Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Aftab190
Skadi
Level 25
God Stats
83W - 81L
1,520 SR
Queue Stats
224W - 295L
1,364 Elo+
Party 1
The Morrigan
The Morrigan
Enam2014
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,330 Elo+
Solo
Achilles
Achilles
Guichoso-_-
Achilles
Level 26
God Stats
1W - 1L
1,263 SR
Queue Stats
82W - 82L
1,445 Elo+
Solo
Nemesis
Nemesis
Mojo24_
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 297L
1,376 Elo+
Party 1
Team Averages
Level 18
1,457 SR
1,403 Elo+

VS

Team Averages
Level 11
1,485 SR
1,444 Elo+
Chang'e
Chang'e
KingjoshMC06
Chang'e
Level 21
God Stats
25W - 24L
1,394 SR
Queue Stats
221W - 226L
1,304 Elo+
Party 2
Skadi
Skadi
Natjonat_rsb
Skadi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ares
Ares
buengo
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 3
Camazotz
Camazotz
jtepump
Camazotz
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
mrJTE59
Anhur
Level 8
God Stats
2W - 6L
1,531 SR
Queue Stats
42W - 63L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
6 / 0 / 9
7,358
613
4,807
6,315
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Aftab190
Skadi
12
10 / 0 / 7
7,530
628
7,966
3,474
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Enam2014
The Morrigan
8
2 / 9 / 6
6,008
501
1,786
7,738
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Guichoso-_-
Achilles
12
7 / 1 / 3
7,336
611
9,754
9,274
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Mojo24_
Nemesis
9
6 / 3 / 3
6,755
563
5,607
8,723
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingjoshMC06
Chang'e
11
8 / 4 / 2
7,409
617
9,995
10,849
3,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 8 / 0
4,360
363
482
6,445
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
buengo
Ares
6
2 / 9 / 2
5,515
460
729
9,594
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
jtepump
Camazotz
9
1 / 5 / 3
5,922
494
4,236
10,232
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
mrJTE59
Anhur
9
0 / 8 / 0
5,043
420
3,165
8,387
2,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
31
Kills
11
13
Deaths
34
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
9
10.5
W
Skadi
Aftab190
Skadi
10
0
7
13.5
W
The Morrigan
Enam2014
The Morrigan
2
9
6
0.56
W
Achilles
Guichoso-_-
Achilles
7
1
3
8.5
L
Chang'e
KingjoshMC06
Chang'e
8
4
2
2.25
W
Nemesis
Mojo24_
Nemesis
6
3
3
2.5
L
0
8
0
0
L
Ares
buengo
Ares
2
9
2
0.33
L
Camazotz
jtepump
Camazotz
1
5
3
0.5
L
Anhur
mrJTE59
Anhur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,920
Damage
18,607
35,524
Taken
45,507
15,111
Mitigated
16,098
7,642
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,807
587
275
1,759
6,315
3,644
657
216
6,099
16,385
0
W
Skadi
Aftab190
Skadi
7,966
4,298
0
911
3,474
756
1,885
0
3,474
0
32,549
W
The Morrigan
Enam2014
The Morrigan
1,786
1,205
0
0
7,738
2,513
0
3,076
4,662
9,012
0
W
Achilles
Guichoso-_-
Achilles
9,754
4,325
117
3,016
9,274
5,384
154
3,587
5,687
0
41,775
L
Chang'e
KingjoshMC06
Chang'e
9,995
1,784
1,269
5,545
10,849
3,710
1,827
446
10,203
37,895
0
W
Nemesis
Mojo24_
Nemesis
5,607
2,544
0
1,564
8,723
2,814
565
3,845
4,878
0
18,328
L
482
115
0
0
6,445
1,678
0
563
5,782
0
2,701
L
Ares
buengo
Ares
729
729
0
59
9,594
5,290
19
1,856
7,518
1,942
0
L
Camazotz
jtepump
Camazotz
4,236
1,651
0
3,023
10,232
2,931
0
1,306
8,901
0
19,757
L
Anhur
mrJTE59
Anhur
3,165
1,634
0
0
8,387
2,489
0
2,302
6,085
0
16,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
28,249
197
Minions Killed
144
0
Camps Cleared
0
1,073,382
Distance Traveled
1,091,434
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,358
613
27
2
0
233,403
9
W
Skadi
7,530
628
46
4
0
204,997
0
W
The Morrigan
6,008
501
23
2
0
185,951
0
W
Achilles
7,336
611
69
6
0
202,130
4
L
Chang'e
7,409
617
66
6
0
219,625
0
W
Nemesis
6,755
563
32
3
0
246,901
0
L
Skadi
4,360
363
5
0
0
240,471
2
L
Ares
5,515
460
2
0
0
213,558
0
L
Camazotz
5,922
494
48
4
0
222,734
1
L
Anhur
5,043
420
23
2
0
195,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role