Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KeinAimDetlef
Ah Muzen Cab
Level 58
God Stats
23W - 16L
1,406 SR
Queue Stats
391W - 419L
1,371 Elo+
Party 1
Janus
Janus
Ledfarmer009
Janus
Level 59
God Stats
3W - 5L
1,597 SR
Queue Stats
264W - 265L
1,381 Elo+
Solo
Bellona
Bellona
Mexify010407
Bellona
Level 46
God Stats
0W - 4L
1,230 SR
Queue Stats
131W - 258L
1,244 Elo+
Party 2
Chaac
Chaac
cappijerry
Chaac
Level 25
God Stats
0W - 4L
1,257 SR
Queue Stats
108W - 206L
1,292 Elo+
Party 2
Pele
Pele
jingjau
Pele
Level 48
God Stats
7W - 10L
1,500 SR
Queue Stats
195W - 252L
1,346 Elo+
Party 1
Team Averages
Level 47
1,398 SR
1,327 Elo+

VS

Team Averages
Level 67
1,555 SR
1,438 Elo+
Bellona
Bellona
FloofyHaru
Bellona
Level 65
God Stats
15W - 21L
1,508 SR
Queue Stats
173W - 185L
1,395 Elo+
Party 3
Baron Samedi
Baron Samedi
Tsurugi-of-Rivia
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
franyluisyaitor
Ao Kuang
Level 67
God Stats
16W - 7L
1,650 SR
Queue Stats
93W - 82L
1,482 Elo+
Solo
Cabrakan
Cabrakan
gorchakovi
Cabrakan
Level 53
God Stats
3W - 1L
1,636 SR
Queue Stats
129W - 156L
1,402 Elo+
Solo
Heimdallr
Heimdallr
thedu04
Heimdallr
Level 64
God Stats
31W - 23L
1,481 SR
Queue Stats
154W - 174L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KeinAimDetlef
Ah Muzen Cab
10
1 / 3 / 2
5,473
547
4,086
8,799
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 2
5,151
515
3,436
5,535
1,625
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Mexify010407
Bellona
7
0 / 4 / 0
4,418
442
1,848
5,811
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
6
0 / 2 / 0
4,019
402
1,494
3,565
1,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Pele
jingjau
Pele
8
3 / 4 / 0
5,400
540
1,962
6,462
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FloofyHaru
Bellona
12
6 / 0 / 1
7,191
719
5,570
6,081
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Tsurugi-of-Rivia
Baron Samedi
9
1 / 0 / 4
5,787
579
4,877
4,195
1,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
11
1 / 0 / 1
6,154
615
1,412
6,711
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
gorchakovi
Cabrakan
9
2 / 3 / 7
6,104
610
3,531
6,023
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
thedu04
Heimdallr
11
6 / 1 / 1
6,737
674
4,446
6,207
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
16
16
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
FloofyHaru
Bellona
6
0
1
6.5
L
Ah Muzen Cab
KeinAimDetlef
Ah Muzen Cab
1
3
2
0.67
L
0
3
2
0.33
L
Bellona
Mexify010407
Bellona
0
4
0
0
W
Baron Samedi
Tsurugi-of-Rivia
Baron Samedi
1
0
4
3
L
Chaac
0
2
0
0
W
Ao Kuang
1
0
1
1.5
W
Cabrakan
gorchakovi
Cabrakan
2
3
7
1.83
L
Pele
jingjau
Pele
3
4
0
0.75
W
Heimdallr
thedu04
Heimdallr
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,826
Damage
19,836
30,172
Taken
29,217
10,785
Mitigated
15,538
8,529
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FloofyHaru
Bellona
5,570
1,466
0
1,592
6,081
5,213
304
0
6,081
1,944
36,473
L
Ah Muzen Cab
KeinAimDetlef
Ah Muzen Cab
4,086
2,105
0
4,695
8,799
2,532
0
3,487
5,312
0
31,828
L
3,436
530
0
1,300
5,535
1,625
0
2,883
2,652
19,975
0
L
Bellona
Mexify010407
Bellona
1,848
250
0
180
5,811
3,467
0
1,001
4,810
0
13,061
W
Baron Samedi
Tsurugi-of-Rivia
Baron Samedi
4,877
617
227
2,720
4,195
1,599
1,448
1,460
2,735
26,681
0
L
Chaac
1,494
217
198
506
3,565
1,529
0
784
2,781
0
9,640
W
Ao Kuang
1,412
380
0
1,746
6,711
2,128
0
1,694
5,017
35,044
0
W
Cabrakan
gorchakovi
Cabrakan
3,531
44
416
1,638
6,023
3,638
601
0
6,023
15,289
0
L
Pele
jingjau
Pele
1,962
419
0
1,650
6,462
1,632
0
2,154
4,307
0
11,083
W
Heimdallr
thedu04
Heimdallr
4,446
2,186
0
1,963
6,207
2,960
68
282
5,925
0
33,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
31,973
167
Minions Killed
309
0
Camps Cleared
0
901,128
Distance Traveled
997,993
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,191
719
89
9
0
221,017
2
L
Ah Muzen Cab
5,473
547
56
6
0
180,676
0
L
Janus
5,151
515
38
4
0
171,897
0
L
Bellona
4,418
442
27
3
0
167,569
1
W
Baron Samedi
5,787
579
46
5
0
189,442
2
L
Chaac
4,019
402
20
2
0
144,053
0
W
Ao Kuang
6,154
615
70
7
0
217,482
2
W
Cabrakan
6,104
610
33
3
0
196,571
0
L
Pele
5,400
540
26
3
0
236,933
0
W
Heimdallr
6,737
674
71
7
0
173,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role