Player Matchup

Ah Puch
Ah Puch
Real Stoner
Ah Puch
Level 27
God Stats
1W - 0L
1,322 SR
Queue Stats
6W - 9L
1,430 Elo+
Party 2
Artemis
Artemis
Swolax
Artemis
Level 81
God Stats
1W - 0L
1,794 SR
Queue Stats
50W - 42L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
Wet Wet McNasty
Sylvanus
Level 142
God Stats
3W - 4L
1,435 SR
Queue Stats
92W - 105L
1,627 Elo+
Party 2
Team Averages
Level 83
1,517 SR
1,539 Elo+

VS

Team Averages
Level 87
1,628 SR
1,589 Elo+
Chaac
Chaac
 
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DilrewDeluxe
Fenrir
Level 103
God Stats
2W - 1L
1,885 SR
Queue Stats
15W - 12L
1,669 Elo+
Party 1
Scylla
Scylla
ThiccGrayson
Scylla
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 110L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Real Stoner
Ah Puch
13
1 / 0 / 10
9,646
643
4,447
9,450
8,295
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Swolax
Artemis
15
10 / 0 / 1
11,583
772
20,687
11,370
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
12
0 / 1 / 11
9,142
609
5,337
10,448
9,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 2 / 0
8,009
534
5,777
14,040
9,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
10
0 / 5 / 1
8,042
536
5,277
14,352
6,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Scylla
12
1 / 4 / 0
8,546
570
11,257
9,305
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Fenrir
0
5
1
0.1
W
Ah Puch
Real Stoner
Ah Puch
1
0
10
6
W
Artemis
Swolax
Artemis
10
0
1
10.5
L
Scylla
1
4
0
0.25
W
Sylvanus
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
22,311
31,268
Taken
37,697
22,850
Mitigated
18,326
16,000
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,777
165
0
3,596
14,040
9,119
0
4,035
10,005
0
21,123
L
Fenrir
5,277
304
0
403
14,352
6,485
0
2,721
11,631
0
15,375
W
Ah Puch
Real Stoner
Ah Puch
4,447
482
0
1,451
9,450
8,295
0
3,642
5,510
29,844
0
W
Artemis
Swolax
Artemis
20,687
11,527
0
4,633
11,370
4,629
3,012
3,404
7,774
0
80,455
L
Scylla
11,257
253
0
2,618
9,305
2,722
0
2,846
6,459
50,764
0
W
Sylvanus
5,337
1,181
5,021
4,895
10,448
9,926
216
3,370
6,704
22,828
3,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
24,597
198
Minions Killed
155
0
Camps Cleared
0
801,910
Distance Traveled
774,207
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,009
534
45
3
0
258,705
0
L
Fenrir
8,042
536
27
2
0
265,863
1
W
Ah Puch
9,646
643
63
4
0
285,647
1
W
Artemis
11,583
772
103
7
0
264,188
4
L
Scylla
8,546
570
83
6
0
249,639
4
W
Sylvanus
9,142
609
32
2
0
252,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role