Player Matchup

Thanatos
Thanatos
DasHolocost
Thanatos
Level 96
God Stats
7W - 4L
1,500 SR
Queue Stats
184W - 200L
1,310 Elo+
Solo
Chaac
Chaac
GudshiBoyyy
Chaac
Level 107
God Stats
10W - 3L
1,692 SR
Queue Stats
216W - 209L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
Hemezzz
Baron Samedi
Level 90
God Stats
7W - 4L
1,675 SR
Queue Stats
90W - 91L
1,573 Elo+
Solo
Poseidon
Poseidon
RunFatBoyRun0416
Poseidon
Level 80
God Stats
25W - 29L
1,500 SR
Queue Stats
647W - 670L
1,475 Elo+
Solo
Medusa
Medusa
honzulka
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,573 SR
1,477 Elo+

VS

Team Averages
Level 93
1,442 SR
1,476 Elo+
Janus
Janus
MIHNEAtheBOSS
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Metrix2030
Sun Wukong
Level 93
God Stats
71W - 55L
1,602 SR
Queue Stats
335W - 350L
1,457 Elo+
Party 1
Anhur
Anhur
lilYema
Anhur
Level 90
God Stats
5W - 13L
1,462 SR
Queue Stats
86W - 83L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
sordcot
Kumbhakarna
Level 149
God Stats
0W - 1L
1,300 SR
Queue Stats
353W - 328L
1,472 Elo+
Solo
Nemesis
Nemesis
xCoconut21
Nemesis
Level 49
God Stats
4W - 7L
1,347 SR
Queue Stats
239W - 218L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DasHolocost
Thanatos
18
4 / 5 / 4
10,544
527
7,949
18,275
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 3 / 6
11,213
561
17,060
22,634
19,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Hemezzz
Baron Samedi
16
5 / 3 / 6
9,607
480
11,791
8,039
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 0 / 4
12,675
634
7,332
6,136
2,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Medusa
honzulka
Medusa
18
6 / 2 / 5
10,971
549
11,854
13,543
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 2
11,304
565
4,805
8,202
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Metrix2030
Sun Wukong
17
4 / 6 / 1
10,495
525
18,796
21,950
19,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
lilYema
Anhur
15
1 / 4 / 3
8,402
420
6,588
11,023
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
sordcot
Kumbhakarna
12
0 / 6 / 5
7,637
382
4,689
18,695
12,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
xCoconut21
Nemesis
16
4 / 5 / 4
9,365
468
8,816
14,274
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
23
Kills
13
13
Deaths
23
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DasHolocost
Thanatos
4
5
4
1.2
W
2
3
6
1.67
W
Baron Samedi
Hemezzz
Baron Samedi
5
3
6
2.67
L
4
2
2
2.5
L
Sun Wukong
Metrix2030
Sun Wukong
4
6
1
0.75
W
6
0
4
8
W
Medusa
honzulka
Medusa
6
2
5
4.25
L
Anhur
lilYema
Anhur
1
4
3
0.63
L
Kumbhakarna
sordcot
Kumbhakarna
0
6
5
0.42
L
Nemesis
xCoconut21
Nemesis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,986
Damage
43,694
68,627
Taken
74,144
38,419
Mitigated
44,176
39,327
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DasHolocost
Thanatos
7,949
2,982
0
14,630
18,275
6,862
1,128
1,054
17,175
0
71,156
W
17,060
3,420
0
11,187
22,634
19,104
149
1,082
21,490
105
81,700
W
Baron Samedi
Hemezzz
Baron Samedi
11,791
562
513
2,499
8,039
4,986
450
2,678
5,315
37,439
0
L
4,805
403
0
734
8,202
2,702
0
1,692
6,440
82,334
0
L
Sun Wukong
Metrix2030
Sun Wukong
18,796
5,720
0
7,421
21,950
19,634
175
1,074
20,876
0
78,424
W
7,332
1,084
0
2,476
6,136
2,354
0
1,392
4,704
104,687
0
W
Medusa
honzulka
Medusa
11,854
5,461
0
8,022
13,543
5,113
690
3,050
10,449
0
89,635
L
Anhur
lilYema
Anhur
6,588
2,520
0
2,092
11,023
3,486
0
3,855
6,878
0
54,668
L
Kumbhakarna
sordcot
Kumbhakarna
4,689
363
0
4,523
18,695
12,455
0
8,113
10,063
23,899
0
L
Nemesis
xCoconut21
Nemesis
8,816
4,300
0
2,327
14,274
5,899
0
3,603
10,659
0
70,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,010
Gold Earned
47,203
714
Minions Killed
572
0
Camps Cleared
0
1,907,486
Distance Traveled
1,856,151
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,544
527
105
5
0
357,897
2
W
Chaac
11,213
561
180
9
0
377,343
7
W
Baron Samedi
9,607
480
74
4
0
368,357
5
L
Janus
11,304
565
186
9
0
420,813
6
L
Sun Wukong
10,495
525
141
7
0
323,133
2
W
Poseidon
12,675
634
221
11
0
450,165
4
W
Medusa
10,971
549
134
7
0
353,724
2
L
Anhur
8,402
420
111
6
0
353,951
5
L
Kumbhakarna
7,637
382
26
1
0
331,758
1
L
Nemesis
9,365
468
108
5
0
426,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role