Player Matchup

Xing Tian
Xing Tian
Guts-Worthy
Xing Tian
Level 46
God Stats
5W - 0L
1,671 SR
Queue Stats
28W - 16L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
Heimdallrsign
Danzaburou
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 207L
1,509 Elo+
Party 1
Hera
Hera
TheOneTrueMyth
Hera
Level 147
God Stats
8W - 5L
1,453 SR
Queue Stats
489W - 480L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
martinthesaiyan-
Tsukuyomi
Level 123
God Stats
4W - 2L
1,529 SR
Queue Stats
189W - 170L
1,616 Elo+
Party 3
King Arthur
King Arthur
sebastiani
King Arthur
Level 124
God Stats
38W - 25L
1,843 SR
Queue Stats
265W - 246L
1,653 Elo+
Party 3
Team Averages
Level 112
1,599 SR
1,563 Elo+

VS

Team Averages
Level 100
1,621 SR
1,545 Elo+
Tsukuyomi
Tsukuyomi
ElleEsDee
Tsukuyomi
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 70L
1,669 Elo+
Party 4
Jing Wei
Jing Wei
Ianitefollower
Jing Wei
Level 109
God Stats
9W - 9L
1,749 SR
Queue Stats
479W - 424L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
TeddyWestSide475
Kukulkan
Level 64
God Stats
21W - 21L
1,616 SR
Queue Stats
455W - 398L
1,461 Elo+
Party 2
Athena
Athena
mac11o
Athena
Level 160
God Stats
3W - 3L
1,741 SR
Queue Stats
514W - 502L
1,641 Elo+
Party 4
Bellona
Bellona
psychollllogical
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Guts-Worthy
Xing Tian
12
0 / 4 / 4
7,269
404
3,778
14,363
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Heimdallrsign
Danzaburou
16
1 / 3 / 6
9,586
533
7,189
11,826
4,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 6 / 1
8,254
459
6,057
10,303
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
18
7 / 3 / 3
11,039
613
11,967
14,450
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
sebastiani
King Arthur
18
4 / 2 / 6
10,719
596
14,652
17,726
14,967
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElleEsDee
Tsukuyomi
17
10 / 3 / 2
9,981
555
15,311
12,649
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
14
1 / 5 / 5
8,680
482
7,491
12,863
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 6
9,228
513
11,556
9,016
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
mac11o
Athena
14
4 / 1 / 11
9,209
512
9,206
17,239
16,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 3 / 1
7,072
393
2,282
9,772
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
15
Kills
18
18
Deaths
15
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ElleEsDee
Tsukuyomi
10
3
2
3.67
W
Xing Tian
Guts-Worthy
Xing Tian
0
4
4
0.5
W
Danzaburou
Heimdallrsign
Danzaburou
1
3
6
1.33
L
Jing Wei
1
5
5
0.7
L
3
3
6
2
W
3
6
1
0.58
L
Athena
mac11o
Athena
4
1
11
9.5
W
Tsukuyomi
7
3
3
2.83
L
0
3
1
0.17
W
King Arthur
sebastiani
King Arthur
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,643
Damage
45,846
68,668
Taken
61,539
39,674
Mitigated
36,783
22,867
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ElleEsDee
Tsukuyomi
15,311
3,553
0
3,035
12,649
6,229
0
1,182
11,346
0
76,395
W
Xing Tian
Guts-Worthy
Xing Tian
3,778
513
0
1,288
14,363
10,251
34
7,714
6,649
22,362
0
W
Danzaburou
Heimdallrsign
Danzaburou
7,189
3,207
0
5,792
11,826
4,541
0
1,249
10,577
0
62,697
L
Jing Wei
7,491
5,708
0
4,490
12,863
4,503
1,252
1,886
10,807
0
51,890
L
11,556
970
0
669
9,016
3,922
862
1,482
7,314
65,186
0
W
6,057
1,736
0
1,114
10,303
3,789
618
5,372
4,931
35,389
0
L
Athena
mac11o
Athena
9,206
3,873
310
4,618
17,239
16,366
26
4,388
12,159
33,820
0
W
Tsukuyomi
11,967
3,076
0
7,590
14,450
6,126
0
3,681
10,769
0
76,138
L
2,282
994
0
4,214
9,772
5,763
0
0
9,772
0
31,249
W
King Arthur
sebastiani
King Arthur
14,652
2,308
0
7,083
17,726
14,967
80
2,746
14,980
0
82,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
44,170
502
Minions Killed
484
0
Camps Cleared
0
1,799,421
Distance Traveled
1,670,464
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,981
555
124
7
0
405,735
2
W
Xing Tian
7,269
404
41
2
0
370,909
0
W
Danzaburou
9,586
533
116
6
0
312,150
7
L
Jing Wei
8,680
482
104
6
0
327,857
2
L
Kukulkan
9,228
513
135
8
0
332,421
3
W
Hera
8,254
459
65
4
0
329,528
1
L
Athena
9,209
512
48
3
0
385,466
3
W
Tsukuyomi
11,039
613
131
7
0
397,556
2
L
Bellona
7,072
393
73
4
0
218,985
2
W
King Arthur
10,719
596
149
8
0
389,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role