Player Matchup

Athena
Athena
Platinum II
CraigelsReturns
Athena
Platinum II
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
167W - 167L
2,006 MMR
Solo
Odin
Odin
Platinum III
Pinoy72011
Odin
Platinum III
Level 128
God Stats
18W - 18L
1,598 SR
Queue Stats
279W - 253L
1,914 MMR
Solo
Apollo
Apollo
Diamond III
SiIence NA
Apollo
Diamond III
Level 155
God Stats
21W - 16L
1,618 SR
Queue Stats
184W - 171L
2,129 MMR
Solo
Janus
Janus
Gold I
beelzebubsbff
Janus
Gold I
Level 64
God Stats
1W - 1L
1,315 SR
Queue Stats
79W - 66L
1,745 MMR
Party 3
Cabrakan
Cabrakan
Platinum I
staychilled
Cabrakan
Platinum I
Level 147
God Stats
13W - 7L
1,822 SR
Queue Stats
48W - 34L
2,137 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,571 SR
1,986 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,544 SR
1,998 MMR
Jing Wei
Jing Wei
Platinum I
Aftermorrow
Jing Wei
Platinum I
Level 160
God Stats
4W - 1L
1,894 SR
Queue Stats
157W - 130L
2,086 MMR
Party 2
Raijin
Raijin
Platinum II
Dave The ADC
Raijin
Platinum II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 26L
2,137 MMR
Party 2
Hel
Hel
Platinum III
GoogzRNG
Hel
Platinum III
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
645W - 634L
1,903 MMR
Solo
Khepri
Khepri
Platinum I
X N1GHTSL4SH X
Khepri
Platinum I
Level 129
God Stats
24W - 23L
1,648 SR
Queue Stats
375W - 368L
1,934 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum I
arian916
Ao Kuang
Platinum I
Level 129
God Stats
5W - 6L
1,176 SR
Queue Stats
358W - 352L
1,931 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 13
10,421
496
12,160
19,029
12,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
6 / 3 / 10
11,272
537
8,482
13,577
9,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
SiIence NA
Apollo
19
10 / 1 / 3
12,624
601
23,101
16,741
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 3 / 12
11,646
555
17,697
12,144
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
staychilled
Cabrakan
15
4 / 2 / 16
10,788
514
9,470
16,554
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
DanzaburouSetTiamatScyllaNemesis

VS

Bans
Guan YuCu ChulainnTsukuyomiHun BatzSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aftermorrow
Jing Wei
17
0 / 6 / 4
10,162
484
8,792
21,477
7,981
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
14
1 / 9 / 5
9,258
441
8,799
16,121
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 9 / 1
9,867
470
10,622
18,585
10,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 6 / 3
7,821
372
4,430
16,811
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
arian916
Ao Kuang
15
6 / 5 / 1
10,081
480
8,788
16,131
7,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
35
Kills
10
13
Deaths
35
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aftermorrow
Jing Wei
0
6
4
0.33
W
7
4
13
3.38
L
Raijin
1
9
5
0.39
L
3
9
1
0.39
W
6
3
10
3.67
W
Apollo
SiIence NA
Apollo
10
1
3
11.5
L
0
6
3
0.25
L
Ao Kuang
arian916
Ao Kuang
6
5
1
1.3
W
8
3
12
4.67
W
Cabrakan
staychilled
Cabrakan
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,910
Damage
41,431
78,045
Taken
89,125
51,690
Mitigated
45,251
22,453
Healing
27,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aftermorrow
Jing Wei
8,792
6,912
0
9,021
21,477
7,981
0
5,099
16,282
0
84,323
W
12,160
2,814
0
5,389
19,029
12,711
384
9,478
9,371
39,542
0
L
Raijin
8,799
379
0
1,816
16,121
6,743
126
9,887
6,029
64,869
0
L
10,622
908
1,718
6,795
18,585
10,366
256
10,009
8,412
53,596
0
W
8,482
2,031
0
2,723
13,577
9,488
168
5,799
7,714
0
65,820
W
Apollo
SiIence NA
Apollo
23,101
12,626
0
9,033
16,741
7,720
3,428
4,675
12,009
0
108,146
L
4,430
138
0
3,926
16,811
12,947
0
5,813
10,854
17,752
0
L
Ao Kuang
arian916
Ao Kuang
8,788
2,155
0
4,410
16,131
7,214
0
7,756
8,221
59,282
0
W
17,697
1,268
0
2,472
12,144
5,215
627
6,274
5,626
80,336
0
W
Cabrakan
staychilled
Cabrakan
9,470
1,257
0
2,836
16,554
16,556
185
5,928
10,515
33,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,751
Gold Earned
47,189
469
Minions Killed
513
0
Camps Cleared
0
2,091,362
Distance Traveled
1,855,350
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,162
484
155
7
0
343,683
7
W
Athena
10,421
496
48
2
0
416,818
0
L
Raijin
9,258
441
135
6
0
340,061
1
L
Hel
9,867
470
107
5
0
375,921
3
W
Odin
11,272
537
110
5
0
438,389
10
W
Apollo
12,624
601
147
7
0
418,031
6
L
Khepri
7,821
372
21
1
0
403,515
1
L
Ao Kuang
10,081
480
95
5
0
392,170
1
W
Janus
11,646
555
123
6
0
425,469
3
W
Cabrakan
10,788
514
41
2
0
392,655
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role