Player Matchup

Janus
Janus
CypherXX
Janus
Level 108
God Stats
10W - 3L
1,700 SR
Queue Stats
43W - 17L
1,817 Elo+
Party 2
Chaac
Chaac
Mono Il
Chaac
Level 105
God Stats
14W - 2L
1,643 SR
Queue Stats
50W - 27L
1,817 Elo+
Party 2
Anhur
Anhur
SheepDog03
Anhur
Level 29
God Stats
3W - 1L
1,410 SR
Queue Stats
50W - 27L
1,834 Elo+
Party 2
Team Averages
Level 81
1,584 SR
1,823 Elo+

VS

Team Averages
Level 79
1,744 SR
1,695 Elo+
Kukulkan
Kukulkan
MysticaIMystique
Kukulkan
Level 115
God Stats
1W - 1L
1,755 SR
Queue Stats
32W - 21L
1,726 Elo+
Party 1
Rama
Rama
Romario1433
Rama
Level 109
God Stats
16W - 5L
1,774 SR
Queue Stats
41W - 32L
1,678 Elo+
Party 1
Ymir
Ymir
wigspliter109
Ymir
Level 13
God Stats
10W - 4L
1,704 SR
Queue Stats
10W - 4L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CypherXX
Janus
11
1 / 1 / 3
7,786
649
5,949
3,397
1,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Mono Il
Chaac
12
1 / 0 / 3
7,790
649
9,044
7,252
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
11
3 / 0 / 1
7,958
663
5,446
5,899
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,166
597
4,906
6,763
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 1 / 0
7,687
641
3,526
11,037
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
6,245
520
179
5,981
2,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
CypherXX
Janus
1
1
3
2.5
W
Chaac
Mono Il
Chaac
1
0
3
2.5
L
0
1
1
0.5
L
1
1
0
1
W
Anhur
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,439
Damage
8,611
16,548
Taken
23,781
8,996
Mitigated
8,103
4,940
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CypherXX
Janus
5,949
193
0
750
3,397
1,047
277
886
2,511
30,397
0
W
Chaac
Mono Il
Chaac
9,044
613
0
2,801
7,252
6,100
115
1,839
5,413
0
27,132
L
4,906
319
831
1,280
6,763
2,327
0
1,593
5,020
39,409
0
L
3,526
2,951
0
4,776
11,037
3,350
0
3,496
7,291
0
26,703
W
Anhur
5,446
2,705
0
1,389
5,899
1,849
688
2,408
3,491
0
37,055
L
179
0
0
0
5,981
2,426
0
937
4,819
5,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,534
Gold Earned
21,098
147
Minions Killed
135
0
Camps Cleared
0
676,892
Distance Traveled
539,671
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,786
649
47
4
0
198,211
2
W
Chaac
7,790
649
47
4
0
247,552
5
L
Kukulkan
7,166
597
70
6
0
212,328
2
L
Rama
7,687
641
60
5
0
198,771
3
W
Anhur
7,958
663
53
4
0
231,129
3
L
Ymir
6,245
520
5
0
0
128,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role