Player Matchup

Ra
Ra
Bigmaximus373
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
IOskyStylesI
Olorun
Level 8
God Stats
5W - 5L
1,667 SR
Queue Stats
9W - 8L
1,595 Elo+
Solo
Agni
Agni
SOLDADOR2800
Agni
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 46L
1,157 Elo+
Solo
Odin
Odin
THER1GHTHAND
Odin
Level 13
God Stats
1W - 2L
1,289 SR
Queue Stats
48W - 49L
1,420 Elo+
Solo
Nemesis
Nemesis
三清洞箫
Nemesis
Level 17
God Stats
2W - 3L
1,483 SR
Queue Stats
15W - 19L
1,428 Elo+
Solo
Team Averages
Level 11
1,488 SR
1,420 Elo+

VS

Team Averages
Level 22
1,466 SR
1,489 Elo+
Bellona
Bellona
Bymichael55
Bellona
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 153L
1,727 Elo+
Solo
Nemesis
Nemesis
Cali_King234
Nemesis
Level 27
God Stats
23W - 30L
1,418 SR
Queue Stats
81W - 85L
1,394 Elo+
Solo
Neith
Neith
JonnyQuest415
Neith
Level 6
God Stats
241W - 228L
1,478 SR
Queue Stats
396W - 452L
1,346 Elo+
Solo
Anubis
Anubis
ToXiC_VeNoM_916
Anubis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 35L
1,768 Elo+
Solo
Ares
Ares
uhmMvster_J
Ares
Level 29
God Stats
6W - 6L
1,436 SR
Queue Stats
140W - 139L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,568
870
3,714
9,431
2,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
15
1 / 7 / 3
9,944
904
9,180
14,110
5,060
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 8 / 2
9,542
867
4,843
13,702
4,779
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 1
9,499
864
5,725
14,072
9,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
三清洞箫
Nemesis
15
1 / 6 / 3
9,836
894
11,526
14,392
4,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bymichael55
Bellona
17
9 / 1 / 14
11,627
1,057
16,976
14,828
11,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Cali_King234
Nemesis
18
5 / 0 / 15
11,535
1,049
8,575
7,706
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 1 / 14
11,898
1,082
13,437
3,625
1,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 1 / 11
11,785
1,071
14,202
7,582
4,637
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 1 / 18
11,913
1,083
7,483
9,913
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
103
4
Kills
31
31
Deaths
4
11
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Bellona
Bymichael55
Bellona
9
1
14
16
W
Nemesis
Cali_King234
Nemesis
5
0
15
12.5
L
Olorun
1
7
3
0.36
W
7
1
14
14
L
0
8
2
0.13
L
1
4
1
0.38
W
7
1
11
12.5
W
3
1
18
12
L
Nemesis
三清洞箫
Nemesis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,988
Damage
60,673
65,707
Taken
43,654
26,737
Mitigated
33,656
3,965
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,714
691
15
15
9,431
2,937
0
1,783
7,648
12,030
0
W
Bellona
Bymichael55
Bellona
16,976
6,132
255
2,467
14,828
11,133
0
4,347
8,897
0
27,881
W
Nemesis
Cali_King234
Nemesis
8,575
4,203
0
2,665
7,706
5,269
0
3,802
3,904
0
33,547
L
Olorun
9,180
4,963
394
1,859
14,110
5,060
0
4,804
9,306
27,077
0
W
13,437
9,043
0
1,365
3,625
1,524
0
1,453
2,172
0
23,593
L
4,843
1,089
0
631
13,702
4,779
0
5,959
7,743
15,320
0
L
5,725
2,645
0
0
14,072
9,633
0
4,993
9,079
197
12,200
W
14,202
1,237
601
4,586
7,582
4,637
0
3,181
4,401
43,201
0
W
7,483
1,101
0
1,146
9,913
11,093
0
5,114
4,799
14,897
0
L
Nemesis
三清洞箫
Nemesis
11,526
4,200
0
1,051
14,392
4,328
0
4,146
10,246
0
24,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,389
Gold Earned
58,758
130
Minions Killed
218
4
Camps Cleared
5
693,091
Distance Traveled
978,212
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,568
870
25
2
1
99,420
2
W
Bellona
11,627
1,057
21
2
0
222,802
0
W
Nemesis
11,535
1,049
63
6
2
216,312
0
L
Olorun
9,944
904
31
3
1
129,538
0
W
Neith
11,898
1,082
33
3
2
187,377
0
L
Agni
9,542
867
26
2
0
93,867
2
L
Odin
9,499
864
15
1
0
149,814
1
W
Anubis
11,785
1,071
84
8
0
139,013
0
W
Ares
11,913
1,083
17
2
1
212,708
0
L
Nemesis
9,836
894
33
3
2
220,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role