Player Matchup

Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Bronze III
FopeDiend
Izanami
Bronze III
Level 55
God Stats
0W - 1L
1,651 SR
Queue Stats
3W - 5L
1,407 MMR
Solo
Ah Puch
Ah Puch
Gold III
Mininglite
Ah Puch
Gold III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,544 MMR
Party 2
Athena
Athena
Bronze III
NotRealBirdRing
Athena
Bronze III
Level 73
God Stats
2W - 1L
1,599 SR
Queue Stats
14W - 10L
1,376 MMR
Party 3
Bellona
Bellona
Gold V
World Unlock
Bellona
Gold V
Level 108
God Stats
31W - 31L
1,599 SR
Queue Stats
100W - 110L
1,235 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,570 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,537 SR
1,425 MMR
Neith
Neith
Platinum IV
Almightyjdp
Neith
Platinum IV
Level 155
God Stats
6W - 8L
1,216 SR
Queue Stats
277W - 251L
1,715 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
GELITO408
Sun Wukong
Gold IV
Level 149
God Stats
17W - 12L
1,690 SR
Queue Stats
704W - 713L
1,373 MMR
Solo
Fenrir
Fenrir
Gold IV
IIIIIIIIIII6432
Fenrir
Gold IV
Level 113
God Stats
9W - 3L
1,783 SR
Queue Stats
258W - 258L
1,394 MMR
Solo
Sobek
Sobek
Silver II
I_Need_A_Nerf03
Sobek
Silver II
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 87L
1,262 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
Nappi Boi Q
The Morrigan
Gold IV
Level 126
God Stats
3W - 15L
1,496 SR
Queue Stats
225W - 229L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 2 / 0
3,123
625
1,871
3,967
1,172
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
FopeDiend
Izanami
3
0 / 2 / 2
2,947
589
1,678
2,397
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Ah Puch
Mininglite
Ah Puch
5
0 / 2 / 0
3,235
647
1,374
2,058
405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
2 / 1 / 0
3,364
673
1,578
3,877
1,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
World Unlock
Bellona
6
0 / 1 / 0
3,448
690
273
3,223
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
ScyllaDanzaburouCthulhuCu ChulainnTsukuyomi

VS

Bans
SetGebPoseidonKhepriJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,692
738
3,026
1,963
406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GELITO408
Sun Wukong
7
1 / 0 / 1
3,926
785
1,869
3,280
1,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
5 / 0 / 0
4,406
881
2,431
2,686
746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 1 / 2
3,505
701
1,183
3,433
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Nappi Boi Q
The Morrigan
6
0 / 0 / 2
3,724
745
1,198
1,730
516
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
8
8
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
2
1
0
2
L
Izanami
FopeDiend
Izanami
0
2
2
0.5
W
Sun Wukong
GELITO408
Sun Wukong
1
0
1
1.5
W
5
0
0
5
W
0
1
2
1
L
Ah Puch
Mininglite
Ah Puch
0
2
0
0
W
The Morrigan
Nappi Boi Q
The Morrigan
0
0
2
1
L
2
1
0
2
L
Bellona
World Unlock
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,774
Damage
9,707
15,522
Taken
13,092
4,719
Mitigated
4,421
4,894
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,871
205
0
1,356
3,967
1,172
0
0
3,967
0
10,303
W
3,026
1,840
0
300
1,963
406
0
777
1,186
0
14,121
L
Izanami
FopeDiend
Izanami
1,678
1,362
0
820
2,397
456
0
368
2,029
0
7,295
W
Sun Wukong
GELITO408
Sun Wukong
1,869
231
0
1,178
3,280
1,130
0
0
3,280
0
16,746
W
2,431
342
0
1,732
2,686
746
0
195
2,491
0
13,524
W
1,183
58
111
2,186
3,433
1,623
0
801
2,632
6,237
0
L
Ah Puch
Mininglite
Ah Puch
1,374
117
0
379
2,058
405
0
548
1,510
12,257
0
W
The Morrigan
Nappi Boi Q
The Morrigan
1,198
46
0
562
1,730
516
0
1,179
551
13,916
207
L
1,578
793
0
1,241
3,877
1,503
0
677
3,200
5,600
0
L
Bellona
World Unlock
Bellona
273
97
0
1,098
3,223
1,183
0
581
2,642
0
10,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,117
Gold Earned
19,253
97
Minions Killed
141
0
Camps Cleared
0
463,271
Distance Traveled
487,249
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,123
625
21
4
0
95,269
0
W
Neith
3,692
738
31
6
0
88,839
0
L
Izanami
2,947
589
11
2
0
57,910
0
W
Sun Wukong
3,926
785
34
7
0
91,641
1
W
Fenrir
4,406
881
37
7
0
110,829
2
W
Sobek
3,505
701
6
1
0
98,091
1
L
Ah Puch
3,235
647
22
4
0
94,023
1
W
The Morrigan
3,724
745
33
7
0
97,849
0
L
Athena
3,364
673
8
2
0
106,091
0
L
Bellona
3,448
690
35
7
0
109,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role