Player Matchup

Cerberus
Cerberus
Baklak
Cerberus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 33L
1,482 Elo+
Party 2
Da Ji
Da Ji
QueenAi
Da Ji
Level 128
God Stats
1W - 3L
1,377 SR
Queue Stats
28W - 23L
1,591 Elo+
Solo
Anubis
Anubis
nellmon
Anubis
Level 60
God Stats
3W - 5L
1,675 SR
Queue Stats
6W - 9L
1,511 Elo+
Party 2
Team Averages
Level 85
1,517 SR
1,528 Elo+

VS

Team Averages
Level 116
1,632 SR
1,697 Elo+
Apollo
Apollo
Alpha2772
Apollo
Level 157
God Stats
1W - 0L
1,642 SR
Queue Stats
240W - 103L
1,725 Elo+
Party 1
Janus
Janus
TPP2412
Janus
Level 131
God Stats
4W - 6L
1,636 SR
Queue Stats
342W - 174L
1,736 Elo+
Party 1
Khepri
Khepri
rKid4205723
Khepri
Level 61
God Stats
4W - 1L
1,618 SR
Queue Stats
168W - 122L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baklak
Cerberus
12
1 / 3 / 9
8,771
627
4,686
14,111
10,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
QueenAi
Da Ji
13
4 / 4 / 4
9,401
672
9,918
10,175
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
nellmon
Anubis
12
5 / 4 / 5
9,849
704
4,775
9,627
4,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alpha2772
Apollo
13
6 / 5 / 4
10,192
728
11,147
10,616
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
TPP2412
Janus
14
3 / 3 / 6
10,128
723
9,857
7,226
3,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
2 / 3 / 9
10,775
770
4,320
9,144
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
10
Kills
11
11
Deaths
11
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alpha2772
Apollo
6
5
4
1.6
L
Cerberus
Baklak
Cerberus
1
3
9
1.83
L
Da Ji
QueenAi
Da Ji
4
4
4
1.5
W
Janus
TPP2412
Janus
3
3
6
2
L
Anubis
nellmon
Anubis
5
4
5
1.88
W
Khepri
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,379
Damage
25,324
33,913
Taken
26,986
18,995
Mitigated
14,918
6,029
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alpha2772
Apollo
11,147
7,131
0
2,305
10,616
4,411
3,071
3,022
7,594
0
51,063
L
Cerberus
Baklak
Cerberus
4,686
284
0
2,397
14,111
10,497
0
6,018
8,093
18,125
0
L
Da Ji
QueenAi
Da Ji
9,918
4,356
0
833
10,175
4,362
0
4,552
5,623
0
34,962
W
Janus
TPP2412
Janus
9,857
770
0
1,081
7,226
3,844
328
2,750
4,476
61,537
0
L
Anubis
nellmon
Anubis
4,775
128
0
2,799
9,627
4,136
0
3,674
5,953
37,931
0
W
Khepri
4,320
924
0
1,801
9,144
6,663
82
3,729
5,415
14,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,021
Gold Earned
31,095
136
Minions Killed
192
0
Camps Cleared
0
681,901
Distance Traveled
726,663
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,192
728
71
5
0
225,744
4
L
Cerberus
8,771
627
35
3
0
232,814
0
L
Da Ji
9,401
672
49
4
0
252,719
1
W
Janus
10,128
723
104
7
0
235,448
3
L
Anubis
9,849
704
52
4
0
196,368
2
W
Khepri
10,775
770
17
1
0
265,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role