Player Matchup

Cabrakan
Cabrakan
DaraSanders
Cabrakan
Level 27
God Stats
17W - 11L
1,437 SR
Queue Stats
28W - 23L
1,060 Elo+
Party 1
Ullr
Ullr
Madivams
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,254 Elo+
Solo
Nu Wa
Nu Wa
Vaalbert
Nu Wa
Level 66
God Stats
1W - 4L
1,558 SR
Queue Stats
70W - 45L
1,566 Elo+
Party 1
Team Averages
Level 36
1,498 SR
1,294 Elo+

VS

Team Averages
Level 30
1,638 SR
1,475 Elo+
Ra
Ra
IbbuCha1
Ra
Level 48
God Stats
19W - 21L
1,568 SR
Queue Stats
319W - 375L
1,494 Elo+
Solo
Fenrir
Fenrir
SauriosSam3
Fenrir
Level 18
God Stats
5W - 3L
1,845 SR
Queue Stats
19W - 18L
1,431 Elo+
Solo
Ares
Ares
handler12
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaraSanders
Cabrakan
17
4 / 2 / 10
14,072
640
15,646
18,258
27,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
14
2 / 12 / 9
12,785
581
12,685
20,567
7,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Nu Wa
Vaalbert
Nu Wa
19
9 / 1 / 6
15,273
694
30,457
8,981
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 10
13,755
625
16,577
19,289
12,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
17
7 / 7 / 6
14,899
677
11,363
20,926
9,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
17
3 / 5 / 9
14,536
661
9,395
33,045
36,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
15
Kills
13
15
Deaths
15
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DaraSanders
Cabrakan
4
2
10
4.5
L
3
3
10
2.67
W
Ullr
2
12
9
0.54
L
Fenrir
7
7
6
1.43
W
Nu Wa
Vaalbert
Nu Wa
9
1
6
12
L
Ares
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,788
Damage
37,335
47,806
Taken
73,260
39,423
Mitigated
58,565
9,488
Healing
23,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DaraSanders
Cabrakan
15,646
1,345
0
2,728
18,258
27,520
413
9,437
8,821
47,574
0
L
16,577
2,357
8,450
7,795
19,289
12,159
105
13,466
5,301
142,978
0
W
Ullr
12,685
8,098
0
1,639
20,567
7,764
975
10,690
9,877
0
26,455
L
Fenrir
11,363
1,888
0
3,023
20,926
9,563
754
13,093
7,525
0
38,049
W
Nu Wa
Vaalbert
Nu Wa
30,457
8,255
906
4,215
8,981
4,139
950
5,855
3,126
116,328
0
L
Ares
9,395
1,048
0
4,443
33,045
36,843
246
18,677
13,534
23,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,130
Gold Earned
43,190
224
Minions Killed
268
0
Camps Cleared
0
1,025,007
Distance Traveled
1,136,938
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,072
640
58
3
0
366,650
1
L
Ra
13,755
625
216
10
0
394,335
5
W
Ullr
12,785
581
30
1
0
292,921
1
L
Fenrir
14,899
677
33
2
0
362,352
13
W
Nu Wa
15,273
694
136
6
0
365,436
13
L
Ares
14,536
661
19
1
0
380,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role