Player Matchup

Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Aftermorrow
Cernunnos
Platinum I
Level 160
God Stats
2W - 0L
1,713 SR
Queue Stats
157W - 130L
2,083 MMR
Party 3
Chaac
Chaac
Platinum II
Dave The ADC
Chaac
Platinum II
Level 86
God Stats
4W - 4L
1,757 SR
Queue Stats
53W - 26L
2,134 MMR
Party 3
Xing Tian
Xing Tian
Diamond V
I3I3VV
Xing Tian
Diamond V
Level 146
God Stats
7W - 3L
1,668 SR
Queue Stats
155W - 150L
2,228 MMR
Party 1
Scylla
Scylla
Diamond IV
JohnnyAU-
Scylla
Diamond IV
Level 147
God Stats
5W - 9L
1,342 SR
Queue Stats
225W - 206L
2,166 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,596 SR
2,022 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,585 SR
2,055 MMR
Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond V
Stormrage 34
Hera
Diamond V
Level 158
God Stats
0W - 1L
1,666 SR
Queue Stats
47W - 30L
2,254 MMR
Party 2
Geb
Geb
Platinum II
WakierMovie
Geb
Platinum II
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 97L
2,074 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
grimtendenciess
Hou Yi
Diamond IV
Level 153
God Stats
11W - 18L
1,760 SR
Queue Stats
637W - 642L
2,195 MMR
Solo
Awilix
Awilix
Diamond V
xBuZzTer
Awilix
Diamond V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 108L
2,250 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
5 / 2 / 4
6,664
666
4,292
8,654
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Aftermorrow
Cernunnos
11
3 / 2 / 4
6,788
679
6,051
8,930
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 2
6,011
601
2,382
6,606
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
I3I3VV
Xing Tian
10
0 / 3 / 2
5,812
581
4,053
9,791
4,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
JohnnyAU-
Scylla
12
1 / 0 / 0
6,189
619
1,600
2,517
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SusanoTiamatSetDanzaburouCthulhu

VS

Bans
ApolloJanusKing ArthurChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 4 / 1
5,417
542
3,433
8,225
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 2 / 2
5,785
579
3,008
3,590
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 0
5,931
593
5,887
6,718
4,181
Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

6
2 / 2 / 0
4,716
472
3,072
5,975
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
xBuZzTer
Awilix
10
1 / 1 / 0
5,380
538
3,036
6,906
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
6
7
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
2
4
3.5
L
Achilles
 
Achilles
1
4
1
0.38
W
Cernunnos
Aftermorrow
Cernunnos
3
2
4
2.5
W
1
0
2
2
W
Xing Tian
I3I3VV
Xing Tian
0
3
2
0.33
W
Scylla
JohnnyAU-
Scylla
1
0
0
1
L
0
2
2
0.5
L
2
1
0
2
L
2
2
0
1
L
Awilix
xBuZzTer
Awilix
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,378
Damage
18,436
36,498
Taken
31,414
15,126
Mitigated
13,226
13,152
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,292
805
0
3,337
8,654
4,850
0
1,120
7,454
19,261
0
L
Achilles
 
Achilles
3,433
1,495
0
1,289
8,225
4,797
0
3,027
5,166
0
14,459
W
Cernunnos
Aftermorrow
Cernunnos
6,051
3,199
0
4,351
8,930
2,320
854
1,244
7,646
0
38,278
W
2,382
743
0
1,666
6,606
2,824
253
1,104
5,460
0
39,040
W
Xing Tian
I3I3VV
Xing Tian
4,053
930
0
2,724
9,791
4,480
0
5,104
4,645
27,375
0
W
Scylla
JohnnyAU-
Scylla
1,600
417
0
1,074
2,517
652
533
95
2,398
39,450
0
L
3,008
481
0
506
3,590
981
0
744
2,808
37,294
0
L
5,887
2,505
0
2,225
6,718
4,181
0
3,550
3,168
33,190
0
L
3,072
2,158
0
1,719
5,975
1,222
0
959
5,016
0
17,461
L
Awilix
xBuZzTer
Awilix
3,036
763
0
2,984
6,906
2,045
0
1,589
5,311
0
28,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
27,229
347
Minions Killed
272
0
Camps Cleared
0
1,008,415
Distance Traveled
990,170
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,664
666
26
3
0
213,209
2
L
Achilles
5,417
542
20
2
0
210,686
2
W
Cernunnos
6,788
679
80
8
0
178,875
3
W
Chaac
6,011
601
97
10
0
225,547
0
W
Xing Tian
5,812
581
46
5
0
186,807
3
W
Scylla
6,189
619
98
10
0
203,977
6
L
Hera
5,785
579
89
9
0
210,135
5
L
Geb
5,931
593
67
7
0
197,831
2
L
Hou Yi
4,716
472
29
3
0
145,569
0
L
Awilix
5,380
538
67
7
0
225,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role