Player Matchup

Chaac
Chaac
Silver I
ChrisREasyy
Chaac
Silver I
Level 134
God Stats
7W - 1L
1,915 SR
Queue Stats
317W - 314L
1,242 MMR
Party 1
Arachne
Arachne
Gold I
IConANARCHY
Arachne
Gold I
Level 120
God Stats
77W - 43L
1,704 SR
Queue Stats
335W - 335L
1,428 MMR
Solo
Neith
Neith
Gold III
IMMORTALxBEASTX
Neith
Gold III
Level 128
God Stats
21W - 28L
1,451 SR
Queue Stats
138W - 141L
1,460 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
NuttyH
Kuzenbo
Gold V
Level 68
God Stats
20W - 14L
1,691 SR
Queue Stats
252W - 267L
1,408 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
YogixBear1011
Baron Samedi
Platinum IV
Level 157
God Stats
38W - 26L
1,667 SR
Queue Stats
304W - 301L
1,617 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,685 SR
1,431 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,453 SR
1,443 MMR
Sobek
Sobek
Silver II
Blink310
Sobek
Silver II
Level 36
God Stats
7W - 9L
1,488 SR
Queue Stats
10W - 10L
1,444 MMR
Party 3
Athena
Athena
Gold IV
ITheRealVixenI
Athena
Gold IV
Level 152
God Stats
24W - 18L
1,224 SR
Queue Stats
533W - 529L
1,392 MMR
Solo
Bellona
Bellona
Bronze III
RGG-_-King11
Bellona
Bronze III
Level 44
God Stats
0W - 1L
1,617 SR
Queue Stats
30W - 46L
1,400 MMR
Party 2
Anhur
Anhur
Bronze III
RGG-_-TheKidJxyB
Anhur
Bronze III
Level 30
God Stats
0W - 2L
1,197 SR
Queue Stats
75W - 87L
1,400 MMR
Party 2
Vulcan
Vulcan
Gold III
Riukotsu
Vulcan
Gold III
Level 155
God Stats
8W - 7L
1,740 SR
Queue Stats
139W - 142L
1,580 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,537
648
1,797
4,854
2,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
IConANARCHY
Arachne
8
4 / 0 / 1
5,244
749
3,185
5,128
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
3 / 0 / 0
4,376
625
4,373
3,635
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
NuttyH
Kuzenbo
6
0 / 0 / 2
3,846
549
798
2,484
1,233
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
YogixBear1011
Baron Samedi
8
1 / 0 / 1
4,536
648
1,379
2,983
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiSetCu ChulainnJanus

VS

Bans
TiamatDanzaburouCthulhuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blink310
Sobek
6
1 / 0 / 0
3,948
564
1,780
3,567
1,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
0 / 2 / 0
3,594
513
1,248
5,177
2,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
RGG-_-King11
Bellona
6
0 / 3 / 0
3,827
547
1,451
5,058
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 0
3,501
500
1,287
3,817
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Riukotsu
Vulcan
7
0 / 3 / 0
3,887
555
1,853
3,570
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
9
Kills
1
1
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
Blink310
Sobek
1
0
0
1
W
1
1
0
1
W
Arachne
IConANARCHY
Arachne
4
0
1
4.5
W
3
0
0
3
L
0
2
0
0
W
Kuzenbo
NuttyH
Kuzenbo
0
0
2
1
L
Bellona
RGG-_-King11
Bellona
0
3
0
0
L
0
1
0
0
L
Vulcan
Riukotsu
Vulcan
0
3
0
0
W
Baron Samedi
YogixBear1011
Baron Samedi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,532
Damage
7,619
19,084
Taken
21,189
7,335
Mitigated
8,082
7,696
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Blink310
Sobek
1,780
227
0
2,367
3,567
1,943
0
0
3,342
10,986
0
W
1,797
201
0
2,062
4,854
2,476
150
1,555
3,186
0
19,118
W
Arachne
IConANARCHY
Arachne
3,185
2,328
0
2,080
5,128
2,007
4
460
4,608
0
21,754
W
4,373
1,911
0
1,402
3,635
737
92
588
3,047
0
21,078
L
1,248
181
0
1,748
5,177
2,493
0
281
4,871
8,638
0
W
Kuzenbo
NuttyH
Kuzenbo
798
555
111
928
2,484
1,233
0
515
1,969
6,354
0
L
Bellona
RGG-_-King11
Bellona
1,451
595
0
1,452
5,058
2,271
0
398
4,610
0
15,774
L
1,287
975
0
1,375
3,817
591
0
517
3,300
0
9,224
L
Vulcan
Riukotsu
Vulcan
1,853
956
0
594
3,570
784
0
981
2,589
17,220
0
W
Baron Samedi
YogixBear1011
Baron Samedi
1,379
0
12
1,101
2,983
882
777
1,494
1,393
24,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,539
Gold Earned
18,757
167
Minions Killed
133
0
Camps Cleared
0
651,867
Distance Traveled
612,217
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,948
564
23
3
0
94,132
1
W
Chaac
4,537
648
36
5
0
123,650
0
W
Arachne
5,244
749
49
7
0
162,085
1
W
Neith
4,376
625
36
5
0
109,652
1
L
Athena
3,594
513
16
2
0
135,780
4
W
Kuzenbo
3,846
549
6
1
0
119,937
2
L
Bellona
3,827
547
41
6
0
134,121
0
L
Anhur
3,501
500
19
3
0
111,947
0
L
Vulcan
3,887
555
34
5
0
136,237
2
W
Baron Samedi
4,536
648
40
6
0
136,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role