,863
5,182
16,375
0
192,591
L
Danzaburou
abelman520
Danzaburou
9,004
4,873
167
5,093
22,386
8,344
1,017
5,205
17,119
0
69,118
W
5,120
445
0
0
10,842
2,928
580
3,916
6,926
33,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,257
Gold Earned
65,685
435
Minions Killed
644
0
Camps Cleared
0
1,776,871
Distance Traveled
2,047,952
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,625
418
61
3
0
403,170
13
L
Skadi
9,115
396
73
3
0
339,838
0
W
Apollo
13,858
603
151
7
0
407,752
0
W
The Morrigan
12,548
546
109
5
0
370,232
1
L
Anubis
10,099
439
109
5
0
299,311
0
L
Kali
9,710
422
89
4
0
436,875
0
W
Sobek
11,380
495
37
2
0
412,689
3
W
Tsukuyomi
18,171
790
269
12
0
508,513
0
L
Danzaburou
11,708
509
103
4
0
297,677
0
W
Janus
9,728
423
78
3
0
348,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role