Player Matchup

Chaac
Chaac
Bronze III
AnthonysAwful
Chaac
Bronze III
Level 131
God Stats
4W - 1L
1,520 SR
Queue Stats
13W - 7L
1,488 MMR
Party 2
Scylla
Scylla
Bronze III
TannerSucks
Scylla
Bronze III
Level 142
God Stats
2W - 2L
1,240 SR
Queue Stats
11W - 5L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
TiasTrash
Ymir
Bronze III
Level 127
God Stats
1W - 1L
1,198 SR
Queue Stats
12W - 7L
1,488 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,319 SR
1,492 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,439 SR
1,388 MMR
Nike
Nike
Bronze III
DA MAYOR54
Nike
Bronze III
Level 99
God Stats
6W - 9L
1,500 SR
Queue Stats
70W - 62L
1,412 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
KuwaiKuma
Hun Batz
Bronze III
Level 139
God Stats
1W - 1L
1,259 SR
Queue Stats
115W - 112L
1,412 MMR
Party 1
Ra
Ra
Bronze III
OsakaKanjoo
Ra
Bronze III
Level 105
God Stats
0W - 1L
1,558 SR
Queue Stats
105W - 101L
1,338 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 16
15,208
691
23,350
26,820
40,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
19
15 / 2 / 5
15,926
724
22,650
12,379
4,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
16
1 / 6 / 19
13,503
614
7,360
22,280
23,941
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatCthulhuHelAphroditeHades

VS

Bans
Cu ChulainnDanzaburouCupidMedusaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 4
14,976
681
11,424
23,052
13,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
KuwaiKuma
Hun Batz
18
6 / 7 / 1
13,896
632
18,956
23,043
9,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 7 / 7
12,581
572
15,448
17,298
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
23
Kills
9
9
Deaths
24
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
3
10
4
0.5
L
Hun Batz
KuwaiKuma
Hun Batz
6
7
1
0.93
L
0
7
7
0.5
W
Scylla
15
2
5
8.75
W
Ymir
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,360
Damage
45,828
61,479
Taken
63,393
69,409
Mitigated
30,255
26,023
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,350
4,638
0
18,112
26,820
40,694
1,139
8,652
18,168
0
62,811
L
11,424
2,627
229
585
23,052
13,774
0
11,028
10,649
0
34,071
L
Hun Batz
KuwaiKuma
Hun Batz
18,956
2,440
0
0
23,043
9,670
0
11,062
11,519
0
88,397
L
15,448
761
1,618
3,182
17,298
6,811
33
8,043
9,005
63,081
0
W
Scylla
22,650
3,161
250
3,151
12,379
4,774
2,146
2,729
9,650
110,888
0
W
Ymir
7,360
976
1,078
3,432
22,280
23,941
388
4,486
17,794
34,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
41,453
239
Minions Killed
228
0
Camps Cleared
0
1,183,968
Distance Traveled
1,077,421
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,208
691
67
3
0
427,716
8
L
Nike
14,976
681
44
2
0
328,650
1
L
Hun Batz
13,896
632
105
5
0
364,948
3
L
Ra
12,581
572
79
4
0
383,823
4
W
Scylla
15,926
724
132
6
0
385,306
8
W
Ymir
13,503
614
40
2
0
370,946
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role