Player Matchup

Tyr
Tyr
Platinum II
BigCrew-_-
Tyr
Platinum II
Level 86
God Stats
8W - 3L
1,691 SR
Queue Stats
51W - 52L
1,867 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Gattsu slasher
Cabrakan
Diamond III
Level 156
God Stats
29W - 16L
1,973 SR
Queue Stats
316W - 343L
2,169 MMR
Solo
Chang'e
Chang'e
Platinum III
LonelyFawn475867
Chang'e
Platinum III
Level 32
God Stats
10W - 2L
2,081 SR
Queue Stats
56W - 14L
2,132 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 91
1,915 SR
2,056 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,517 SR
2,016 MMR
Janus
Janus
Gold I
Dolphin9376
Janus
Gold I
Level 140
God Stats
0W - 1L
1,304 SR
Queue Stats
28W - 30L
1,812 MMR
Party 1
Fafnir
Fafnir
Platinum IV
MorningStaR8263
Fafnir
Platinum IV
Level 144
God Stats
0W - 5L
1,500 SR
Queue Stats
57W - 74L
1,915 MMR
Party 1
Vamana
Vamana
Diamond III
Xo_FALL3N1_oX
Vamana
Diamond III
Level 156
God Stats
1W - 3L
1,748 SR
Queue Stats
345W - 298L
2,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
12,101
672
10,975
18,041
15,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
16
5 / 1 / 8
13,237
735
7,597
15,932
24,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 10
11,740
652
16,656
11,149
7,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneTiamatCthulhuSobekDanzaburou

VS

Bans
AphroditeScyllaAchillesThothCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
10,254
570
12,376
8,403
3,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 4
11,219
623
6,860
17,710
25,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 5 / 1
11,116
618
12,691
21,737
17,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
4
4
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
1
5
3
0.5
W
Cabrakan
5
1
8
9
W
2
2
10
3.5
L
0
3
4
0.67
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,228
Damage
31,927
45,122
Taken
47,850
47,716
Mitigated
45,875
24,684
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,975
1,110
0
7,663
18,041
15,149
1,306
8,881
8,942
0
56,089
L
12,376
852
0
735
8,403
3,018
113
5,318
3,035
70,455
0
W
Cabrakan
7,597
1,340
0
5,305
15,932
24,772
635
6,674
9,114
25,724
0
W
16,656
907
5,592
6,124
11,149
7,795
1,544
3,956
6,922
86,647
0
L
6,860
1,335
0
2,383
17,710
25,080
52
7,426
10,109
13,967
0
L
12,691
5,683
0
4,329
21,737
17,777
851
11,031
10,381
0
48,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,078
Gold Earned
32,589
219
Minions Killed
182
0
Camps Cleared
0
1,046,916
Distance Traveled
942,434
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,101
672
75
4
0
382,731
4
L
Janus
10,254
570
102
6
0
315,478
3
W
Cabrakan
13,237
735
38
2
0
338,370
7
W
Chang'e
11,740
652
106
6
0
325,815
6
L
Fafnir
11,219
623
14
1
0
322,136
4
L
Vamana
11,116
618
66
4
0
304,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role