Player Matchup

Merlin
Merlin
Ac3inSpace
Merlin
Level 2
God Stats
6W - 3L
1,712 SR
Queue Stats
31W - 34L
1,368 Elo+
Party 2
Cerberus
Cerberus
EminentWON7818
Cerberus
Level 12
God Stats
1W - 3L
1,456 SR
Queue Stats
14W - 17L
1,448 Elo+
Solo
Ymir
Ymir
Jonin4life
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,263 Elo+
Party 2
Tiamat
Tiamat
Valtre
Tiamat
Level 29
God Stats
4W - 10L
1,342 SR
Queue Stats
13W - 17L
1,353 Elo+
Solo
Cupid
Cupid
spike1053
Cupid
Level 25
God Stats
5W - 4L
1,695 SR
Queue Stats
35W - 33L
1,610 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,408 Elo+

VS

Team Averages
Level 25
1,673 SR
1,496 Elo+
Bacchus
Bacchus
HawaiianThunda
Bacchus
Level 28
God Stats
2W - 0L
1,843 SR
Queue Stats
43W - 50L
1,454 Elo+
Solo
Nu Wa
Nu Wa
NickN__
Nu Wa
Level 27
God Stats
113W - 102L
1,564 SR
Queue Stats
240W - 261L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
TectonicAmbrosia
Heimdallr
Level 10
God Stats
6W - 6L
1,641 SR
Queue Stats
116W - 105L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
crzyBun
Baron Samedi
Level 29
God Stats
7W - 1L
1,817 SR
Queue Stats
32W - 17L
1,499 Elo+
Solo
Da Ji
Da Ji
upravdoms
Da Ji
Level 29
God Stats
2W - 2L
1,501 SR
Queue Stats
217W - 244L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ac3inSpace
Merlin
18
0 / 10 / 11
11,768
905
16,370
17,144
7,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
19
2 / 4 / 5
12,316
947
4,923
16,538
8,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
1 / 11 / 12
12,608
970
11,783
26,797
28,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Valtre
Tiamat
19
7 / 5 / 6
13,945
1,073
15,574
20,099
12,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
spike1053
Cupid
19
6 / 10 / 7
13,571
1,044
16,560
25,043
8,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 25
12,518
963
12,138
19,266
27,702
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
NickN__
Nu Wa
20
6 / 4 / 24
14,010
1,078
23,575
9,853
3,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
20
8 / 2 / 24
13,659
1,051
23,997
12,481
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
crzyBun
Baron Samedi
20
13 / 3 / 20
15,225
1,171
23,137
11,688
6,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
upravdoms
Da Ji
19
11 / 4 / 13
14,132
1,087
15,872
16,352
6,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
146
16
Kills
40
40
Deaths
16
41
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ac3inSpace
Merlin
0
10
11
0.55
L
Cerberus
2
4
5
1.13
W
2
3
25
4.83
L
1
11
12
0.64
W
Nu Wa
NickN__
Nu Wa
6
4
24
4.5
W
Heimdallr
8
2
24
10
L
Tiamat
Valtre
Tiamat
7
5
6
2
W
Baron Samedi
crzyBun
Baron Samedi
13
3
20
7.67
L
Cupid
spike1053
Cupid
6
10
7
0.95
W
Da Ji
upravdoms
Da Ji
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,210
Damage
98,719
105,621
Taken
69,640
66,084
Mitigated
49,303
7,811
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ac3inSpace
Merlin
16,370
1,202
0
0
17,144
7,024
0
9,294
7,850
45,593
0
L
Cerberus
4,923
480
0
970
16,538
8,865
0
8,303
8,235
30,404
0
W
12,138
925
568
3,031
19,266
27,702
0
13,274
5,728
25,591
0
L
11,783
2,749
0
0
26,797
28,851
0
15,830
10,967
36,775
0
W
Nu Wa
NickN__
Nu Wa
23,575
8,381
0
584
9,853
3,646
0
7,614
2,239
54,969
0
W
Heimdallr
23,997
9,925
0
1,115
12,481
4,318
0
10,351
2,130
0
58,904
L
Tiamat
Valtre
Tiamat
15,574
1,270
0
4,144
20,099
12,429
0
10,690
9,409
32,677
0
W
Baron Samedi
crzyBun
Baron Samedi
23,137
1,292
2,163
4,145
11,688
6,656
0
6,614
5,074
40,651
0
L
Cupid
spike1053
Cupid
16,560
9,218
1,010
1,687
25,043
8,915
0
14,733
10,310
0
52,838
W
Da Ji
upravdoms
Da Ji
15,872
4,701
0
607
16,352
6,981
0
10,533
5,819
0
20,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,208
Gold Earned
69,544
273
Minions Killed
251
9
Camps Cleared
4
1,190,506
Distance Traveled
1,124,140
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,768
905
65
5
1
216,621
0
L
Cerberus
12,316
947
61
5
2
306,114
3
W
Bacchus
12,518
963
36
3
0
234,884
0
L
Ymir
12,608
970
49
4
0
230,528
0
W
Nu Wa
14,010
1,078
75
6
1
232,477
0
W
Heimdallr
13,659
1,051
87
7
0
219,970
0
L
Tiamat
13,945
1,073
41
3
1
228,837
0
W
Baron Samedi
15,225
1,171
41
3
1
222,127
0
L
Cupid
13,571
1,044
57
4
5
208,406
1
W
Da Ji
14,132
1,087
12
1
2
214,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role