Player Matchup

Cthulhu
Cthulhu
RaGe296
Cthulhu
Level 66
God Stats
6W - 7L
1,538 SR
Queue Stats
19W - 32L
1,466 Elo+
Party 2
Sobek
Sobek
WarmBlanket1959
Sobek
Level 48
God Stats
4W - 6L
1,741 SR
Queue Stats
24W - 27L
1,593 Elo+
Party 2
Chaac
Chaac
Zabelladonna
Chaac
Level 16
God Stats
7W - 4L
1,548 SR
Queue Stats
23W - 29L
1,670 Elo+
Party 2
Team Averages
Level 43
1,609 SR
1,576 Elo+

VS

Team Averages
Level 80
1,531 SR
1,368 Elo+
Fenrir
Fenrir
Dr_Toboggan427
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 209L
1,243 Elo+
Solo
Bellona
Bellona
HellKaiRose
Bellona
Level 66
God Stats
2W - 3L
1,594 SR
Queue Stats
58W - 97L
1,360 Elo+
Party 1
Chang'e
Chang'e
PincheCristo
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RaGe296
Cthulhu
14
4 / 4 / 7
11,468
717
15,548
16,373
16,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
6 / 5 / 5
11,749
734
10,995
18,802
23,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
7 / 1 / 9
12,282
768
19,399
14,179
12,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 11 / 4
10,451
653
8,508
21,076
8,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
HellKaiRose
Bellona
14
2 / 4 / 8
10,367
648
8,289
17,116
8,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
PincheCristo
Chang'e
14
3 / 2 / 5
9,899
619
12,036
19,049
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
17
Kills
10
10
Deaths
17
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
11
4
0.64
L
Bellona
HellKaiRose
Bellona
2
4
8
1.5
L
Chang'e
PincheCristo
Chang'e
3
2
5
2.75
W
Cthulhu
RaGe296
Cthulhu
4
4
7
1.88
W
6
5
5
1.7
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,942
Damage
28,833
49,354
Taken
57,241
52,247
Mitigated
23,203
11,557
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,508
2,451
501
1,557
21,076
8,239
0
10,232
10,844
0
24,819
L
Bellona
HellKaiRose
Bellona
8,289
3,324
0
639
17,116
8,269
0
8,456
8,660
0
24,372
L
Chang'e
PincheCristo
Chang'e
12,036
763
4,419
8,229
19,049
6,695
0
9,478
9,571
58,501
0
W
Cthulhu
RaGe296
Cthulhu
15,548
277
807
2,050
16,373
16,532
0
4,984
11,389
39,561
0
W
10,995
944
524
3,136
18,802
23,172
499
3,873
14,209
23,593
0
W
19,399
3,495
855
4,185
14,179
12,543
739
3,215
10,964
4,849
66,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
30,717
159
Minions Killed
136
0
Camps Cleared
0
912,617
Distance Traveled
793,024
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,451
653
36
2
0
247,052
1
L
Bellona
10,367
648
30
2
0
274,895
0
L
Chang'e
9,899
619
70
4
0
271,077
1
W
Cthulhu
11,468
717
41
3
0
314,575
0
W
Sobek
11,749
734
24
2
0
278,113
0
W
Chaac
12,282
768
94
6
0
319,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role