Player Matchup

Jormungandr
Jormungandr
G3TxR3KTx526
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,751 Elo+
Solo
Anubis
Anubis
Kurtarvinp
Anubis
Level 16
God Stats
31W - 24L
1,538 SR
Queue Stats
55W - 52L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
lll-LuNik-III
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 123L
1,456 Elo+
Solo
Thanatos
Thanatos
soso76_mama
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,650 Elo+
Solo
Neith
Neith
我TM裂开
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,426 Elo+
Solo
Team Averages
Level 12
1,508 SR
1,543 Elo+

VS

Team Averages
Level 12
1,484 SR
1,508 Elo+
Hercules
Hercules
BadIdeaBarbarian
Hercules
Level 16
God Stats
18W - 12L
1,627 SR
Queue Stats
94W - 98L
1,483 Elo+
Solo
Athena
Athena
DaUndeadProdigy
Athena
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 3L
1,777 Elo+
Solo
Izanami
Izanami
Guerlino
Izanami
Level 8
God Stats
4W - 8L
1,355 SR
Queue Stats
13W - 18L
1,373 Elo+
Solo
Zeus
Zeus
La10delPipiMessi
Zeus
Level 21
God Stats
2W - 7L
1,372 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Olorun
Olorun
MackRAF
Olorun
Level 8
God Stats
3W - 3L
1,563 SR
Queue Stats
13W - 14L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
G3TxR3KTx526
Jormungandr
20
8 / 1 / 2
13,816
576
20,991
16,663
15,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Kurtarvinp
Anubis
17
7 / 7 / 5
11,473
478
22,606
16,592
9,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
18
2 / 0 / 6
11,226
468
6,210
16,712
17,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
soso76_mama
Thanatos
7
0 / 9 / 1
7,285
304
662
9,319
2,606
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 10 / 3
10,183
424
8,839
17,102
6,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
11,150
465
10,852
20,076
14,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 4 / 6
13,392
558
20,052
24,388
10,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Guerlino
Izanami
16
0 / 4 / 4
10,206
425
2,768
10,652
5,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 7 / 3
10,625
443
3,026
15,916
14,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
MackRAF
Olorun
19
7 / 4 / 5
12,064
503
17,258
21,043
9,491
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
20
Kills
26
27
Deaths
20
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
11
4
6
3.5
L
Jormungandr
G3TxR3KTx526
Jormungandr
8
1
2
9
W
Izanami
Guerlino
Izanami
0
4
4
0.5
L
Anubis
Kurtarvinp
Anubis
7
7
5
1.36
W
3
7
3
0.64
W
Olorun
MackRAF
Olorun
7
4
5
2.38
L
Kuzenbo
2
0
6
5
L
Thanatos
soso76_mama
Thanatos
0
9
1
0.06
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,308
Damage
53,956
76,388
Taken
92,075
51,178
Mitigated
53,975
18,401
Healing
31,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,852
3,177
0
7,065
20,076
14,240
462
13,719
5,982
0
59,486
W
20,052
6,104
0
9,792
24,388
10,606
72
10,412
13,851
113,808
0
L
Jormungandr
G3TxR3KTx526
Jormungandr
20,991
5,481
0
5,808
16,663
15,368
375
8,747
7,838
102,765
0
W
Izanami
Guerlino
Izanami
2,768
1,646
0
417
10,652
5,427
712
3,987
6,590
0
70,129
L
Anubis
Kurtarvinp
Anubis
22,606
1,210
0
6,052
16,592
9,053
76
7,707
8,785
66,867
0
W
3,026
659
0
2,136
15,916
14,211
948
11,724
4,071
46,273
0
W
Olorun
MackRAF
Olorun
17,258
8,247
760
11,303
21,043
9,491
3,007
9,119
11,774
88,241
0
L
Kuzenbo
6,210
1,674
246
1,416
16,712
17,366
1,075
9,605
7,086
48,511
0
L
Thanatos
soso76_mama
Thanatos
662
144
0
1,621
9,319
2,606
51
4,917
4,402
0
13,461
L
8,839
4,988
0
3,258
17,102
6,785
280
9,360
7,692
0
64,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,983
Gold Earned
57,437
480
Minions Killed
585
0
Camps Cleared
0
1,888,803
Distance Traveled
2,149,945
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,150
465
114
5
0
432,097
1
W
Athena
13,392
558
142
6
0
476,399
4
L
Jormungandr
13,816
576
176
7
0
422,345
3
W
Izanami
10,206
425
115
5
0
498,036
0
L
Anubis
11,473
478
102
4
0
399,568
0
W
Zeus
10,625
443
85
4
0
387,835
7
W
Olorun
12,064
503
129
5
0
355,578
3
L
Kuzenbo
11,226
468
81
3
0
454,496
1
L
Thanatos
7,285
304
24
1
0
227,877
0
L
Neith
10,183
424
97
4
0
384,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role