Player Matchup

Set
Set
Nerfherder96
Set
Level 132
God Stats
31W - 18L
1,544 SR
Queue Stats
230W - 198L
1,550 Elo+
Party 1
Chaac
Chaac
YEA jeRM
Chaac
Level 107
God Stats
26W - 18L
1,534 SR
Queue Stats
177W - 187L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
vPooti3T4nGv
Zhong Kui
Level 158
God Stats
5W - 7L
1,524 SR
Queue Stats
828W - 947L
1,478 Elo+
Party 1
Team Averages
Level 132
1,534 SR
1,513 Elo+

VS

Team Averages
Level 135
1,438 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
AGN Numbzie
Tsukuyomi
Level 160
God Stats
15W - 15L
1,590 SR
Queue Stats
96W - 87L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
Architehct
Baron Samedi
Level 100
God Stats
9W - 1L
1,493 SR
Queue Stats
42W - 43L
1,497 Elo+
Party 2
Chaac
Chaac
butttpluggerson
Chaac
Level 145
God Stats
2W - 1L
1,229 SR
Queue Stats
22W - 18L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
12,342
617
11,812
20,333
19,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
YEA jeRM
Chaac
16
4 / 6 / 4
12,509
625
12,673
23,311
24,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
vPooti3T4nGv
Zhong Kui
15
5 / 11 / 5
12,630
632
18,629
31,978
22,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AGN Numbzie
Tsukuyomi
17
6 / 6 / 14
14,148
707
22,767
20,095
9,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Architehct
Baron Samedi
17
3 / 7 / 10
12,944
647
12,059
11,494
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 0 / 9
15,934
797
28,821
23,657
22,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
13
Kills
24
24
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AGN Numbzie
Tsukuyomi
6
6
14
2.17
W
Baron Samedi
Architehct
Baron Samedi
3
7
10
1.14
L
4
7
5
0.93
L
Chaac
YEA jeRM
Chaac
4
6
4
1
W
15
0
9
19.5
L
Zhong Kui
vPooti3T4nGv
Zhong Kui
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,114
Damage
63,647
75,622
Taken
55,246
65,955
Mitigated
37,925
20,961
Healing
22,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AGN Numbzie
Tsukuyomi
22,767
5,105
0
3,989
20,095
9,141
1,916
6,984
12,791
0
76,094
W
Baron Samedi
Architehct
Baron Samedi
12,059
1,033
3,534
2,792
11,494
5,879
265
4,598
6,805
50,218
0
L
11,812
4,453
0
6,213
20,333
19,436
147
2,650
17,683
373
49,029
L
Chaac
YEA jeRM
Chaac
12,673
1,464
0
5,472
23,311
24,251
39
3,631
19,680
0
50,189
W
28,821
12,803
0
12,127
23,657
22,905
794
7,126
16,243
0
91,402
L
Zhong Kui
vPooti3T4nGv
Zhong Kui
18,629
1,766
0
9,276
31,978
22,268
239
5,820
26,158
62,737
3,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,481
Gold Earned
43,026
220
Minions Killed
243
0
Camps Cleared
0
950,903
Distance Traveled
1,091,821
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,148
707
89
4
0
378,319
2
W
Baron Samedi
12,944
647
77
4
0
310,448
2
L
Set
12,342
617
57
3
0
313,439
1
L
Chaac
12,509
625
72
4
0
364,862
1
W
Chaac
15,934
797
77
4
0
403,054
4
L
Zhong Kui
12,630
632
91
5
0
272,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role