Player Matchup

Ratatoskr
Ratatoskr
Gold III
Pain Astro
Ratatoskr
Gold III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 321L
1,467 MMR
Solo
Anhur
Anhur
Gold IV
SOJAof300
Anhur
Gold IV
Level 116
God Stats
4W - 5L
1,727 SR
Queue Stats
405W - 406L
1,421 MMR
Party 1
Fafnir
Fafnir
Bronze III
reric13
Fafnir
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,464 MMR
Solo
Chaac
Chaac
Gold V
trinitydeval
Chaac
Gold V
Level 87
God Stats
10W - 12L
1,673 SR
Queue Stats
64W - 74L
1,483 MMR
Party 1
Scylla
Scylla
Gold I
x417-DonKD
Scylla
Gold I
Level 160
God Stats
3W - 5L
1,672 SR
Queue Stats
356W - 362L
1,471 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,614 SR
1,461 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,627 SR
1,490 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
 
Geb
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze III
DRScenario1v1
Tiamat
Bronze III
Level 104
God Stats
4W - 1L
1,726 SR
Queue Stats
38W - 27L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver I
spytorch
Fenrir
Silver I
Level 57
God Stats
6W - 1L
1,725 SR
Queue Stats
73W - 53L
1,464 MMR
Party 2
Chang'e
Chang'e
Bronze III
squeaker_queen
Chang'e
Bronze III
Level 88
God Stats
38W - 39L
1,685 SR
Queue Stats
182W - 195L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Pain Astro
Ratatoskr
13
1 / 9 / 1
7,831
412
5,697
14,771
4,360
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
SOJAof300
Anhur
15
1 / 5 / 0
8,875
467
9,369
18,806
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
reric13
Fafnir
12
1 / 6 / 1
7,310
385
4,072
10,696
9,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 8 / 0
7,230
381
3,117
16,368
12,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
x417-DonKD
Scylla
16
1 / 4 / 1
9,435
497
3,758
9,675
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Cu ChulainnChronosDanzaburouCthulhuJanus

VS

Bans
Erlang ShenSetSun WukongCupidCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
14 / 1 / 5
12,687
668
11,808
11,319
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
 
Geb
14
0 / 0 / 10
9,491
500
4,141
11,036
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
12 / 1 / 8
13,382
704
25,566
11,858
15,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
spytorch
Fenrir
16
2 / 2 / 8
10,254
540
6,015
13,994
6,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 0 / 2
10,334
544
4,731
8,459
3,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
4
Kills
32
32
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
14
1
5
16.5
W
Geb
 
Geb
0
0
10
5
W
12
1
8
16
L
Ratatoskr
Pain Astro
Ratatoskr
1
9
1
0.17
L
Anhur
SOJAof300
Anhur
1
5
0
0.2
L
Fafnir
reric13
Fafnir
1
6
1
0.25
W
Fenrir
spytorch
Fenrir
2
2
8
3
W
4
0
2
5
L
0
8
0
0
L
Scylla
x417-DonKD
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,013
Damage
52,261
70,316
Taken
56,666
35,087
Mitigated
37,858
14,002
Healing
28,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,808
9,274
0
5,561
11,319
5,077
4,060
2,563
8,672
0
97,823
W
Geb
 
Geb
4,141
453
0
2,641
11,036
8,318
195
628
10,408
22,846
0
W
25,566
2,394
279
5,508
11,858
15,455
4,035
1,406
10,097
105,447
0
L
Ratatoskr
Pain Astro
Ratatoskr
5,697
1,006
0
2,577
14,771
4,360
0
5,759
9,012
0
40,662
L
Anhur
SOJAof300
Anhur
9,369
5,161
0
5,019
18,806
5,663
106
11,955
6,851
0
62,327
L
Fafnir
reric13
Fafnir
4,072
644
0
1,084
10,696
9,593
0
2,887
7,809
14,079
0
W
Fenrir
spytorch
Fenrir
6,015
1,448
0
5,589
13,994
6,004
666
2,162
11,778
0
57,430
W
4,731
633
3,197
5,383
8,459
3,004
1,774
861
7,598
58,417
0
L
3,117
708
0
3,058
16,368
12,270
0
10,554
5,814
0
32,994
L
Scylla
x417-DonKD
Scylla
3,758
548
0
2,264
9,675
3,201
0
3,283
6,392
69,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
56,148
428
Minions Killed
587
0
Camps Cleared
0
1,591,143
Distance Traveled
1,796,284
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,687
668
169
9
0
372,942
3
W
Geb
9,491
500
22
1
0
328,078
6
W
Tiamat
13,382
704
183
10
0
358,019
1
L
Ratatoskr
7,831
412
79
4
0
343,225
1
L
Anhur
8,875
467
111
6
0
277,517
2
L
Fafnir
7,310
385
16
1
0
366,298
0
W
Fenrir
10,254
540
97
5
0
389,070
0
W
Chang'e
10,334
544
116
6
0
348,175
2
L
Chaac
7,230
381
84
4
0
285,888
0
L
Scylla
9,435
497
138
7
0
318,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role