Player Matchup

Sobek
Sobek
Gold IV
NS_medaN
Sobek
Gold IV
Level 112
God Stats
1W - 2L
1,437 SR
Queue Stats
47W - 40L
1,492 MMR
Party 1
Anhur
Anhur
Gold III
NotZenjie
Anhur
Gold III
Level 112
God Stats
8W - 15L
1,807 SR
Queue Stats
305W - 297L
1,502 MMR
Solo
The Morrigan
The Morrigan
Gold V
ProferssorEichel
The Morrigan
Gold V
Level 44
God Stats
4W - 5L
1,737 SR
Queue Stats
110W - 122L
1,447 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Squalo097
Sun Wukong
Gold II
Level 149
God Stats
5W - 4L
1,710 SR
Queue Stats
327W - 338L
1,432 MMR
Solo
Fenrir
Fenrir
Gold IV
xWonaby
Fenrir
Gold IV
Level 119
God Stats
3W - 6L
1,622 SR
Queue Stats
53W - 52L
1,503 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,663 SR
1,475 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,446 SR
1,507 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
BigTy_14
Ymir
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,494 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
CallMeTr0ll
Ao Kuang
Silver II
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
IL_Punitore07
Nu Wa
Silver II
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 43L
1,540 MMR
Solo
Danzaburou
Danzaburou
Gold III
aris21pana
Danzaburou
Gold III
Level 129
God Stats
6W - 9L
1,228 SR
Queue Stats
432W - 426L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NS_medaN
Sobek
15
0 / 6 / 9
10,179
392
9,458
24,982
28,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
NotZenjie
Anhur
19
4 / 3 / 6
12,040
463
16,410
14,574
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
ProferssorEichel
The Morrigan
18
4 / 5 / 5
11,900
458
13,520
13,896
6,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Squalo097
Sun Wukong
19
1 / 5 / 3
11,800
454
6,361
20,670
20,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
xWonaby
Fenrir
20
9 / 5 / 3
13,403
516
17,231
26,138
14,664
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SetArachneCu ChulainnAnubisApollo

VS

Bans
BakasuraHadesCthulhuScyllaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 3 / 13
14,578
561
19,829
21,759
29,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
18
1 / 5 / 11
11,251
433
7,152
15,851
12,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
CallMeTr0ll
Ao Kuang
20
14 / 0 / 7
16,774
645
21,227
23,052
12,450
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 6 / 6
13,100
504
15,879
13,701
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
aris21pana
Danzaburou
20
2 / 4 / 4
13,800
531
13,468
22,542
8,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
18
Kills
24
24
Deaths
18
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
13
3.17
W
Ymir
1
5
11
1.3
W
Ao Kuang
CallMeTr0ll
Ao Kuang
14
0
7
17.5
W
4
6
6
1.17
L
Sobek
NS_medaN
Sobek
0
6
9
0.75
L
Anhur
NotZenjie
Anhur
4
3
6
2.33
L
The Morrigan
ProferssorEichel
The Morrigan
4
5
5
1.3
L
Sun Wukong
Squalo097
Sun Wukong
1
5
3
0.5
W
Danzaburou
aris21pana
Danzaburou
2
4
4
1
L
Fenrir
xWonaby
Fenrir
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,980
Damage
77,555
100,260
Taken
96,905
76,480
Mitigated
68,258
24,257
Healing
38,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,829
3,093
0
10,470
21,759
29,658
999
2,406
19,271
15,057
96,345
W
Ymir
7,152
597
0
1,645
15,851
12,521
451
4,160
11,550
35,109
0
W
Ao Kuang
CallMeTr0ll
Ao Kuang
21,227
4,361
0
12,199
23,052
12,450
1,646
4,177
18,726
166,113
0
W
15,879
2,831
0
2,630
13,701
4,943
1,506
4,636
8,807
88,289
0
L
Sobek
NS_medaN
Sobek
9,458
587
0
5,388
24,982
28,274
186
12,977
11,948
32,325
0
L
Anhur
NotZenjie
Anhur
16,410
7,938
0
3,808
14,574
7,200
536
6,656
7,868
0
101,178
L
The Morrigan
ProferssorEichel
The Morrigan
13,520
694
0
1,022
13,896
6,006
434
8,417
5,351
80,700
2,969
L
Sun Wukong
Squalo097
Sun Wukong
6,361
1,308
0
3,465
20,670
20,336
0
7,095
13,000
0
66,183
W
Danzaburou
aris21pana
Danzaburou
13,468
7,531
0
11,602
22,542
8,686
4,282
4,898
17,511
0
114,130
L
Fenrir
xWonaby
Fenrir
17,231
2,826
0
10,574
26,138
14,664
562
11,027
14,986
0
113,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,322
Gold Earned
69,503
654
Minions Killed
733
0
Camps Cleared
0
2,162,299
Distance Traveled
2,339,654
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,578
561
173
7
0
461,086
0
W
Ymir
11,251
433
46
2
0
444,344
7
W
Ao Kuang
16,774
645
209
8
0
572,541
6
W
Nu Wa
13,100
504
126
5
0
430,381
0
L
Sobek
10,179
392
29
1
0
477,200
8
L
Anhur
12,040
463
171
7
0
376,295
2
L
The Morrigan
11,900
458
138
5
0
414,328
5
L
Sun Wukong
11,800
454
145
6
0
393,381
4
W
Danzaburou
13,800
531
179
7
0
431,302
0
L
Fenrir
13,403
516
171
7
0
501,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role