Player Matchup

Chaac
Chaac
GradenFreshBasil
Chaac
Level 115
God Stats
3W - 0L
1,746 SR
Queue Stats
26W - 33L
1,648 Elo+
Solo
Baron Samedi
Baron Samedi
iKheRaiosxD
Baron Samedi
Level 133
God Stats
7W - 4L
1,604 SR
Queue Stats
39W - 41L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
iRaulKiller
Danzaburou
Level 127
God Stats
1W - 0L
1,278 SR
Queue Stats
49W - 45L
1,500 Elo+
Party 1
Team Averages
Level 125
1,543 SR
1,549 Elo+

VS

Team Averages
Level 107
1,545 SR
1,563 Elo+
Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
KeepMovingFoward
Anhur
Level 58
God Stats
16W - 11L
1,554 SR
Queue Stats
131W - 108L
1,593 Elo+
Solo
Fenrir
Fenrir
iPaasta
Fenrir
Level 122
God Stats
39W - 33L
1,582 SR
Queue Stats
151W - 168L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 10
11,488
718
13,384
24,664
20,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
iKheRaiosxD
Baron Samedi
13
4 / 3 / 9
10,721
670
10,608
8,885
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
iRaulKiller
Danzaburou
16
9 / 4 / 8
13,308
832
12,793
19,853
5,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 7 / 6
10,229
639
13,129
13,503
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 7 / 8
10,933
683
17,092
15,663
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
iPaasta
Fenrir
15
6 / 4 / 5
11,129
696
12,129
16,117
16,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
18
Kills
11
11
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
6
0.71
W
5
4
10
2.5
L
3
7
8
1
W
Baron Samedi
iKheRaiosxD
Baron Samedi
4
3
9
2.83
L
Fenrir
iPaasta
Fenrir
6
4
5
2.13
W
Danzaburou
iRaulKiller
Danzaburou
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
42,350
53,402
Taken
45,283
28,992
Mitigated
26,306
30,104
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,129
3,087
0
3,835
13,503
4,300
704
2,473
11,030
51,280
0
W
13,384
3,245
1,458
14,619
24,664
20,007
1,369
5,228
18,688
0
44,468
L
17,092
9,541
0
4,364
15,663
5,356
360
3,837
11,826
0
51,605
W
Baron Samedi
iKheRaiosxD
Baron Samedi
10,608
603
2,646
2,843
8,885
3,008
529
1,463
7,281
31,607
0
L
Fenrir
iPaasta
Fenrir
12,129
2,586
0
2,967
16,117
16,650
491
4,398
11,719
0
28,912
W
Danzaburou
iRaulKiller
Danzaburou
12,793
6,794
0
8,538
19,853
5,977
963
5,607
13,726
0
57,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
32,291
181
Minions Killed
190
0
Camps Cleared
0
849,492
Distance Traveled
803,852
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,229
639
78
5
0
259,770
1
W
Chaac
11,488
718
61
4
0
314,554
3
L
Anhur
10,933
683
65
4
0
264,462
2
W
Baron Samedi
10,721
670
34
2
0
274,360
4
L
Fenrir
11,129
696
47
3
0
279,620
5
W
Danzaburou
13,308
832
86
5
0
260,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role