Player Matchup

Sun Wukong
Sun Wukong
BasketballAnime8
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,735 Elo+
Solo
Awilix
Awilix
Eyeharp
Awilix
Level 126
God Stats
3W - 0L
1,838 SR
Queue Stats
74W - 70L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Forkngunslingaa
Danzaburou
Level 160
God Stats
7W - 6L
1,390 SR
Queue Stats
115W - 143L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Lightlynx1
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Tokyo Scarecrow
Fenrir
Level 157
God Stats
5W - 6L
1,498 SR
Queue Stats
196W - 228L
1,460 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,548 Elo+

VS

Team Averages
Level 101
1,486 SR
1,319 Elo+
Janus
Janus
DstUrB
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Flewyy
Ares
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 121L
1,337 Elo+
Party 1
Hachiman
Hachiman
Kanechif
Hachiman
Level 48
God Stats
3W - 7L
1,452 SR
Queue Stats
35W - 85L
1,299 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gỉbs
Ah Muzen Cab
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,121 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xChifo
Tsukuyomi
Level 104
God Stats
1W - 2L
1,480 SR
Queue Stats
99W - 170L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BasketballAnime8
Sun Wukong
7
0 / 3 / 0
7,905
316
235
2,593
1,225
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Eyeharp
Awilix
18
9 / 8 / 12
13,196
528
20,006
20,747
7,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Forkngunslingaa
Danzaburou
20
12 / 4 / 11
16,302
652
27,543
20,054
8,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
20
8 / 5 / 14
14,511
580
19,481
14,865
5,746
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 6 / 15
16,014
641
13,166
27,781
28,290
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DstUrB
Janus
20
7 / 6 / 6
14,552
582
21,442
18,770
8,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ares
Flewyy
Ares
19
4 / 9 / 9
13,305
532
9,765
28,705
34,292
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
Kanechif
Hachiman
17
0 / 9 / 5
11,146
446
7,657
19,357
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
gỉbs
Ah Muzen Cab
18
3 / 9 / 7
12,354
494
4,942
17,525
9,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
xChifo
Tsukuyomi
20
11 / 7 / 5
14,655
586
14,168
23,317
11,601
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
57
40
Kills
25
26
Deaths
40
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BasketballAnime8
Sun Wukong
0
3
0
0
L
Janus
DstUrB
Janus
7
6
6
1.67
W
Awilix
Eyeharp
Awilix
9
8
12
1.88
L
Ares
Flewyy
Ares
4
9
9
0.94
W
Danzaburou
Forkngunslingaa
Danzaburou
12
4
11
4.38
L
Hachiman
Kanechif
Hachiman
0
9
5
0.28
W
Nu Wa
8
5
14
3
W
11
6
15
3.08
L
Ah Muzen Cab
gỉbs
Ah Muzen Cab
3
9
7
0.72
L
Tsukuyomi
xChifo
Tsukuyomi
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,431
Damage
57,974
86,040
Taken
107,674
52,096
Mitigated
70,481
20,972
Healing
20,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BasketballAnime8
Sun Wukong
235
0
0
0
2,593
1,225
0
0
2,593
0
6,371
L
Janus
DstUrB
Janus
21,442
1,467
0
2,757
18,770
8,580
2,069
3,292
15,336
113,968
0
W
Awilix
Eyeharp
Awilix
20,006
8,108
0
2,700
20,747
7,972
1,036
10,206
10,541
0
73,286
L
Ares
Flewyy
Ares
9,765
820
2,072
2,408
28,705
34,292
208
6,600
21,849
46,779
0
W
Danzaburou
Forkngunslingaa
Danzaburou
27,543
14,904
0
8,443
20,054
8,863
5,643
4,959
14,979
0
139,104
L
Hachiman
Kanechif
Hachiman
7,657
3,745
0
2,452
19,357
6,112
0
3,352
15,835
0
72,683
W
Nu Wa
19,481
3,412
0
3,045
14,865
5,746
1,591
8,015
6,850
113,899
0
W
13,166
2,669
0
6,784
27,781
28,290
840
9,465
18,148
1,861
58,880
L
Ah Muzen Cab
gỉbs
Ah Muzen Cab
4,942
1,496
0
3,241
17,525
9,896
2,186
2,847
14,518
0
88,121
L
Tsukuyomi
xChifo
Tsukuyomi
14,168
4,445
0
7,518
23,317
11,601
1,214
2,857
20,328
0
80,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,928
Gold Earned
66,012
531
Minions Killed
585
0
Camps Cleared
0
1,946,584
Distance Traveled
2,203,517
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,905
316
14
1
0
106,065
0
L
Janus
14,552
582
189
8
0
442,291
6
W
Awilix
13,196
528
94
4
0
488,765
7
L
Ares
13,305
532
64
3
0
425,893
3
W
Danzaburou
16,302
652
170
7
0
433,295
0
L
Hachiman
11,146
446
112
4
0
438,582
5
W
Nu Wa
14,511
580
162
6
0
454,266
2
W
Fenrir
16,014
641
91
4
0
464,193
2
L
Ah Muzen Cab
12,354
494
108
4
0
410,147
4
L
Tsukuyomi
14,655
586
112
4
0
486,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role