Player Matchup

Pele
Pele
DUDU21212
Pele
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,533 Elo+
Party 1
Ares
Ares
Komin32
Ares
Level 104
God Stats
2W - 3L
1,616 SR
Queue Stats
173W - 168L
1,596 Elo+
Party 1
Cerberus
Cerberus
ShiNNNNy
Cerberus
Level 27
God Stats
4W - 3L
1,612 SR
Queue Stats
30W - 27L
1,566 Elo+
Party 1
Anhur
Anhur
beldiman
Anhur
Level 47
God Stats
2W - 0L
1,519 SR
Queue Stats
39W - 31L
1,562 Elo+
Party 1
Anubis
Anubis
distrof
Anubis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,748 Elo+
Party 1
Team Averages
Level 54
1,549 SR
1,601 Elo+

VS

Team Averages
Level 35
1,500 SR
1,509 Elo+
Ra
Ra
Chaacals
Ra
Level 39
God Stats
9W - 12L
1,531 SR
Queue Stats
269W - 274L
1,532 Elo+
Solo
Cupid
Cupid
DmarioD
Cupid
Level 34
God Stats
9W - 7L
1,562 SR
Queue Stats
22W - 26L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
Jilinonk
Kuzenbo
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 356L
1,470 Elo+
Party 2
Achilles
Achilles
SkaziteL
Achilles
Level 33
God Stats
11W - 16L
1,383 SR
Queue Stats
31W - 39L
1,610 Elo+
Solo
Thanatos
Thanatos
Yееzus
Thanatos
Level 20
God Stats
5W - 7L
1,522 SR
Queue Stats
52W - 50L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 0 / 0
5,608
561
1,733
5,462
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
Komin32
Ares
7
0 / 2 / 4
4,852
485
3,311
6,968
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
ShiNNNNy
Cerberus
10
0 / 1 / 1
5,344
534
3,089
5,569
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
beldiman
Anhur
9
4 / 2 / 0
5,419
542
3,468
4,753
1,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
distrof
Anubis
10
1 / 0 / 1
5,267
527
2,090
1,897
898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,076
608
2,588
5,016
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
DmarioD
Cupid
6
0 / 4 / 1
4,467
447
2,464
4,567
978
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Jilinonk
Kuzenbo
8
3 / 0 / 1
5,589
559
3,685
5,389
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
SkaziteL
Achilles
9
0 / 1 / 1
5,297
530
3,058
5,154
2,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Yееzus
Thanatos
7
1 / 0 / 1
4,775
478
1,528
1,898
644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
5
5
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Pele
2
0
0
2
L
Cupid
DmarioD
Cupid
0
4
1
0.13
L
Kuzenbo
Jilinonk
Kuzenbo
3
0
1
3.5
W
Ares
Komin32
Ares
0
2
4
1
W
Cerberus
ShiNNNNy
Cerberus
0
1
1
0.5
L
Achilles
SkaziteL
Achilles
0
1
1
0.5
L
Thanatos
Yееzus
Thanatos
1
0
1
1.5
W
Anhur
beldiman
Anhur
4
2
0
2
W
Anubis
distrof
Anubis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,691
Damage
13,323
24,649
Taken
22,024
10,367
Mitigated
8,596
9,442
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,588
311
53
1,442
5,016
1,350
0
2,363
2,653
38,243
0
W
Pele
1,733
323
0
3,064
5,462
1,477
655
250
5,153
0
35,310
L
Cupid
DmarioD
Cupid
2,464
1,520
49
275
4,567
978
0
1,400
3,167
0
15,576
L
Kuzenbo
Jilinonk
Kuzenbo
3,685
1,532
0
2,344
5,389
3,062
0
1,938
3,430
14,736
0
W
Ares
Komin32
Ares
3,311
181
0
1,954
6,968
3,285
0
1,969
4,977
11,622
0
W
Cerberus
ShiNNNNy
Cerberus
3,089
318
0
2,279
5,569
3,272
423
609
4,635
25,755
0
L
Achilles
SkaziteL
Achilles
3,058
974
0
1,806
5,154
2,562
0
2,392
2,462
0
18,287
L
Thanatos
Yееzus
Thanatos
1,528
144
0
2,658
1,898
644
0
51
1,822
0
19,664
W
Anhur
beldiman
Anhur
3,468
1,722
0
1,219
4,753
1,435
0
2,608
2,093
0
22,403
W
Anubis
distrof
Anubis
2,090
156
0
926
1,897
898
0
603
1,218
22,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,490
Gold Earned
26,204
282
Minions Killed
221
0
Camps Cleared
0
964,838
Distance Traveled
825,869
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,076
608
77
8
0
185,415
1
W
Pele
5,608
561
74
7
0
216,110
3
L
Cupid
4,467
447
30
3
0
177,614
2
L
Kuzenbo
5,589
559
19
2
0
195,913
1
W
Ares
4,852
485
8
1
0
196,359
2
W
Cerberus
5,344
534
104
10
0
200,559
0
L
Achilles
5,297
530
42
4
0
139,987
4
L
Thanatos
4,775
478
53
5
0
126,940
2
W
Anhur
5,419
542
50
5
0
180,989
1
W
Anubis
5,267
527
46
5
0
170,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role