Player Matchup

Cerberus
Cerberus
BallisticNK
Cerberus
Level 12
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 4L
1,567 Elo+
Party 3
Heimdallr
Heimdallr
ElixusIsDead
Heimdallr
Level 104
God Stats
9W - 5L
1,534 SR
Queue Stats
119W - 95L
1,567 Elo+
Party 3
Mulan
Mulan
Filthyysquid
Mulan
Level 123
God Stats
10W - 5L
1,247 SR
Queue Stats
201W - 166L
1,595 Elo+
Party 1
Guan Yu
Guan Yu
Unlimitedcomb5
Guan Yu
Level 36
God Stats
27W - 9L
1,696 SR
Queue Stats
219W - 170L
1,599 Elo+
Party 1
Chang'e
Chang'e
mikypardo
Chang'e
Level 42
God Stats
17W - 13L
1,694 SR
Queue Stats
268W - 238L
1,522 Elo+
Solo
Team Averages
Level 63
1,491 SR
1,570 Elo+

VS

Team Averages
Level 85
1,534 SR
1,693 Elo+
Cthulhu
Cthulhu
Cav3 Johns0n
Cthulhu
Level 105
God Stats
5W - 9L
1,735 SR
Queue Stats
6W - 11L
1,826 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CrimsonVeil51
Tsukuyomi
Level 113
God Stats
3W - 5L
1,301 SR
Queue Stats
474W - 442L
1,550 Elo+
Party 2
Cernunnos
Cernunnos
Grimuldis
Cernunnos
Level 47
God Stats
2W - 2L
1,633 SR
Queue Stats
3W - 4L
1,693 Elo+
Party 2
Mulan
Mulan
Mikizouski
Mulan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,705 Elo+
Solo
Tiamat
Tiamat
NotSatanISwear
Tiamat
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 34L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BallisticNK
Cerberus
17
4 / 3 / 12
12,150
506
10,831
23,427
27,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
ElixusIsDead
Heimdallr
20
9 / 2 / 11
13,944
581
19,440
21,758
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 4 / 12
14,204
592
16,876
22,046
16,595
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 10
12,687
529
11,624
21,789
17,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
mikypardo
Chang'e
19
9 / 3 / 10
13,142
548
20,181
17,422
6,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cav3 Johns0n
Cthulhu
18
4 / 4 / 5
11,131
464
18,459
20,632
21,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
CrimsonVeil51
Tsukuyomi
19
5 / 8 / 4
11,995
500
15,843
20,988
8,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Grimuldis
Cernunnos
15
0 / 8 / 4
8,888
370
11,096
18,864
7,705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
14
2 / 8 / 4
9,632
401
7,795
18,706
11,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 7 / 4
11,221
468
13,870
19,605
11,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
35
Kills
14
15
Deaths
35
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BallisticNK
Cerberus
4
3
12
3.33
L
Cthulhu
Cav3 Johns0n
Cthulhu
4
4
5
1.63
L
Tsukuyomi
CrimsonVeil51
Tsukuyomi
5
8
4
0.88
W
Heimdallr
ElixusIsDead
Heimdallr
9
2
11
7.25
W
9
4
12
3.75
L
Cernunnos
Grimuldis
Cernunnos
0
8
4
0.25
L
Mulan
2
8
4
0.5
L
3
7
4
0.71
W
4
3
10
3
W
Chang'e
mikypardo
Chang'e
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,952
Damage
67,063
106,442
Taken
98,795
77,543
Mitigated
60,766
51,730
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BallisticNK
Cerberus
10,831
266
0
4,712
23,427
27,231
2,230
5,029
18,156
39,058
0
L
Cthulhu
Cav3 Johns0n
Cthulhu
18,459
128
588
2,876
20,632
21,622
0
6,035
14,397
60,756
0
L
Tsukuyomi
CrimsonVeil51
Tsukuyomi
15,843
2,865
0
4,965
20,988
8,223
0
5,344
15,420
0
90,314
W
Heimdallr
ElixusIsDead
Heimdallr
19,440
7,092
0
9,853
21,758
9,908
6,905
5,826
15,868
0
101,171
W
16,876
1,515
0
9,697
22,046
16,595
2,609
5,371
16,389
0
107,254
L
Cernunnos
Grimuldis
Cernunnos
11,096
4,306
0
4,160
18,864
7,705
0
4,263
14,471
0
61,094
L
Mulan
7,795
563
761
3,581
18,706
11,669
0
6,039
12,509
0
44,560
L
13,870
673
0
3,049
19,605
11,547
514
8,787
10,470
62,420
0
W
11,624
648
2,877
8,930
21,789
17,052
965
7,502
14,121
3,590
64,661
W
Chang'e
mikypardo
Chang'e
20,181
921
6,872
8,789
17,422
6,757
904
7,429
9,579
77,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,127
Gold Earned
52,867
659
Minions Killed
512
0
Camps Cleared
0
2,319,996
Distance Traveled
2,304,912
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,150
506
70
3
0
481,219
0
L
Cthulhu
11,131
464
95
4
0
447,136
2
L
Tsukuyomi
11,995
500
153
6
0
511,944
2
W
Heimdallr
13,944
581
158
7
0
438,765
5
W
Mulan
14,204
592
175
7
0
464,945
9
L
Cernunnos
8,888
370
93
4
0
432,381
3
L
Mulan
9,632
401
69
3
0
480,771
8
L
Tiamat
11,221
468
102
4
0
432,680
1
W
Guan Yu
12,687
529
112
5
0
452,673
4
W
Chang'e
13,142
548
144
6
0
482,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role