Player Matchup

Hades
Hades
CorsaroRosaNero1
Hades
Level 18
God Stats
130W - 80L
1,441 SR
Queue Stats
155W - 103L
1,397 Elo+
Solo
Chernobog
Chernobog
CrissCS
Chernobog
Level 22
God Stats
7W - 12L
1,337 SR
Queue Stats
85W - 89L
1,447 Elo+
Party 1
He Bo
He Bo
Lordas3528
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,495 Elo+
Solo
Ganesha
Ganesha
azlekov
Ganesha
Level 22
God Stats
6W - 4L
1,312 SR
Queue Stats
73W - 80L
1,462 Elo+
Party 1
Cupid
Cupid
gasparuhov
Cupid
Level 20
God Stats
21W - 15L
1,290 SR
Queue Stats
185W - 207L
1,475 Elo+
Party 1
Team Averages
Level 22
1,376 SR
1,455 Elo+

VS

Team Averages
Level 21
1,538 SR
1,476 Elo+
King Arthur
King Arthur
BluesLink
King Arthur
Level 18
God Stats
3W - 1L
1,465 SR
Queue Stats
5W - 3L
1,493 Elo+
Solo
Jormungandr
Jormungandr
NejMaj321
Jormungandr
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
61W - 52L
1,507 Elo+
Solo
Fenrir
Fenrir
dadelus3211
Fenrir
Level 15
God Stats
18W - 10L
1,549 SR
Queue Stats
118W - 88L
1,480 Elo+
Solo
Ra
Ra
jb_791
Ra
Level 17
God Stats
4W - 4L
1,473 SR
Queue Stats
12W - 12L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
vika_ejevika_
Zhong Kui
Level 29
God Stats
4W - 3L
1,468 SR
Queue Stats
41W - 44L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 26
12,734
1,158
20,576
19,587
10,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
CrissCS
Chernobog
20
19 / 7 / 19
15,416
1,401
23,485
17,001
5,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
19
5 / 10 / 27
12,356
1,123
14,238
14,689
5,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
azlekov
Ganesha
20
0 / 3 / 41
13,636
1,240
16,087
16,219
17,253
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
20
17 / 6 / 22
15,001
1,364
25,564
17,139
5,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BluesLink
King Arthur
18
0 / 11 / 13
10,719
974
5,599
25,781
15,585
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
NejMaj321
Jormungandr
20
16 / 10 / 12
15,829
1,439
39,578
24,684
13,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
13 / 6 / 14
15,204
1,382
14,406
16,075
13,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
17
0 / 10 / 8
10,548
959
4,102
16,168
5,382
Zhong Kui
vika_ejevika_
Zhong Kui
20
7 / 10 / 12
13,557
1,232
15,445
27,660
26,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
95
46
Kills
36
36
Deaths
47
135
Assists
59
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BluesLink
King Arthur
0
11
13
0.59
W
5
10
26
1.8
W
Chernobog
CrissCS
Chernobog
19
7
19
4.07
W
He Bo
5
10
27
1.85
L
Jormungandr
NejMaj321
Jormungandr
16
10
12
2.2
W
Ganesha
azlekov
Ganesha
0
3
41
6.83
L
Fenrir
13
6
14
3.33
W
Cupid
17
6
22
4.67
L
Ra
0
10
8
0.4
L
Zhong Kui
vika_ejevika_
Zhong Kui
7
10
12
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,950
Damage
79,130
84,635
Taken
110,368
43,082
Mitigated
73,518
6,598
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BluesLink
King Arthur
5,599
1,165
0
1,517
25,781
15,585
0
10,536
15,245
0
24,142
W
20,576
2,473
476
2,891
19,587
10,249
0
12,405
7,038
42,891
0
W
Chernobog
CrissCS
Chernobog
23,485
13,827
0
666
17,001
5,294
0
12,478
4,473
0
69,744
W
He Bo
14,238
472
0
0
14,689
5,070
0
8,837
5,777
21,336
0
L
Jormungandr
NejMaj321
Jormungandr
39,578
10,165
198
1,602
24,684
13,052
0
10,281
14,403
60,202
0
W
Ganesha
azlekov
Ganesha
16,087
692
0
1,497
16,219
17,253
0
10,861
5,233
27,773
0
L
Fenrir
14,406
3,001
0
828
16,075
13,097
0
7,198
8,877
0
26,421
W
Cupid
25,564
18,541
127
941
17,139
5,216
0
14,050
2,989
0
43,608
L
Ra
4,102
870
703
497
16,168
5,382
0
8,558
7,610
29,413
0
L
Zhong Kui
vika_ejevika_
Zhong Kui
15,445
1,590
585
4,435
27,660
26,402
0
14,328
13,332
38,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,143
Gold Earned
65,857
233
Minions Killed
201
8
Camps Cleared
4
973,577
Distance Traveled
965,353
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,719
974
32
3
0
198,288
0
W
Hades
12,734
1,158
51
5
2
177,552
1
W
Chernobog
15,416
1,401
110
10
1
173,956
0
W
He Bo
12,356
1,123
18
2
1
224,829
0
L
Jormungandr
15,829
1,439
34
3
0
207,597
2
W
Ganesha
13,636
1,240
7
1
0
219,890
0
L
Fenrir
15,204
1,382
21
2
2
233,995
1
W
Cupid
15,001
1,364
47
4
4
177,350
0
L
Ra
10,548
959
62
6
0
168,049
0
L
Zhong Kui
13,557
1,232
52
5
2
157,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role