Player Matchup

Anhur
Anhur
Bubbert
Anhur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 120L
1,655 Elo+
Party 2
Cthulhu
Cthulhu
GeeVibes
Cthulhu
Level 29
God Stats
7W - 10L
1,412 SR
Queue Stats
370W - 457L
1,299 Elo+
Solo
Kukulkan
Kukulkan
akromn
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
irontoast11
Osiris
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,627 Elo+
Party 2
Bakasura
Bakasura
tsak89
Bakasura
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,252 Elo+
Party 3
Team Averages
Level 28
1,482 SR
1,466 Elo+

VS

Team Averages
Level 25
1,458 SR
1,354 Elo+
Ares
Ares
KritiWasTaken
Ares
Level 17
God Stats
4W - 4L
1,784 SR
Queue Stats
55W - 59L
1,547 Elo+
Solo
Odin
Odin
MrCookieHead
Odin
Level 28
God Stats
1W - 4L
1,115 SR
Queue Stats
1W - 4L
1,172 Elo+
Solo
Arachne
Arachne
NotxPop
Arachne
Level 26
God Stats
3W - 7L
1,501 SR
Queue Stats
28W - 44L
1,311 Elo+
Party 1
Apollo
Apollo
alecberollin
Apollo
Level 24
God Stats
6W - 8L
1,390 SR
Queue Stats
33W - 52L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
人夫的家886
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bubbert
Anhur
12
3 / 5 / 6
7,686
591
4,736
8,637
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GeeVibes
Cthulhu
11
4 / 4 / 2
7,417
571
7,042
8,662
5,066
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
akromn
Kukulkan
10
0 / 6 / 4
6,413
493
3,847
5,651
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
14
13 / 1 / 2
9,144
703
10,263
9,536
6,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
tsak89
Bakasura
9
0 / 4 / 3
6,023
463
1,574
9,142
2,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 5 / 7
6,726
517
5,692
11,108
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 4 / 0
4,614
355
1,416
4,734
1,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
NotxPop
Arachne
10
5 / 4 / 4
6,638
511
4,969
7,569
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
9
2 / 3 / 3
6,175
475
3,209
6,900
1,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
人夫的家886
Sun Wukong
12
6 / 4 / 7
7,939
611
6,498
9,997
7,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
20
Kills
18
20
Deaths
20
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bubbert
Anhur
3
5
6
1.2
W
Cthulhu
GeeVibes
Cthulhu
4
4
2
1.25
L
5
5
7
1.7
L
0
4
0
0
L
Arachne
NotxPop
Arachne
5
4
4
1.75
W
Kukulkan
akromn
Kukulkan
0
6
4
0.33
L
Apollo
2
3
3
1.17
W
Osiris
13
1
2
14
W
Bakasura
tsak89
Bakasura
0
4
3
0.38
L
Sun Wukong
人夫的家886
Sun Wukong
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
21,784
41,628
Taken
40,308
18,543
Mitigated
19,175
9,873
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bubbert
Anhur
4,736
2,483
0
1,859
8,637
2,625
0
813
7,824
0
48,878
W
Cthulhu
GeeVibes
Cthulhu
7,042
1,659
0
780
8,662
5,066
399
1,131
7,531
31,199
0
L
5,692
136
0
1,385
11,108
5,007
0
2,423
8,563
20,806
0
L
1,416
733
0
1,087
4,734
1,905
0
0
4,723
0
7,606
L
Arachne
NotxPop
Arachne
4,969
2,968
0
1,459
7,569
3,148
182
1,770
5,749
0
24,002
W
Kukulkan
akromn
Kukulkan
3,847
1,110
0
0
5,651
1,820
1,030
2,315
3,336
21,935
0
L
Apollo
3,209
2,031
0
0
6,900
1,961
0
1,521
5,373
0
31,452
W
Osiris
10,263
4,877
0
4,317
9,536
6,334
329
616
8,770
0
54,695
W
Bakasura
tsak89
Bakasura
1,574
1,165
0
2,917
9,142
2,698
341
817
8,325
0
27,230
L
Sun Wukong
人夫的家886
Sun Wukong
6,498
1,258
0
2,789
9,997
7,154
91
4,919
4,930
0
29,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
32,092
342
Minions Killed
190
0
Camps Cleared
0
1,227,098
Distance Traveled
1,161,344
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,686
591
75
6
0
247,998
0
W
Cthulhu
7,417
571
60
5
0
249,268
1
L
Ares
6,726
517
23
2
0
218,987
0
L
Odin
4,614
355
15
1
0
116,033
2
L
Arachne
6,638
511
47
4
0
277,466
4
W
Kukulkan
6,413
493
49
4
0
187,298
1
L
Apollo
6,175
475
57
4
0
273,770
2
W
Osiris
9,144
703
109
8
0
246,004
0
W
Bakasura
6,023
463
49
4
0
296,530
0
L
Sun Wukong
7,939
611
48
4
0
275,088
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role