Player Matchup

Yemoja
Yemoja
ElGordoB
Yemoja
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 35L
1,790 Elo+
Party 1
Nox
Nox
Rich Kid Mx
Nox
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 69L
1,790 Elo+
Party 1
Anhur
Anhur
Zenderos
Anhur
Level 155
God Stats
1W - 0L
1,272 SR
Queue Stats
24W - 5L
1,755 Elo+
Party 1
Team Averages
Level 151
1,424 SR
1,779 Elo+

VS

Team Averages
Level 106
1,442 SR
1,572 Elo+
Chaac
Chaac
AweStuck
Chaac
Level 157
God Stats
20W - 15L
1,612 SR
Queue Stats
575W - 374L
1,662 Elo+
Party 2
Apollo
Apollo
Chronaon
Apollo
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
325W - 150L
1,665 Elo+
Party 2
Ne Zha
Ne Zha
Efra
Ne Zha
Level 34
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 4L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ElGordoB
Yemoja
20
7 / 0 / 11
15,509
620
19,105
20,491
34,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 8 / 16
15,315
613
13,072
16,789
9,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
Zenderos
Anhur
20
9 / 6 / 8
16,309
652
27,055
28,205
17,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AweStuck
Chaac
20
9 / 3 / 4
16,243
650
32,525
32,764
45,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Chronaon
Apollo
19
3 / 5 / 8
15,362
614
15,083
23,139
9,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Efra
Ne Zha
16
2 / 10 / 6
14,015
561
8,090
19,570
6,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
18
Kills
14
14
Deaths
18
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
AweStuck
Chaac
9
3
4
3.67
L
Apollo
Chronaon
Apollo
3
5
8
1.4
L
Ne Zha
Efra
Ne Zha
2
10
6
0.5
W
Yemoja
ElGordoB
Yemoja
7
0
11
12.5
W
2
8
16
1.25
W
Anhur
Zenderos
Anhur
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,232
Damage
55,698
65,485
Taken
75,473
62,857
Mitigated
61,497
17,521
Healing
29,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AweStuck
Chaac
32,525
4,499
0
17,720
32,764
45,452
269
11,545
20,435
0
89,390
L
Apollo
Chronaon
Apollo
15,083
8,209
0
9,987
23,139
9,375
2,079
9,997
12,742
0
100,948
L
Ne Zha
Efra
Ne Zha
8,090
2,060
0
2,211
19,570
6,670
714
9,218
9,952
0
66,528
W
Yemoja
ElGordoB
Yemoja
19,105
3,940
6,909
6,322
20,491
34,961
605
0
20,016
51,233
0
W
13,072
855
0
380
16,789
9,981
450
66
16,365
77,330
0
W
Anhur
Zenderos
Anhur
27,055
18,592
0
3,910
28,205
17,915
2,408
36
27,519
0
108,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,133
Gold Earned
45,620
280
Minions Killed
305
0
Camps Cleared
0
1,292,567
Distance Traveled
1,309,173
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,243
650
86
3
0
461,518
1
L
Apollo
15,362
614
138
6
0
443,559
0
L
Ne Zha
14,015
561
81
3
0
404,096
3
W
Yemoja
15,509
620
46
2
0
447,011
2
W
Nox
15,315
613
90
4
0
445,495
1
W
Anhur
16,309
652
144
6
0
400,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role