Player Matchup

Cernunnos
Cernunnos
ImaginedPig0
Cernunnos
Level 83
God Stats
3W - 3L
1,733 SR
Queue Stats
302W - 281L
1,518 Elo+
Solo
Neith
Neith
LtDansLegs666
Neith
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
McChrogley
Ah Muzen Cab
Level 154
God Stats
2W - 1L
1,283 SR
Queue Stats
70W - 65L
1,411 Elo+
Party 1
Team Averages
Level 105
1,505 SR
1,460 Elo+

VS

Team Averages
Level 74
1,437 SR
1,429 Elo+
Merlin
Merlin
almasolitarya
Merlin
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 42L
1,580 Elo+
Solo
Hou Yi
Hou Yi
farhadcochvali
Hou Yi
Level 18
God Stats
7W - 17L
1,389 SR
Queue Stats
21W - 58L
1,252 Elo+
Solo
Chaac
Chaac
ripfmu
Chaac
Level 84
God Stats
5W - 9L
1,421 SR
Queue Stats
57W - 87L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImaginedPig0
Cernunnos
12
3 / 0 / 4
8,392
699
11,102
6,977
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 4
8,591
716
3,951
5,145
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
McChrogley
Ah Muzen Cab
12
1 / 1 / 7
8,161
680
6,807
7,063
2,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,669
639
7,304
6,253
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 3
7,177
598
1,248
6,463
1,787
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
ripfmu
Chaac
9
1 / 3 / 2
7,337
611
5,460
13,437
10,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ImaginedPig0
Cernunnos
3
0
4
5
W
4
2
4
3
W
Ah Muzen Cab
McChrogley
Ah Muzen Cab
1
1
7
4.5
L
2
2
0
1
L
0
3
3
0.5
L
Chaac
ripfmu
Chaac
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,860
Damage
14,012
19,185
Taken
26,153
6,967
Mitigated
13,679
8,865
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ImaginedPig0
Cernunnos
11,102
6,031
0
4,468
6,977
2,440
1,089
1,979
4,923
0
38,088
W
3,951
1,295
0
1,786
5,145
2,064
841
2,457
2,563
0
24,362
W
Ah Muzen Cab
McChrogley
Ah Muzen Cab
6,807
3,119
0
2,611
7,063
2,463
1,391
2,944
3,919
0
36,597
L
7,304
287
0
466
6,253
1,869
0
52
6,201
37,568
0
L
1,248
280
0
1,456
6,463
1,787
0
0
6,463
0
13,770
L
Chaac
ripfmu
Chaac
5,460
694
485
4,738
13,437
10,023
0
4
13,433
0
20,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
22,183
156
Minions Killed
144
0
Camps Cleared
0
648,359
Distance Traveled
619,932
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,392
699
55
5
0
232,061
0
W
Neith
8,591
716
42
4
0
210,910
3
W
Ah Muzen Cab
8,161
680
59
5
0
205,388
0
L
Merlin
7,669
639
70
6
0
203,673
6
L
Hou Yi
7,177
598
26
2
0
179,834
0
L
Chaac
7,337
611
48
4
0
236,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role