Player Matchup

Tiamat
Tiamat
FZU Joker
Tiamat
Level 13
God Stats
10W - 9L
1,534 SR
Queue Stats
71W - 56L
1,380 Elo+
Solo
Guan Yu
Guan Yu
KufaVampyr
Guan Yu
Level 22
God Stats
7W - 4L
1,264 SR
Queue Stats
99W - 85L
1,594 Elo+
Solo
Scylla
Scylla
OrtoEnsalivado
Scylla
Level 15
God Stats
9W - 3L
1,925 SR
Queue Stats
43W - 39L
1,585 Elo+
Solo
Izanami
Izanami
SgtoPneAlviento
Izanami
Level 17
God Stats
22W - 18L
1,580 SR
Queue Stats
94W - 73L
1,407 Elo+
Solo
Artio
Artio
marianotestado
Artio
Level 27
God Stats
3W - 2L
1,801 SR
Queue Stats
105W - 107L
1,502 Elo+
Solo
Team Averages
Level 19
1,621 SR
1,494 Elo+

VS

Team Averages
Level 34
1,528 SR
1,407 Elo+
Ymir
Ymir
Foxorki
Ymir
Level 6
God Stats
7W - 2L
1,554 SR
Queue Stats
55W - 34L
1,540 Elo+
Party 1
Ravana
Ravana
Kitsune2020
Ravana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ManilatheHo
Ao Kuang
Level 16
God Stats
20W - 18L
1,296 SR
Queue Stats
118W - 114L
1,392 Elo+
Party 2
Ra
Ra
THIAGO_xin
Ra
Level 15
God Stats
2W - 0L
1,587 SR
Queue Stats
4W - 7L
1,267 Elo+
Solo
Artemis
Artemis
TrinitytheHo
Artemis
Level 12
God Stats
18W - 14L
1,703 SR
Queue Stats
113W - 106L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FZU Joker
Tiamat
15
1 / 3 / 5
9,923
413
17,522
18,289
9,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
KufaVampyr
Guan Yu
16
3 / 5 / 4
10,552
440
10,826
20,931
23,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 2 / 3
8,031
335
2,260
3,973
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
18 / 7 / 0
13,384
558
25,959
25,449
10,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 9 / 13
9,977
416
7,914
19,861
16,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Foxorki
Ymir
18
2 / 5 / 7
12,308
513
13,584
17,398
11,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
20
5 / 3 / 5
13,731
572
14,233
18,030
8,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
ManilatheHo
Ao Kuang
20
9 / 2 / 1
13,655
569
15,874
27,795
12,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 4 / 7
12,167
507
6,813
10,297
3,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
TrinitytheHo
Artemis
19
5 / 10 / 7
12,699
529
14,480
18,355
7,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
53
24
Kills
26
26
Deaths
24
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FZU Joker
Tiamat
1
3
5
1.17
W
Ymir
Foxorki
Ymir
2
5
7
1.1
W
Ravana
5
3
5
2.5
L
Guan Yu
KufaVampyr
Guan Yu
3
5
4
1
W
Ao Kuang
ManilatheHo
Ao Kuang
9
2
1
4.75
L
1
2
3
1.25
L
18
7
0
2.57
W
5
4
7
2.13
W
Artemis
TrinitytheHo
Artemis
5
10
7
0.85
L
1
9
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,481
Damage
64,984
88,503
Taken
91,875
60,860
Mitigated
43,454
31,720
Healing
32,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FZU Joker
Tiamat
17,522
1,217
278
5,966
18,289
9,875
453
4,146
14,143
61,224
0
W
Ymir
Foxorki
Ymir
13,584
3,524
0
4,202
17,398
11,550
1,131
6,673
10,298
74,309
0
W
Ravana
14,233
5,504
0
8,453
18,030
8,710
765
6,119
11,454
0
113,883
L
Guan Yu
KufaVampyr
Guan Yu
10,826
2,220
2,126
7,820
20,931
23,032
0
11,220
9,711
0
51,949
W
Ao Kuang
ManilatheHo
Ao Kuang
15,874
4,190
0
12,469
27,795
12,631
1,896
8,103
18,971
87,763
8,768
L
2,260
945
0
750
3,973
1,163
39
1,440
2,533
19,968
0
L
25,959
17,586
0
9,710
25,449
10,343
1,369
10,299
15,150
0
118,143
W
6,813
913
3,671
2,210
10,297
3,546
653
3,583
6,606
32,036
0
W
Artemis
TrinitytheHo
Artemis
14,480
9,870
0
1,751
18,355
7,017
2,205
2,487
15,812
0
86,948
L
7,914
877
1,352
3,718
19,861
16,447
725
8,790
11,071
23,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,867
Gold Earned
64,560
405
Minions Killed
608
0
Camps Cleared
0
1,804,088
Distance Traveled
2,343,853
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,923
413
99
4
0
454,453
4
W
Ymir
12,308
513
145
6
0
435,065
0
W
Ravana
13,731
572
157
7
0
511,479
4
L
Guan Yu
10,552
440
88
4
0
420,323
0
W
Ao Kuang
13,655
569
136
6
0
480,711
2
L
Scylla
8,031
335
41
2
0
126,737
1
L
Izanami
13,384
558
147
6
0
352,981
2
W
Ra
12,167
507
67
3
0
493,140
0
W
Artemis
12,699
529
103
4
0
423,458
6
L
Artio
9,977
416
30
1
0
449,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role