Player Matchup

Sylvanus
Sylvanus
ElKaKaroto
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Geoten28
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Noxsi
Nu Wa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 119L
1,564 Elo+
Party 1
Chaac
Chaac
Unranker
Chaac
Level 132
God Stats
2W - 7L
1,365 SR
Queue Stats
52W - 77L
1,395 Elo+
Solo
Izanami
Izanami
lincenortico
Izanami
Level 32
God Stats
16W - 7L
1,542 SR
Queue Stats
27W - 16L
1,582 Elo+
Party 1
Team Averages
Level 101
1,481 SR
1,508 Elo+

VS

Team Averages
Level 98
1,537 SR
1,465 Elo+
Medusa
Medusa
AVDLM
Medusa
Level 48
God Stats
95W - 85L
1,661 SR
Queue Stats
282W - 264L
1,524 Elo+
Party 2
Bellona
Bellona
Clawford-_
Bellona
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 106L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
DominaDiaboli
Nu Wa
Level 71
God Stats
99W - 96L
1,488 SR
Queue Stats
190W - 208L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
GabMarks
Baron Samedi
Level 156
God Stats
9W - 13L
1,410 SR
Queue Stats
627W - 693L
1,385 Elo+
Solo
Xing Tian
Xing Tian
MeddieFrercury
Xing Tian
Level 128
God Stats
15W - 9L
1,627 SR
Queue Stats
1,043W - 1,157L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElKaKaroto
Sylvanus
13
1 / 5 / 4
8,322
362
7,022
17,631
15,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Geoten28
Fenrir
16
7 / 6 / 8
10,871
473
14,365
21,380
8,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Noxsi
Nu Wa
16
3 / 5 / 1
10,403
452
8,068
14,197
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Unranker
Chaac
18
5 / 3 / 1
11,532
501
14,669
19,370
22,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
lincenortico
Izanami
14
0 / 9 / 2
8,760
381
5,588
18,392
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AVDLM
Medusa
20
18 / 1 / 6
14,957
650
30,166
18,835
8,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Clawford-_
Bellona
15
2 / 3 / 15
10,420
453
8,806
16,284
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 5 / 11
12,371
538
14,546
12,140
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
GabMarks
Baron Samedi
18
1 / 6 / 8
11,168
486
7,346
13,076
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
MeddieFrercury
Xing Tian
18
5 / 1 / 9
11,478
499
8,326
16,767
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
16
Kills
28
28
Deaths
16
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
AVDLM
Medusa
18
1
6
21
W
Bellona
Clawford-_
Bellona
2
3
15
3.17
W
2
5
11
1.5
L
Sylvanus
ElKaKaroto
Sylvanus
1
5
4
0.6
W
Baron Samedi
GabMarks
Baron Samedi
1
6
8
0.83
L
Fenrir
Geoten28
Fenrir
7
6
8
1.83
W
Xing Tian
MeddieFrercury
Xing Tian
5
1
9
9.5
L
Nu Wa
Noxsi
Nu Wa
3
5
1
0.7
L
Chaac
Unranker
Chaac
5
3
1
1.83
L
Izanami
lincenortico
Izanami
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,712
Damage
69,190
90,970
Taken
77,102
56,107
Mitigated
42,706
25,499
Healing
26,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AVDLM
Medusa
30,166
17,602
0
9,766
18,835
8,953
3,183
4,214
14,541
0
149,379
W
Bellona
Clawford-_
Bellona
8,806
1,661
0
3,549
16,284
15,338
188
3,126
13,084
0
33,258
W
14,546
3,468
497
3,489
12,140
4,571
1,649
3,852
8,098
83,315
0
L
Sylvanus
ElKaKaroto
Sylvanus
7,022
1,098
1,809
3,187
17,631
15,294
18
5,959
11,494
24,899
5,256
W
Baron Samedi
GabMarks
Baron Samedi
7,346
358
2,433
3,324
13,076
6,081
780
880
12,170
73,860
0
L
Fenrir
Geoten28
Fenrir
14,365
3,313
0
8,504
21,380
8,458
126
8,028
13,110
0
73,821
W
Xing Tian
MeddieFrercury
Xing Tian
8,326
970
0
3,935
16,767
7,763
0
4,261
12,380
64,998
0
L
Nu Wa
Noxsi
Nu Wa
8,068
1,353
0
3,988
14,197
4,420
0
4,968
9,059
84,096
0
L
Chaac
Unranker
Chaac
14,669
1,098
178
4,037
19,370
22,090
137
8,250
10,880
6,051
73,754
L
Izanami
lincenortico
Izanami
5,588
2,671
0
3,796
18,392
5,845
743
2,063
16,209
0
58,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,888
Gold Earned
60,394
554
Minions Killed
643
0
Camps Cleared
0
1,913,631
Distance Traveled
2,059,206
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,957
650
202
9
0
411,768
2
W
Bellona
10,420
453
48
2
0
439,714
7
W
Nu Wa
12,371
538
156
7
0
412,637
3
L
Sylvanus
8,322
362
47
2
0
341,907
1
W
Baron Samedi
11,168
486
125
5
0
376,916
4
L
Fenrir
10,871
473
88
4
0
457,144
4
W
Xing Tian
11,478
499
112
5
0
418,171
0
L
Nu Wa
10,403
452
165
7
0
370,925
2
L
Chaac
11,532
501
158
7
0
383,628
3
L
Izanami
8,760
381
96
4
0
360,027
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role