Player Matchup

Jormungandr
Jormungandr
TVZombie16
Jormungandr
Level 2
God Stats
1W - 2L
1,706 SR
Queue Stats
2W - 6L
1,609 Elo+
Party 1
Cerberus
Cerberus
Tigerdan11
Cerberus
Level 9
God Stats
10W - 9L
1,536 SR
Queue Stats
45W - 55L
1,377 Elo+
Party 1
Izanami
Izanami
joshyboy19
Izanami
Level 9
God Stats
20W - 15L
1,510 SR
Queue Stats
20W - 25L
1,296 Elo+
Solo
Mulan
Mulan
缘起月煌
Mulan
Level 15
God Stats
5W - 7L
1,415 SR
Queue Stats
130W - 120L
1,440 Elo+
Party 3
Bellona
Bellona
逐夜临光
Bellona
Level 10
God Stats
33W - 35L
1,494 SR
Queue Stats
103W - 96L
1,401 Elo+
Party 3
Team Averages
Level 9
1,532 SR
1,425 Elo+

VS

Team Averages
Level 22
1,523 SR
1,446 Elo+
Ratatoskr
Ratatoskr
Kardot
Ratatoskr
Level 36
God Stats
9W - 6L
1,500 SR
Queue Stats
423W - 346L
1,558 Elo+
Party 2
Anubis
Anubis
Moltev
Anubis
Level 21
God Stats
75W - 44L
1,679 SR
Queue Stats
182W - 137L
1,593 Elo+
Party 2
Bellona
Bellona
Raldim
Bellona
Level 17
God Stats
136W - 107L
1,634 SR
Queue Stats
136W - 108L
1,579 Elo+
Party 2
Artio
Artio
SantaGunner156
Artio
Level 15
God Stats
6W - 5L
1,461 SR
Queue Stats
19W - 16L
1,347 Elo+
Solo
Fenrir
Fenrir
wo0dsi3_zzz
Fenrir
Level 23
God Stats
4W - 4L
1,340 SR
Queue Stats
133W - 163L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TVZombie16
Jormungandr
18
3 / 6 / 13
11,569
1,052
8,423
16,678
15,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Tigerdan11
Cerberus
18
2 / 9 / 16
11,517
1,047
12,841
33,664
31,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
joshyboy19
Izanami
18
7 / 14 / 9
12,581
1,144
17,291
24,254
8,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 6 / 12
13,155
1,196
25,699
23,534
27,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
逐夜临光
Bellona
18
4 / 14 / 14
11,936
1,085
19,895
28,664
15,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kardot
Ratatoskr
20
10 / 4 / 24
13,512
1,228
22,977
13,407
10,925
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Moltev
Anubis
20
23 / 2 / 21
18,106
1,646
53,149
20,476
11,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Raldim
Bellona
20
8 / 6 / 25
13,159
1,196
19,346
22,054
20,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 5 / 23
12,550
1,141
17,515
24,085
17,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
18
3 / 7 / 18
11,037
1,003
5,630
13,355
5,947

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
160
24
Kills
49
49
Deaths
24
64
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Kardot
Ratatoskr
10
4
24
5.5
W
Anubis
Moltev
Anubis
23
2
21
16.75
W
Bellona
Raldim
Bellona
8
6
25
3.42
W
5
5
23
3.3
L
Jormungandr
TVZombie16
Jormungandr
3
6
13
1.58
L
Cerberus
Tigerdan11
Cerberus
2
9
16
1.11
L
Izanami
joshyboy19
Izanami
7
14
9
0.82
W
Fenrir
3
7
18
1.71
L
8
6
12
2.33
L
Bellona
逐夜临光
Bellona
4
14
14
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,149
Damage
118,617
126,794
Taken
93,377
98,380
Mitigated
66,326
12,675
Healing
27,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Kardot
Ratatoskr
22,977
7,402
0
638
13,407
10,925
0
2,346
11,061
0
35,328
W
Anubis
Moltev
Anubis
53,149
5,206
0
13,736
20,476
11,665
0
3,680
16,796
85,732
0
W
Bellona
Raldim
Bellona
19,346
11,259
0
1,342
22,054
20,523
0
5,333
16,721
188
30,017
W
17,515
5,403
3,841
7,411
24,085
17,266
0
7,460
16,625
30,988
0
L
Jormungandr
TVZombie16
Jormungandr
8,423
2,952
0
0
16,678
15,883
0
9,447
6,940
35,520
0
L
Cerberus
Tigerdan11
Cerberus
12,841
689
0
9,231
33,664
31,442
0
16,360
16,784
28,642
0
L
Izanami
joshyboy19
Izanami
17,291
10,430
0
0
24,254
8,030
0
13,666
10,156
0
27,633
W
Fenrir
5,630
978
0
256
13,355
5,947
0
3,421
9,934
0
11,199
L
25,699
3,353
0
1,829
23,534
27,425
0
12,479
10,515
1,296
38,081
L
Bellona
逐夜临光
Bellona
19,895
8,002
0
1,615
28,664
15,600
0
17,088
10,819
0
27,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,758
Gold Earned
68,364
175
Minions Killed
163
3
Camps Cleared
6
954,478
Distance Traveled
983,119
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,512
1,228
28
3
3
218,350
0
W
Anubis
18,106
1,646
76
7
2
177,811
0
W
Bellona
13,159
1,196
27
2
0
188,163
1
W
Artio
12,550
1,141
22
2
1
203,470
0
L
Jormungandr
11,569
1,052
62
6
0
196,838
0
L
Cerberus
11,517
1,047
42
4
2
205,516
1
L
Izanami
12,581
1,144
23
2
1
186,294
0
W
Fenrir
11,037
1,003
10
1
0
195,325
0
L
Mulan
13,155
1,196
32
3
0
201,815
0
L
Bellona
11,936
1,085
16
1
0
164,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role