Player Matchup

Yemoja
Yemoja
Gold V
Artthoubored
Yemoja
Gold V
Level 140
God Stats
17W - 12L
1,858 SR
Queue Stats
21W - 12L
1,680 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
Gumyumboy
Jormungandr
Gold IV
Level 44
God Stats
12W - 4L
1,500 SR
Queue Stats
43W - 16L
1,746 MMR
Party 2
Vamana
Vamana
Gold V
WhoTookRopefist
Vamana
Gold V
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 3L
1,788 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 84
1,619 SR
1,738 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,620 SR
1,715 MMR
The Morrigan
The Morrigan
Platinum III
Frijolandante
The Morrigan
Platinum III
Level 160
God Stats
6W - 2L
1,621 SR
Queue Stats
94W - 34L
1,823 MMR
Party 1
Camazotz
Camazotz
Platinum III
QuesadiIIa
Camazotz
Platinum III
Level 160
God Stats
4W - 0L
1,739 SR
Queue Stats
86W - 28L
1,823 MMR
Party 1
Cerberus
Cerberus
Platinum III
SDuy
Cerberus
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 6 / 4
9,017
601
6,817
12,848
7,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Gumyumboy
Jormungandr
13
1 / 8 / 6
9,668
645
11,022
16,222
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 3 / 2
11,291
753
13,576
16,720
12,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
AphroditeTiamatCthulhuSobekThoth

VS

Bans
Guan YuAchillesDanzaburouKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Frijolandante
The Morrigan
15
6 / 3 / 10
11,214
748
14,235
9,685
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
QuesadiIIa
Camazotz
15
11 / 2 / 6
11,833
789
11,974
17,518
7,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SDuy
Cerberus
13
0 / 4 / 15
9,932
662
10,326
15,675
14,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
17
17
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
6
4
0.5
W
The Morrigan
Frijolandante
The Morrigan
6
3
10
3.67
L
Jormungandr
Gumyumboy
Jormungandr
1
8
6
0.5
W
Camazotz
QuesadiIIa
Camazotz
11
2
6
7
W
Cerberus
SDuy
Cerberus
0
4
15
1.88
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,415
Damage
36,535
45,790
Taken
42,878
30,571
Mitigated
25,192
12,955
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,817
1,265
2,059
2,725
12,848
7,637
160
7,236
5,318
31,973
0
W
The Morrigan
Frijolandante
The Morrigan
14,235
2,097
0
1,373
9,685
3,400
730
6,012
3,423
53,113
4,281
L
Jormungandr
Gumyumboy
Jormungandr
11,022
1,327
549
3,487
16,222
10,268
60
6,213
9,757
46,834
0
W
Camazotz
QuesadiIIa
Camazotz
11,974
2,584
0
9,183
17,518
7,452
1,916
4,301
12,942
0
50,172
W
Cerberus
SDuy
Cerberus
10,326
440
0
4,109
15,675
14,340
430
6,931
8,544
36,449
0
L
13,576
6,284
0
4,135
16,720
12,666
99
7,209
9,206
0
47,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
32,979
170
Minions Killed
188
0
Camps Cleared
0
819,106
Distance Traveled
858,504
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,017
601
44
3
0
250,407
3
W
The Morrigan
11,214
748
88
6
0
248,428
2
L
Jormungandr
9,668
645
67
4
0
255,308
1
W
Camazotz
11,833
789
44
3
0
311,905
2
W
Cerberus
9,932
662
56
4
0
298,171
4
L
Vamana
11,291
753
59
4
0
313,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role