Player Matchup

Da Ji
Da Ji
Dadera
Da Ji
Level 60
God Stats
2W - 3L
1,729 SR
Queue Stats
38W - 60L
1,413 Elo+
Party 1
Ares
Ares
RoyHemlock
Ares
Level 125
God Stats
15W - 15L
1,191 SR
Queue Stats
245W - 290L
1,460 Elo+
Party 1
Tiamat
Tiamat
Xyz720
Tiamat
Level 59
God Stats
18W - 17L
1,479 SR
Queue Stats
130W - 134L
1,515 Elo+
Party 1
Team Averages
Level 81
1,466 SR
1,463 Elo+

VS

Team Averages
Level 13
1,660 SR
1,346 Elo+
Cthulhu
Cthulhu
EndyAdventure
Cthulhu
Level 26
God Stats
30W - 37L
1,498 SR
Queue Stats
109W - 127L
1,420 Elo+
Solo
Chiron
Chiron
NewParty
Chiron
Level 8
God Stats
0W - 3L
1,701 SR
Queue Stats
3W - 6L
1,244 Elo+
Solo
Thanatos
Thanatos
pinky232
Thanatos
Level 6
God Stats
1W - 1L
1,781 SR
Queue Stats
39W - 27L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dadera
Da Ji
14
4 / 6 / 13
10,622
708
13,550
11,964
4,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 5 / 8
12,079
805
10,519
16,507
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
Xyz720
Tiamat
14
4 / 1 / 13
10,533
702
13,852
12,236
10,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 4 / 10
10,213
681
12,750
18,282
17,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
NewParty
Chiron
14
4 / 7 / 7
10,471
698
9,503
14,383
5,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
pinky232
Thanatos
13
7 / 6 / 4
10,392
693
9,207
11,674
4,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
17
Kills
12
12
Deaths
17
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Dadera
Da Ji
4
6
13
1.75
L
Cthulhu
1
4
10
1.5
L
Chiron
NewParty
Chiron
4
7
7
1.07
W
9
5
8
2.6
W
Tiamat
Xyz720
Tiamat
4
1
13
10.5
L
Thanatos
pinky232
Thanatos
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,921
Damage
31,460
40,707
Taken
44,339
30,849
Mitigated
27,994
8,061
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Dadera
Da Ji
13,550
2,636
0
380
11,964
4,423
695
3,339
8,625
0
38,404
L
Cthulhu
12,750
1,436
832
4,923
18,282
17,707
0
10,863
6,947
26,960
0
L
Chiron
NewParty
Chiron
9,503
3,327
993
2,086
14,383
5,680
576
7,410
6,616
0
59,385
W
10,519
450
0
3,057
16,507
16,258
242
6,286
10,221
14,595
0
W
Tiamat
Xyz720
Tiamat
13,852
2,038
400
4,224
12,236
10,168
504
3,185
9,051
44,986
0
L
Thanatos
pinky232
Thanatos
9,207
3,218
0
4,681
11,674
4,607
0
5,487
5,959
0
35,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
31,076
131
Minions Killed
204
0
Camps Cleared
0
792,478
Distance Traveled
771,612
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,622
708
48
3
0
266,772
2
L
Cthulhu
10,213
681
31
2
0
273,259
4
L
Chiron
10,471
698
117
8
0
240,009
4
W
Ares
12,079
805
7
0
0
236,166
1
W
Tiamat
10,533
702
76
5
0
289,540
0
L
Thanatos
10,392
693
56
4
0
258,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role